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Green Man Gaming's Better Together Bundle Is A Heavily Discounted Ode To Couch Co-Op

Green Man Gaming's Better Together Bundle Is A Heavily Discounted Ode To Couch Co-Op https://ift.tt/cfLXQKB Co-op games hold a special place in my heart, they’re some of the most fun, collaborative, and memorable games on the market but they’re sadly few and far between. Thankfully, Green Man Gaming has a new bundle of six co-op-focused PC games like Cat Quest II, Moving Out 2, and more. You can pick up the Better Together Bundle for just $12, which saves you a whooping 90% off the $125 the combined suggested retail prices if you bought the games separately. See at GMG Included in the bundle is Moving Out 2, the sequel to the chaotic couch co-op classic. It’s a lot more fun than helping your friends move, and comes with considerably less back pain. The game is physics-based, and you work with your teammates to navigate obstacles without breaking anything (yourselves included). Continue Reading at GameSpot

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

Continue Reading at GameSpot

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