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Fortnite Zero Build Is Getting A Much-Needed Overhaul This Week

Fortnite Zero Build Is Getting A Much-Needed Overhaul This Week https://ift.tt/OVE8bqh Epic Games is giving the Zero Build version of Fortnite Battle Royale a massive makeover on May 14, with the last major update in Chapter 7 Season 2. Among Epic's many new additions are a new utility slot exclusive to Zero Build, glider re-deploy at any time when jumping off tall objects, and unlimited sprint when your pickaxe is out--and you'll no longer die from fall damage. These are some pretty fundamental changes that are likely to significantly alter the flow of battle in Zero Build. This is the first time since it was first introduced in 2022 that Zero Build is getting its own overhaul completely separate from build mode. These changes aren't necessarily permanent, as Epic's announcement referred to the changes as an "experiment." So the final three weeks of Season 2 will be a test to see how the new mechanics go down with players, and the new stuff may or may not ...

Epic Won't Call This Fortnite 2, But It Feels That Way To Me

Epic Won't Call This Fortnite 2, But It Feels That Way To Me https://ift.tt/BRLK3xg

Ask someone who doesn't play Fortnite what they know about the game and they're likely to mention a few things. There are all the funny emotes; no doubt they know that part. It's got that dancing banana fella--he's pretty cool. They'll probably also call it a shooting game or, if they know the term, they'll call it a battle royale game. It's true that for six years, battle royale has been the centerpiece to Fortnite, but in that time, it's also grown as a platform, with 70% of Fortnite players now also routinely playing in Creative mode, the game's user-generated content sandbox with an ever-growing number and breadth of experiences.

But for anyone who didn't yet know Fortnite was already more than a battle royale game, this week's huge update, complete with three new games, beloved IP, and well-established studios, feels like a statement. Fortnite is changing, but its reign atop the video game world seems secure.

Lego Fortnite, Rocket Racing, and Fortnite Festival come from Epic, Psyonix, and Harmonix, respectively, and they exist as new games found exclusively within Fortnite. After playing them myself at a press event ahead of their staggered launch dates this week, I've trained myself to not call them "modes," as any one of them would make sense as a standalone game. It's sometimes been the case where a game on another maker-game platform like Roblox gets so popular that an outside studio acquires it in a buyout. These new Fortnite releases are sort of the inverse of that. Brilliant studios have been tasked with building new games with the explicit purpose of expanding Fortnite's ecosystem.

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