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Silent Hill F Has One of Horror's Most Gnarly And Profound Transformations

Silent Hill F Has One of Horror's Most Gnarly And Profound Transformations https://ift.tt/TrkGXL0 What do you think of when you think of a woman in pain? There are no tidy universalisms here, but for many of us, even most of us, pain is private and domestic. You could think of a mother shouldering burdens alone while her husband is at work. The father in the waiting room while the mother screams with strangers. A woman going to the doctor about an ache, only for him to tell her to lose weight and deny the problem is even happening. All these things are simple clichés--tropes stolen from life and television. When Silent Hill f conjures a woman's private pain, it is with cutting specificity. In one of the most grisly moments of body horror in video games this year (or ever, really), protagonist Hinako turns into an emblem of her own sorrow, her own compliance, her own screaming rage. Spoilers follow. Continue Reading at GameSpot

Best Of 2023: Dredge And Its Mysterious Archipelago Are Peak Lovecraftian Horror

Best Of 2023: Dredge And Its Mysterious Archipelago Are Peak Lovecraftian Horror https://ift.tt/xPXMhD5

A mysterious fog-covered town, a tropical paradise covering up something deadline in the great below, and vast ocean canyons that sailors rarely make it out from. Every section of Dredge's sizable archipelago is full of secrets that could easily sink your fishing ship as soon as you slow down to investigate.

Except your ship never stays at the bottom of the salt for long. As soon as you die in Black Salt Games' Dredge--a Lovecraftian horror adventure about a fisherman finding work in a mysterious archipelago--you find yourself right back in the nightmare once again. There is no escape, which works wonderfully as both a story and lore mechanic.

Dredge isn't a horror game about survival or bloodthirsty creatures who are hunting you. It's about a world that's already miles deep and full of questions that will never have answers. Spending hours running and getting killed by sinister sealife isn't nearly as compelling as simply spending more time near though. The questions slowly pile up, and it's satisfying to just try and answer them.

Continue Reading at GameSpot

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