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Master Chief Actor Condemns Use Of His Voice In White House Social Media Post

Master Chief Actor Condemns Use Of His Voice In White House Social Media Post https://ift.tt/zNAoBQD Voice actor Steve Downes, best known as the voice behind Halo's Master Chief, denounced a White House social media video that contained a clip of his character and glorified the United States and Israel's continued military campaign in Iran. The video, shared by the White House X account , shows real-life war footage with snippets of popular television shows and films interspersed. Included in the montage of pop culture media is the ending of Halo 2: Anniversary, with Downes's Master Chief uttering: "Finishing this fight," immediately followed by footage from an airstrike. The post is captioned: "JUSTICE THE AMERICAN WAY." Downes, in his own X post, condemned the video and its message, stating that his work was used without permission. "It has come to my attention that there is at least one propaganda video circulating that was either produced or a...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

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