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Dune: Awakening’s Massive New Update Is Perfect For Parents Or Single-Player Fans, And It’s At Its Lowest Price, Too

Dune: Awakening’s Massive New Update Is Perfect For Parents Or Single-Player Fans, And It’s At Its Lowest Price, Too https://ift.tt/chjCmTU I have over 50 hours in Dune: Awakening . The soft-MMO, mostly survival-centric game became one of my favorite games of last year. However, as a parent—and generally busy guy—playing Dune: Awakening has become less fun and more chore-inducing. The eventual endgame of fighting other players also took away some of what made Funcom’s take on Arrakis so interesting. Over a year later, with plenty of updates under its belt and the massive new 1.5 update, Dune: Awakening isn’t just better than ever; it’s also more parent-friendly. If you’ve been waiting to give it a try, well, you can grab a Dune: Awakening Steam key at its lowest price right now. One of the best survival games around, thanks to its brilliantly dangerous world, exciting mechanics, and the eventual death-by-sandworm we all experience, Dune: Awakening’s online-only nature was always ...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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