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I Gave Up My The Witcher 3 Run To Play Dressmaker, And My Life Is Better For It

I Gave Up My The Witcher 3 Run To Play Dressmaker, And My Life Is Better For It https://ift.tt/fMtrSBQ If you walked into my room at any time (please don’t), chances are you’ll find me playing more adult games. No, not talking about those—I mean specifically Call of Duty, Grand Theft Auto VI, Cyberpunk 2077, or The Blood of Dawnwalker. Perhaps I’ll be enjoying Kingdom Hearts or a dash of Pokémon, but in reality, most of the time it’ll be more mature experiences. However, I’ve recently stopped my first proper The Witcher 3 playthrough almost instantly in favor of Dressmaker. And you could join me too, thanks to a tasty discount. Nothing satisfies me more than a well-placed slice that cuts down a monster or taking on side quests to uncover a story off the beaten path. However, I’ve found that I’m equally satisfied by a little bit of hard work. Dressmaker isn’t just about making dresses—it’s about each decision impacting the final product, working toward your client’s requests in a ...

Best Of 2023: Dredge And Its Mysterious Archipelago Are Peak Lovecraftian Horror

Best Of 2023: Dredge And Its Mysterious Archipelago Are Peak Lovecraftian Horror https://ift.tt/xPXMhD5

A mysterious fog-covered town, a tropical paradise covering up something deadline in the great below, and vast ocean canyons that sailors rarely make it out from. Every section of Dredge's sizable archipelago is full of secrets that could easily sink your fishing ship as soon as you slow down to investigate.

Except your ship never stays at the bottom of the salt for long. As soon as you die in Black Salt Games' Dredge--a Lovecraftian horror adventure about a fisherman finding work in a mysterious archipelago--you find yourself right back in the nightmare once again. There is no escape, which works wonderfully as both a story and lore mechanic.

Dredge isn't a horror game about survival or bloodthirsty creatures who are hunting you. It's about a world that's already miles deep and full of questions that will never have answers. Spending hours running and getting killed by sinister sealife isn't nearly as compelling as simply spending more time near though. The questions slowly pile up, and it's satisfying to just try and answer them.

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