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You Can Play The New Tomodachi Life Game Right Now, And It's Already Chaos

You Can Play The New Tomodachi Life Game Right Now, And It's Already Chaos https://ift.tt/sezdyHk Tomodachi Life: Living the Dream is set for release on April 16, but thanks to a free demo in the Nintendo eShop, you can play it right now. Even better--any progress you make in the demo will carry over to the full version of the game at launch. Living the Dream is the third game in the Tomodachi series, and sees you create a bunch of customizable Mii characters who will work together to improve to island's happiness levels. The life sim will also allow players to customize the island and its inhabitants, as well as featuring a drawing tool to create imaginative objects that the Mii characters can interactive with. It's important to note that there will be "certain" restrictions on image sharing though, in order to maintain a "fun and safe" environment for everyone. Having said that, some players are already finding that the game's filter leaves a l...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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