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FF7 Revelation Is Doubling-Down On Rebirth’s Maximalism With Its “Planetary Scale” Open World

FF7 Revelation Is Doubling-Down On Rebirth’s Maximalism With Its “Planetary Scale” Open World https://ift.tt/sctDO1j I still vividly remember the first time I played Final Fantasy VII Remake 's demo in 2019, and fully how it sold me on Square Enix's reimagining of one of the most beloved RPGs of all time. Following ex-SOLDIER Cloud's mission with Avalanche members to destroy Mako Reactor 1, the demo was perfectly paced for showcasing its beautiful modern visuals and more action-focused combat system, both of which made for an electrifying experience filled with cinematic spectacles. Fast-forward to 2026, and I'm finally playing Final Fantasy VII Revelation , the third and final part of this remake series, and it's just as surreal as it is entirely overwhelming.  This is no exaggeration--when I first sat down to play the Final Fantasy VII Revelation demo at Gamescom, a Square Enix PR representative briefed us on several of the paths we could opt to take, and it ...

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year https://ift.tt/V8RLIWD

CD Projekt Red is gearing up to ramp up production on The Witcher 4 later this year, with the company planning to avoid using artificial intelligence programs to replace its employees. Instead, CDPR plans to have "around 400" people working on the sequel in a few months.

"We'd like to have around 400 people working on the project by the middle of the year", CDPR CEO Adam Badowski explained to Forbes. When asked about the use of AI tools, Badowski added that while the company had formed a team to look at how it could incorporate this technology into its work, it didn't see it as a replacement for its employees.

"We think that AI is something that can help improve certain processes in game production, but not replace people," Badowski said. Currently, CDPR has several projects in varying stages of development, ranging from a remake of the first Witcher game all the way up to a full-fledged sequel to Cyberpunk 2077, although these are being developed in the wake of the company laying off 10% of its workforce.

Continue Reading at GameSpot

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