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Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns

Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns https://ift.tt/UiGrP1F At first glance, Neverness to Everness has everything that a gacha game fan wants and needs--cute character models, a supernatural open world, and even realistic cars to drive around in. However, just a few days after launch, some players have begun to spot assets suspected to have been created with generative AI. As a result, popular streamers and even a voice actor that worked on the game have started refusing to work with Neverness to Everness and its developer, Hotta Studio. In one video , many are pointing out "artifacting"--unintended distortions that occur as a result of using AI to generate an asset. At one point, the character's entire outfit design appears to change after his hand blocks a portion of it. In another part of the game, players claim that Neverness to Everness features a billboard with scenes from the anime Weathering With You that appe...

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game

Best Of 2023: Forspoken's Open-World Parkour Needs To Return In A Better Game https://ift.tt/a7uFkGi

Forspoken got off to a rough start even before the game launched back in February. Certain early trailers featured a few awkward, out-of-context lines from the protagonist, Frey Holland. Those became a major talking point online, drawing attention away from what the focus should have been on: the terrific parkour.

Forspoken could never quite shake that initial negative impression, but despite what the internet would lead you to believe, the game deserves a lot more praise than it received, especially when it comes to its unique, magical movement.

Frey gets transported to a fantasy world shortly after the story begins, and once tutorials end, the land of Athia is yours to explore. The map is much larger than you'd expect, and Frey has nothing but shoes on her feet and a bit of magic to help her get from place to place. The wide-open areas aren't exactly littered with buildings or closely built structures to latch onto, which rules out any kind of Spider-Man-like movement system. Instead, developer Luminous Productions decided to go for fancy footwork with stylistic flourishes.

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