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Splinter Cell Remake Regains Director Who Left For Battlefield 6 Three Years Ago

Splinter Cell Remake Regains Director Who Left For Battlefield 6 Three Years Ago https://ift.tt/IUEHTAW In late 2022, Splinter Cell Remake director David Grivel announced that he was leaving Ubisoft after 11 years and going on a "new adventure." That led him to work on Battlefield 6 for EA. Now that adventure has taken Grivel back to Ubisoft as he reclaims his old job as the director of the Splinter Cell Remake. Grivel announced his return to the Splinter Cell Remake team on LinkedIn (via GamesRadar ). "Today, I am very, VERY happy to announce that I'm rejoining Ubisoft Toronto as Game Director on the Splinter Cell Remake!" wrote Grivel. "A very special team and project to me." Continue Reading at GameSpot

Best Of 2023: Baldur's Gate 3's Best Set Piece Reaches Into Its Dungeon-Delving Roots

Best Of 2023: Baldur's Gate 3's Best Set Piece Reaches Into Its Dungeon-Delving Roots https://ift.tt/0q3xrvI

A lot of airtime and screen-space has been spent talking about just how big Baldur's Gate 3 is. And it's massive, even growing bigger consistently as the game gets an array of foundation-altering patches. However, Baldur's Gate 3 best sings in its relentless commitment to careful combat and dungeon design. Rosemyrn Monastery is RPG level design at its most straightforward and its most dazzling.

In its overall structure, Rosemyrn sharply inverts the typical dungeon: Above is the dungeon, below the town. The space-faring warriors, the Githyanki, have taken the area below the monastery as their Créche, but most of the monastery itself--the above-ground areas that were once overflowing with clergy, pilgrims, and other guests--is almost entirely abandoned. Rosemyrn was dedicated to the god of dawn, Lithander, and many ventured there to ask his favor.

Continue Reading at GameSpot

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