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With Doomsday Approaching, Grab A Cheap Marvel Tokon: Fighting Souls Steam Key With This Preorder Deal

With Doomsday Approaching, Grab A Cheap Marvel Tokon: Fighting Souls Steam Key With This Preorder Deal https://ift.tt/9erJviC Marvel Tokon: Fighting Souls is exactly what I want from a superhero fighting game . I want it to be energetic. I want it to be packed with familiar faces and lesser-known characters. Most importantly, I want it to be developed by Arc System Works, the developer behind Guilty Gear and Dragon Ball FighterZ. My dream is finally coming true, and with Doomsday right around the corner, it’s arriving at the perfect time - and at the perfect price. There’s nothing like learning new combos and going from being pretty bad to kinda bad in the best fighting games. It’s become a routine of mine: buy one, play it until I can win a match one time out of 10, then feel proud of myself. I may not be good, but at least I’m finally getting it. When Marvel Tokon was first revealed, I could feel my childhood excitement return, and now I’m waiting with my hands in a fighting ga...

Remedy's Greatest Hits: The Music That Made The Games

Remedy's Greatest Hits: The Music That Made The Games https://ift.tt/cn15duv

More than just the way they approach narrative, level design, and gunplay, there is one constant throughout every single one of Remedy's titles: they will always have the perfect song for the perfect occasion. While Alan Wake 2 is certainly their magnum opus in that regard among several contenders, it's about time we took a look back at the best needle drops in the studio's long history.

Max Payne Theme - Kärtsy Hatakka/Kimmo Kajasto (Max Payne)

The original Max Payne's legacy is very much tied to the time of its release. It was the first video game to fully implement the slo-mo gunplay John Woo and the Wachowski Sisters had been trying to make into a Thing. But all that felt rather passe the more other games came and diluted the formula. The bullet-time may have been what got players in the door. But it was the neo-noir graphic novel vibes that have endured over the years. The constant leitmotif of those vibes is that theme, a grim piano undercurrent that gave even more depth and gravitas to James McCaffrey's jagged, self-deprecating, hard-boiled detective narration, and would be the constant reminder of Max's escalating failures as time went on, with the fully string-based rendition of the theme representing absolute rock bottom for our hero in the Rockstar-developed third game.

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