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10 Things I Wish I Knew Before Starting Valheim

10 Things I Wish I Knew Before Starting Valheim https://ift.tt/iUMNulR After more than five years in early access, Valheim 1.0 is finally here, and can be played from start to finish for the very first time. While Valheim’s gameplay will feel familiar to fans of the survival crafting genre--and has influenced other games released in the years since--the viking-themed game has a few unique mechanics that take some getting used to.  If you’re headed to the tenth world for the very first time, here are some important tips that will make your Valheim experience so much smoother. This guide avoids progression and boss spoilers. Stay Well Rested Being in your base grants you the rested buff, which appears in the upper right corner as a red symbol. While this is easy to overlook when first picking up the game, having the rested buff up as much as possible is vital to your survival on Valheim--dramatically increasing your HP and stamina regen, as well as increasing XP gai...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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