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Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii

Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii https://ift.tt/LZTYQmf Nintendo has been known to vigorously defend its interests and intellectual properties in court, and one of its longest-running legal battles may be nearing its conclusion. In 2010, the Japanese video game publisher filed a suit in Germany against BigBen Interactive--the previous incarnation of Nacon--over its third-party Wii Remote controllers. Now, the latest ruling has unequivocally gone in Nintendo's favor. As reported by Games Fray , the Mannheim Regional Court has reaffirmed the ruling that Nintendo is owed damages of over €4 million plus interest. Because Nacon fought the ruling, that interest has increased the total fee to just under €7 million. Nintendo's contention was that Nacon's Wii Remote infringed on its patents for the sensor technology and camera needed to track player movements, as well as an acceleration sensor, and "the ergonomic features characteristic of N...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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