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Fields Of Mistria Gift Guide: All Characters And Their Favorite Gifts

Fields Of Mistria Gift Guide: All Characters And Their Favorite Gifts https://ift.tt/425nxKg Despite Fields of Mistria being in early access, it's already an extraordinary entry in the farming sim genre . Though this is in part due to the numerous innovations and improvements it brings to the genre, its overarching story, fantastic sense of progression, and the abundance of things for players to do, there's no denying its charming characters do a whole lot of heavy lifting, too. Regardless of whether you're looking for friendship or longing to settle down with the right romantic partner, giving your Mistrian neighbors a gift they love is a great way to bolster your relationship. To help your efforts, we've rounded up a list of every character's favorite gifts--and what items you should absolutely avoid giving them. It's worth mentioning that of these characters, Adeline, Juniper, Reina, Valen, Celine, Balor, Caldarus, Hayden, Eiland, March, and Ryis are t...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

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