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Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii

Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii https://ift.tt/LZTYQmf Nintendo has been known to vigorously defend its interests and intellectual properties in court, and one of its longest-running legal battles may be nearing its conclusion. In 2010, the Japanese video game publisher filed a suit in Germany against BigBen Interactive--the previous incarnation of Nacon--over its third-party Wii Remote controllers. Now, the latest ruling has unequivocally gone in Nintendo's favor. As reported by Games Fray , the Mannheim Regional Court has reaffirmed the ruling that Nintendo is owed damages of over €4 million plus interest. Because Nacon fought the ruling, that interest has increased the total fee to just under €7 million. Nintendo's contention was that Nacon's Wii Remote infringed on its patents for the sensor technology and camera needed to track player movements, as well as an acceleration sensor, and "the ergonomic features characteristic of N...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

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