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How To Open Security Breach Lockers In Arc Raiders

How To Open Security Breach Lockers In Arc Raiders https://ift.tt/bHLMhvs Arc Raiders is all about looting and shooting your way through a map and hoping to make it back home safely to Speranza. Every moment counts, and every container in the game could end up having that item that makes all the stress of the run worth it. So, it makes sense you may be disappointed to come across a Security Breach locker you can't open. Anything at all could be in there just waiting for you to take it home, right? Well, you might need to put in some time to make it happen, but here's how you can get to opening Security Breach lockers in Arc Raiders. How to open Security Breach lockers in Arc Raiders Before you'll be able to open any Security Breach lockers you stumble across, you'll first need to buy the aptly-named Security Breach skill from the skill tree. You can access the skill tree by selecting Raider > Skill Tree while in Speranza. The Security Breach skill is in the Sur...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

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