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Yazuka Kiwami 3 Director Defends Casting Alleged Sexual Assaulter

Yazuka Kiwami 3 Director Defends Casting Alleged Sexual Assaulter https://ift.tt/igaM6xe Yazuka Kiwami 3 director Ryosuke Horii justified the controversial casting of actor Teruyuki Kagawa as Goh Hamazaki in a recent interview, saying, "We tried to think of someone who makes you go, 'This guy's a creep.'" Horii spoke to Japanese outlet GAME Watch (independently translated by IGN ) about the casting, which has drawn criticism because Kagawa has been accused of sexual assault. Horii said the team made their decision based on what performance they would most like to see in the game. "Hamazaki is a sleazy, persistent, and militant yakuza, right?" Horii said. "Since he isn't an explosive character like Kanda, when we tried to think of someone who makes you go, 'This guy's a creep,' naturally it was Kagawa--that was the main factor. Kagawa's acting is fun to watch. Even when he's chopping a pig's feet off with a chef's k...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

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