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Black Myth: Wukong New Boss Gameplay

Black Myth: Wukong New Boss Gameplay https://ift.tt/eBzSWl1 Check out some gameplay of 2 bosses from Black Myth: Wukong. The first clip is against Guangzhi a fierce, wolf-like beast who honed his skills at a monastery. Wielding the fiery double-tipped spear The Red Tides, Guangzhi is a formidable adversary. The other fight is against a hidden boss Red Loong a sleeping dragon. Timestamps below for each boss fight. Black Myth: Wukong is scheduled to release for PlayStation 5 and Windows on August 20, 2024. 0:00 Intro Guangzhi Boss Gameplay 1:26 Red Loong Boss Gamepl

11 Ways Fortnite's Locker UI Is Worse In Chapter 5

11 Ways Fortnite's Locker UI Is Worse In Chapter 5 https://ift.tt/bxU4wnM

Fortnite Chapter 5 has been pretty great so far in the ways that matter most--the battle royale gameplay feels different in a good way, and the battle pass is one of Fortnite's best ever. But it's also managed to introduce a totally revamped locker UI that adds support for new cosmetics related to the new Lego, Rocket League and Festival modes--and which makes the customization experience a lot worse than it used to be, inspiring a ton of backlash from fans--this has been an even bigger topic on reddit than the changes to movement have been.

When I say the locker experience has gotten worse, I don't mean that in a "this looks new and different and I don't like that" sort of way. Nearly every aspect of dealing with your locker while using a controller--such as equipping skins and other cosmetics--now takes significantly longer, and there are key functions from the old locker that somehow got left out of this revamp all together. Since most Fortnite players use controllers, it's a bit of an issue, as all these constant wasted seconds add up.

The "why" of all this is beyond my paygrade, so let's cut to the chase and take a look at a list of ways in which Fortnite's locker experience now functions worse with the new UI.

Continue Reading at GameSpot

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