Accéder au contenu principal

Sélection

Microsoft Says Id Tech Is Safe, Former Staffers Say They’ve Fired Everyone Who Could Save It

Microsoft Says Id Tech Is Safe, Former Staffers Say They’ve Fired Everyone Who Could Save It https://ift.tt/xFsVPMw Id Software was hard hit by the Xbox "reset" this month that saw scores of developers laid off--with more retrenchments on the way--and there's a big fear that the Doom developer could be reduced to a smaller role within the gaming division. Fans of the studio are also concerned with the future of idTech , id Software's proprietary engine that has powered its games through multiple gaming generations, with it possibly being binned in favor of Unreal Engine 5. Officially, Microsoft's company line is that everything is just fine at id Software even after it lost 136 employees--around half the studio--while the developer also posted a statement online where it said that it has all the staff it needs to continue building games and working on id Tech. These statements have been cast into doubt by a new report, where one of the affected id Software...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

Continue Reading at GameSpot

Commentaires