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Don’t Miss Out On Grabbing This 97%-Rated Cozy Indie Game For Its Lowest Price Yet

Don’t Miss Out On Grabbing This 97%-Rated Cozy Indie Game For Its Lowest Price Yet https://ift.tt/c3M4U8f When it comes to tinkering with electronics and messing with components, my fat little fingers make it difficult. Take one look at my gaming PC build and, if you’re a fan of neat cable management, you might pass out on the spot. Fortunately, ReStory: Chill Electronics Repair offers exactly what the name suggests, and this charming indie is already highly rated on Steam, so now’s a great time to grab it at its lowest price yet. Some of the best cozy games still offer a satisfying challenge while focusing on the relaxing atmosphere we all need more of. ReStory: Chill Electronics Repair (which I’ll simply call ReStory from now on) does exactly that. You run a small repair shop in the mid-2000s--clearly the peak era, if you ask me--fixing customers’ electronics while searching the early internet for replacement parts. The game leans into that nostalgia with Nintendo DS-style ...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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