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Unsurprisingly, GTA 6 Has Take-Two Predicting A Massively Profitable Year Ahead

Unsurprisingly, GTA 6 Has Take-Two Predicting A Massively Profitable Year Ahead https://ift.tt/5Ju3mS0 With GTA 6 still scheduled to launch in November , publisher Take-Two Interactive is expecting its current financial year--running from April 1 to March 31, 2027--to be very profitable. The company is expecting a 20% growth through the middle of the 2026 financial year, with  revenue predicted to reach $8.2 billion thanks to GTA 6 and several other games. According to Take-Two's estimates, it's forecasting that Rockstar Games will be responsible for roughly 37% of its revenue, Zynga 34%, and other games from the 2K label will make up 29% of that revenue. GTA 6 will likely bring in an absurd amount of cash, alongside other legacy titles from Rockstar Games like GTA 5--which is the second-best-selling game of all time--Red Dead Redemption 2, and the microtransactions attached to those older titles. Zynga still remains a sales juggernaut with its portfolio of mobile gam...

11 Ways Fortnite's Locker UI Is Worse In Chapter 5

11 Ways Fortnite's Locker UI Is Worse In Chapter 5 https://ift.tt/bxU4wnM

Fortnite Chapter 5 has been pretty great so far in the ways that matter most--the battle royale gameplay feels different in a good way, and the battle pass is one of Fortnite's best ever. But it's also managed to introduce a totally revamped locker UI that adds support for new cosmetics related to the new Lego, Rocket League and Festival modes--and which makes the customization experience a lot worse than it used to be, inspiring a ton of backlash from fans--this has been an even bigger topic on reddit than the changes to movement have been.

When I say the locker experience has gotten worse, I don't mean that in a "this looks new and different and I don't like that" sort of way. Nearly every aspect of dealing with your locker while using a controller--such as equipping skins and other cosmetics--now takes significantly longer, and there are key functions from the old locker that somehow got left out of this revamp all together. Since most Fortnite players use controllers, it's a bit of an issue, as all these constant wasted seconds add up.

The "why" of all this is beyond my paygrade, so let's cut to the chase and take a look at a list of ways in which Fortnite's locker experience now functions worse with the new UI.

Continue Reading at GameSpot

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