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Star Wars Actor Sam Witwer Says A Darth Maul Game Could Be Something Special

Star Wars Actor Sam Witwer Says A Darth Maul Game Could Be Something Special https://ift.tt/LNgtHQJ With a new spin-off animated series coming out this month, Maul is back in the Star Wars spotlight. Since his first appearance in 1999's Star Wars Episode 1: The Phantom Menace, the former Dark Lord of the Sith has become one of the series' most popular characters and has appeared in several video games over the years. Even though Maul has never starred in his own game, his current voice actor believes there is a chance to tell an "incredible" story if given the chance. In an interview with Discussing Film , actor Sam Witwer shared that he would love to see a Maul video game happen someday. "I've become convinced we could do an incredible story, yeah," Witwer said. "If you asked me, maybe two years ago, I don't know. Yeah, probably, I would have said yes anyway. But now I'm like, 'I know what we can do with him,' for sure." Witw...

Best Of 2023: Hi-Fi Rush's Roquefort Fight Proves That Boss Battles Can Still Be Exciting

Best Of 2023: Hi-Fi Rush's Roquefort Fight Proves That Boss Battles Can Still Be Exciting https://ift.tt/QtxUSEq

Following the lukewarm reception to its latest horror game Ghostwire: Tokyo, few might have expected the next game from the Shinji Mikami led-Tango Gameworks to be a brightly colored, rhythm-based character-action game. Hi-Fi Rush saw a surprise release early in 2023, arguably kicking off the stellar year of unexpected brilliance with its tightly designed combat, incredibly likable cast of rebels, and standout boss fights. Each one of Hi-Fi Rush's numerous boss fights is memorable for one reason or another (the scale and complexity of the final fight against Kale is as awe-inspiring as the first fast-paced duel with antagonist-turned-ally Korsica), but none come close to comparing with what might be the most adrenaline-fuelled three-phase fight of the year: Roquefort.

Like much of Hi-Fi Rush, Roquefort isn't memorable because of his outright challenge. The character-action presented in Tango Gameworks' latest pairs rhythm-based sensibilities with the flow of traditional character-action, equipped with an engaging scoring system that judges your aptitude at balancing both. Smart touches around each stage consistently remind you of the beat you need to keep when inputting presses for combos, while enemy attacks (mostly) adhere to the same beat, only breaking out in half-steps when trying to trip you up. Roquefort is the culmination of everything you've learnt about this blend of genres to that point, acting as the penultimate boss that is meant to gatekeep your progress from the game's eventual most-challenging foe, both figuratively and literally.

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