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Assassin's Creed TV Show: Here's Who Will Star In And Direct

Assassin's Creed TV Show: Here's Who Will Star In And Direct https://ift.tt/QRazT9n Netflix and Ubisoft are making an Assassin's Creed TV series, and the cast is coming together ahead of the start of production in 2026. The director for the series has also been announced. So far, three stars for the Assassin's Creed TV show have been confirmed, but as of yet, no roles have been announced. For now, here's who we know will appear on the show: Toby Wallace Zachary Hart Lola Petticrew Laura Marcus Tanzyn Crawford Wallace is known for his roles in the movies The Bikeriders and Babyteeth, while Hart is perhaps best known for the Apple TV show Slow Horses. Petticrew, meanwhile, starred on the TV series Say Nothing. Marcus previously appeared in Death by Lightning and will be in next year's Hunger Games movie, Sunrise on the Reaping. Crawford will appear in the upcoming Game of Thrones TV show A Knight of the Seven Kingdoms. Continue Reading at GameSpot

Best Of 2023: Hi-Fi Rush's Roquefort Fight Proves That Boss Battles Can Still Be Exciting

Best Of 2023: Hi-Fi Rush's Roquefort Fight Proves That Boss Battles Can Still Be Exciting https://ift.tt/QtxUSEq

Following the lukewarm reception to its latest horror game Ghostwire: Tokyo, few might have expected the next game from the Shinji Mikami led-Tango Gameworks to be a brightly colored, rhythm-based character-action game. Hi-Fi Rush saw a surprise release early in 2023, arguably kicking off the stellar year of unexpected brilliance with its tightly designed combat, incredibly likable cast of rebels, and standout boss fights. Each one of Hi-Fi Rush's numerous boss fights is memorable for one reason or another (the scale and complexity of the final fight against Kale is as awe-inspiring as the first fast-paced duel with antagonist-turned-ally Korsica), but none come close to comparing with what might be the most adrenaline-fuelled three-phase fight of the year: Roquefort.

Like much of Hi-Fi Rush, Roquefort isn't memorable because of his outright challenge. The character-action presented in Tango Gameworks' latest pairs rhythm-based sensibilities with the flow of traditional character-action, equipped with an engaging scoring system that judges your aptitude at balancing both. Smart touches around each stage consistently remind you of the beat you need to keep when inputting presses for combos, while enemy attacks (mostly) adhere to the same beat, only breaking out in half-steps when trying to trip you up. Roquefort is the culmination of everything you've learnt about this blend of genres to that point, acting as the penultimate boss that is meant to gatekeep your progress from the game's eventual most-challenging foe, both figuratively and literally.

Continue Reading at GameSpot

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