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More Lord Of The Rings Game Re-Releases Are Coming

More Lord Of The Rings Game Re-Releases Are Coming https://ift.tt/0ePY9fI Aspyr Media shadowdropped a new "Legacy Edition" of the 2011 The Lord of the Rings game, War in the North, earlier this week. It won't be the last The Lord of the Rings re-release from Aspyr, as the company has confirmed "even more classic releases" from The Lord of the Rings series are coming "in the future." That's all Aspyr had to say, so it's anyone's guess as to the other "classic" The Lord of the Rings games that could make a return. https://www.youtube.com/watch?v=G_gZuaXTDEo War in the North's Legacy Edition was released under a licensing deal with Warner Bros. Interactive Entertainment and marks Aspyr's first The Lord of the Rings release. Other LOTR games released around the same time as War in the North from WBIE included Aragorn's Quest (2010), Guardians of Middle-earth (2012), Lego The Lord of the Rings (2012), and...

Best Of 2023: Hi-Fi Rush's Roquefort Fight Proves That Boss Battles Can Still Be Exciting

Best Of 2023: Hi-Fi Rush's Roquefort Fight Proves That Boss Battles Can Still Be Exciting https://ift.tt/QtxUSEq

Following the lukewarm reception to its latest horror game Ghostwire: Tokyo, few might have expected the next game from the Shinji Mikami led-Tango Gameworks to be a brightly colored, rhythm-based character-action game. Hi-Fi Rush saw a surprise release early in 2023, arguably kicking off the stellar year of unexpected brilliance with its tightly designed combat, incredibly likable cast of rebels, and standout boss fights. Each one of Hi-Fi Rush's numerous boss fights is memorable for one reason or another (the scale and complexity of the final fight against Kale is as awe-inspiring as the first fast-paced duel with antagonist-turned-ally Korsica), but none come close to comparing with what might be the most adrenaline-fuelled three-phase fight of the year: Roquefort.

Like much of Hi-Fi Rush, Roquefort isn't memorable because of his outright challenge. The character-action presented in Tango Gameworks' latest pairs rhythm-based sensibilities with the flow of traditional character-action, equipped with an engaging scoring system that judges your aptitude at balancing both. Smart touches around each stage consistently remind you of the beat you need to keep when inputting presses for combos, while enemy attacks (mostly) adhere to the same beat, only breaking out in half-steps when trying to trip you up. Roquefort is the culmination of everything you've learnt about this blend of genres to that point, acting as the penultimate boss that is meant to gatekeep your progress from the game's eventual most-challenging foe, both figuratively and literally.

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