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Announced, Delayed, Disappeared: The Games Still In Limbo

Announced, Delayed, Disappeared: The Games Still In Limbo https://ift.tt/js6RUQv The days of relatively short development cycles for big-budget AAA games feels like a distant memory, as it's not uncommon for titles to spend many years in development. These days, a five-year production cycle isn't uncommon at all, and some games take the better part of a decade to be released. Such lengthy waits aren't intrinsically bad, as games like Crimson Desert and Doom 2016 were worth the wait. But right now? Numerous studios have been toiling away on their respective projects, keeping out of the spotlight and offering little to no updates along the way. Some of them have undergone drastic overhauls behind the scenes, and others were announced way too early with slick teaser trailers that were designed to excite fans and recruit people to the project. There's a good chance that you might have forgotten about many of the games below, but if you're looking to refresh your memor...

Epic Won't Call This Fortnite 2, But It Feels That Way To Me

Epic Won't Call This Fortnite 2, But It Feels That Way To Me https://ift.tt/BRLK3xg

Ask someone who doesn't play Fortnite what they know about the game and they're likely to mention a few things. There are all the funny emotes; no doubt they know that part. It's got that dancing banana fella--he's pretty cool. They'll probably also call it a shooting game or, if they know the term, they'll call it a battle royale game. It's true that for six years, battle royale has been the centerpiece to Fortnite, but in that time, it's also grown as a platform, with 70% of Fortnite players now also routinely playing in Creative mode, the game's user-generated content sandbox with an ever-growing number and breadth of experiences.

But for anyone who didn't yet know Fortnite was already more than a battle royale game, this week's huge update, complete with three new games, beloved IP, and well-established studios, feels like a statement. Fortnite is changing, but its reign atop the video game world seems secure.

Lego Fortnite, Rocket Racing, and Fortnite Festival come from Epic, Psyonix, and Harmonix, respectively, and they exist as new games found exclusively within Fortnite. After playing them myself at a press event ahead of their staggered launch dates this week, I've trained myself to not call them "modes," as any one of them would make sense as a standalone game. It's sometimes been the case where a game on another maker-game platform like Roblox gets so popular that an outside studio acquires it in a buyout. These new Fortnite releases are sort of the inverse of that. Brilliant studios have been tasked with building new games with the explicit purpose of expanding Fortnite's ecosystem.

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