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Mario Kart World And DK Bananza Are Genre- And Franchise-Defining, Nintendo Says

Mario Kart World And DK Bananza Are Genre- And Franchise-Defining, Nintendo Says https://ift.tt/1ofgvMX Mario Kart World and Donkey Kong Bananza are genre- and franchise-defining moments in each of their series, according to Nintendo's Bill Trinen. He told GameSpot in a recent interview that these games were purposefully designed to show off what the Switch 2 is capable of, and they are marquee titles in helping to promote the console. "Hopefully people are also seeing that with games like Mario Kart World and Donkey Kong Bonanza, these are sort of genre-defining or franchise-defining moments for each of these games that really take advantage of the uniqueness of the Nintendo Switch 2 hardware," he said. "And for me, they really feel like, whether you are a Nintendo fan or a video game fan or even a video game developer who makes your own games, each of those games to me feels like something that you really can't miss. These are must-play games for you to exp...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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