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A Single-Player Final Fantasy 14 Could Happen If It Weren't For One Big Problem, Director Yoshida Says

A Single-Player Final Fantasy 14 Could Happen If It Weren't For One Big Problem, Director Yoshida Says https://ift.tt/okec5nf Final Fantasy XIV 's North American Fan Festival is currently underway in Anaheim, California, and with it has come some huge announcements about the MMORPG's future. During the festival's two-hour-long opening showcase, game director Naoki Yoshida (referred to as Yoshi-P by the community) announced that XIV's next expansion, Evercold , is slated to release in January 2027, and brings with it two new classes and several major changes. But while Yoshida delivered a lot of exciting news on stage, the director had plenty to say about the game off stage, too. Following the showcase, Yoshida met with members of the press to discuss both Evercold (which almost had a very different name , by the way) and Final Fantasy XIV as a whole. During this session, a reporter asked the director if he had ever considered creating a single-player Final Fantasy ...

Arizona Sunshine 2 Review - The Walking Shred

Arizona Sunshine 2 Review - The Walking Shred https://ift.tt/87DlUmG

The first time I played Arizona Sunshine 2, I left feeling a bit nauseated, but I soon realized this was due to my time spent away from playing VR games. The second time I played Arizona Sunshine 2, I was quickly overwhelmed by its hordes of undead and left feeling like the game was perhaps unbalanced. By the third time I put on my Quest 3 headset, I'd rediscovered my proverbial sea legs, I'd mastered the art of zombie crowd control, and I enjoyed the game for what it is: an arcadey trek through the apocalypse.

In the VR-exclusive first-person zombie shooter Arizona Sunshine 2, you'll take on the role of the original game's hero for another excursion through an undead hellscape of airports, sewage tunnels, and rooftop parking lots, each of them loaded with ammo and "Freds"--the too-jokey protagonist's word for zombies--in similar quantities. The game's intentions are clear right away: This isn't the sort of game where you'll need to worry about ammo reserves very often. This is a power fantasy, though not without plenty of tension, too.

Arizona Sunshine 2 shines brightest is in those moments when you're tasked with clearing out intimidatingly large hordes of zombies. As mentioned, at first I found this so difficult that I assumed I failed to account for something--a skill move, or a control option, or something. It turns out I just needed a little practice. Like a lot of VR shooters, you can do yourself huge favors by mastering the reload animation. Initially I fumbled around with that mechanic, which caused me to take more than a few bites to the jugular, but it didn't take long before I mowed through undead like a John Wick Halloween spin-off.

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