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Here’s Why Fortnite Sucks This Season

Here’s Why Fortnite Sucks This Season https://ift.tt/0m7AdPO There's way too much going on in Fortnite's core Battle Royale mode in Chapter 7 Season 4. With sprites giving everybody a bonus ability, and Overrides fundamentally changing the way the game works in the middle of matches, we've got kind of a large pile of gimmicks that show up in matches at random, if they show up at all. It's made for a disorienting and inconsistent experience that's difficult to strategize for, because there's no real status quo to get used to. It's a big mess, and it seems to be affecting player numbers in a big way, both for the core Battle Royale mode and Fortnite as a whole. The thing about battle royale as a genre is that it's already, by its nature, varied enough from match to match. Loot is random, and the other players are random, and so there's always plenty of variety even if you drop in the same spot every single time. This has been one of the key sellin...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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