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End of Abyss Is A Fantastic (And Hard) Addition To A New Era Of Survival Horror

End of Abyss Is A Fantastic (And Hard) Addition To A New Era Of Survival Horror https://ift.tt/925TrAF Trying to distill End of Abyss to a single sentence is difficult. I can call it a Metroid Prime-like, but it's also a survival-horror game with a sprinkle of Dead Space, but then I'd be remiss to not mention the souls-like influence too. Yes, it can be reductive to narrow a game down to its influences, but it's a testament to what makes End of Abyss interesting: its ability to execute on so many different elements so well, making it one of my most-anticipated games from 2026's Summer Game Fest. In my hands-on video impressions below, you can get a closer look at how it’s adapting all those genres and elements into its overhead perspective and twin-stick shooting controls, as well is cold and harrowing atmosphere. https://youtu.be/MuEmn32tbvg

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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