Accéder au contenu principal

Sélection

Zelda Notes Lets Players Swap Items Between Breath Of The Wild And Tears Of The Kingdom

Zelda Notes Lets Players Swap Items Between Breath Of The Wild And Tears Of The Kingdom https://ift.tt/B5k6XhI Although Nintendo Switch 2 is launching without a new mainline Legend of Zelda game, it's coming alongside enhanced versions of The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom . One of the games' new mobile features, Zelda Notes , will even let players swap items between the two Zelda games or share them with friends. During Nintendo Treehouse: Live , the item-sharing feature was demonstrated when Link tracked down a rock monster to fight. Zelda Notes allows players to store items outside of the game and access them with the Nintendo Switch mobile app when needed. For the demonstration, Link was sent a war hammer from another player's inventory. While players will be to use Zelda Notes to move items between each game, there are limits to that ability. Items that only exist in Tears of the Kingdom will be converted to somet...

Best Of 2023: Dredge And Its Mysterious Archipelago Are Peak Lovecraftian Horror

Best Of 2023: Dredge And Its Mysterious Archipelago Are Peak Lovecraftian Horror https://ift.tt/xPXMhD5

A mysterious fog-covered town, a tropical paradise covering up something deadline in the great below, and vast ocean canyons that sailors rarely make it out from. Every section of Dredge's sizable archipelago is full of secrets that could easily sink your fishing ship as soon as you slow down to investigate.

Except your ship never stays at the bottom of the salt for long. As soon as you die in Black Salt Games' Dredge--a Lovecraftian horror adventure about a fisherman finding work in a mysterious archipelago--you find yourself right back in the nightmare once again. There is no escape, which works wonderfully as both a story and lore mechanic.

Dredge isn't a horror game about survival or bloodthirsty creatures who are hunting you. It's about a world that's already miles deep and full of questions that will never have answers. Spending hours running and getting killed by sinister sealife isn't nearly as compelling as simply spending more time near though. The questions slowly pile up, and it's satisfying to just try and answer them.

Continue Reading at GameSpot

Commentaires

Articles les plus consultés