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Overwatch Hits Highest Steam Concurrent Player Peak Since Release Day

Overwatch Hits Highest Steam Concurrent Player Peak Since Release Day https://ift.tt/8xHuQTM Overwatch is dropping the "2" from its name and rebooting for a new era of story-driven gameplay, and already the refresh seems to be drawing players back. Overwatch hit a peak of almost 70,000 concurrent players on Steam over the weekend, the highest the sequel has seen since its all time peak on launch day. According to Steam charts , Overwatch (which still retains the 2 on Steam for the time being) hit a peak of 69,881 concurrent players over the weekend--shockingly close to its launch day high of 75,608, and higher than it has been in the two and a half years since. The peak in players even saw Overwatch creep past Call of Duty and Battlefield 6--though neither of them are particularly dominant on Steam. Overwatch has not had a great history with Steam , where its lifetime reviews are only around 27% positive, and concurrent players quickly dropped off after peaking on release ...

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year https://ift.tt/V8RLIWD

CD Projekt Red is gearing up to ramp up production on The Witcher 4 later this year, with the company planning to avoid using artificial intelligence programs to replace its employees. Instead, CDPR plans to have "around 400" people working on the sequel in a few months.

"We'd like to have around 400 people working on the project by the middle of the year", CDPR CEO Adam Badowski explained to Forbes. When asked about the use of AI tools, Badowski added that while the company had formed a team to look at how it could incorporate this technology into its work, it didn't see it as a replacement for its employees.

"We think that AI is something that can help improve certain processes in game production, but not replace people," Badowski said. Currently, CDPR has several projects in varying stages of development, ranging from a remake of the first Witcher game all the way up to a full-fledged sequel to Cyberpunk 2077, although these are being developed in the wake of the company laying off 10% of its workforce.

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