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The Mojave Wasteland Is Broken Beyond Repair In Fallout Season 2 Episode 3

The Mojave Wasteland Is Broken Beyond Repair In Fallout Season 2 Episode 3 https://ift.tt/FCsXzjt Spoilers for this week's episode of Fallout to follow. This week’s Fallout episode gave audiences a look into the status quo of the factions fighting for control of the Mojave Wasteland. While gamers might have an idea of where they ended up after finishing Fallout: New Vegas, it seems that a lot has changed in the wasteland in the 15 years since. While the meter didn’t move too much on individual stories, it was great to see what some of these fan favorite factions are currently up to. The episode opens up in a bottling plant for the infamous Sunset Sarsaparilla, the Mojave’s favorite drink. The plant is being operated under the watchful eye of none other than former Brotherhood of Steel Squire Thaddeus (Johnny Pemberton), who’s taking on a far more ghoulish look than when we last saw him. After consoling a young girl who was bullied, he reminds the children to get back to work and...

Epic Won't Call This Fortnite 2, But It Feels That Way To Me

Epic Won't Call This Fortnite 2, But It Feels That Way To Me https://ift.tt/BRLK3xg

Ask someone who doesn't play Fortnite what they know about the game and they're likely to mention a few things. There are all the funny emotes; no doubt they know that part. It's got that dancing banana fella--he's pretty cool. They'll probably also call it a shooting game or, if they know the term, they'll call it a battle royale game. It's true that for six years, battle royale has been the centerpiece to Fortnite, but in that time, it's also grown as a platform, with 70% of Fortnite players now also routinely playing in Creative mode, the game's user-generated content sandbox with an ever-growing number and breadth of experiences.

But for anyone who didn't yet know Fortnite was already more than a battle royale game, this week's huge update, complete with three new games, beloved IP, and well-established studios, feels like a statement. Fortnite is changing, but its reign atop the video game world seems secure.

Lego Fortnite, Rocket Racing, and Fortnite Festival come from Epic, Psyonix, and Harmonix, respectively, and they exist as new games found exclusively within Fortnite. After playing them myself at a press event ahead of their staggered launch dates this week, I've trained myself to not call them "modes," as any one of them would make sense as a standalone game. It's sometimes been the case where a game on another maker-game platform like Roblox gets so popular that an outside studio acquires it in a buyout. These new Fortnite releases are sort of the inverse of that. Brilliant studios have been tasked with building new games with the explicit purpose of expanding Fortnite's ecosystem.

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