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The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE

The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE https://ift.tt/8N6Az7P As fervent as its in-game rivalries can get, the fighting game community is a diverse space that frequently bands together to support members in their time of need. So upon hearing the news that a longtime member, Ludovic Mbock , had been taken in by ICE, players from across the globe quickly banded together in a fierce show of condemnation for the government agency and support for their comrade-in-fisticuffs. Based out of Maryland, Ludovic has been known in the fighting game community since the era of competitive Street Fighter IV. While his primary focus is on on Street Fighter VI, he also plays competitively in Tekken, The King of Fighters, and Melty Blood: Type Lumina . Ludovic was sponsored by The Hiero Group , an esports community organization based out of the Washington D.C./Maryland/Virginia (DMV) area. "Lud has been in the FGC for as long as I can remember, datin...

11 Ways Fortnite's Locker UI Is Worse In Chapter 5

11 Ways Fortnite's Locker UI Is Worse In Chapter 5 https://ift.tt/bxU4wnM

Fortnite Chapter 5 has been pretty great so far in the ways that matter most--the battle royale gameplay feels different in a good way, and the battle pass is one of Fortnite's best ever. But it's also managed to introduce a totally revamped locker UI that adds support for new cosmetics related to the new Lego, Rocket League and Festival modes--and which makes the customization experience a lot worse than it used to be, inspiring a ton of backlash from fans--this has been an even bigger topic on reddit than the changes to movement have been.

When I say the locker experience has gotten worse, I don't mean that in a "this looks new and different and I don't like that" sort of way. Nearly every aspect of dealing with your locker while using a controller--such as equipping skins and other cosmetics--now takes significantly longer, and there are key functions from the old locker that somehow got left out of this revamp all together. Since most Fortnite players use controllers, it's a bit of an issue, as all these constant wasted seconds add up.

The "why" of all this is beyond my paygrade, so let's cut to the chase and take a look at a list of ways in which Fortnite's locker experience now functions worse with the new UI.

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