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Return To Silent Hill Sets Franchise-Low US Opening Weekend

Return To Silent Hill Sets Franchise-Low US Opening Weekend https://ift.tt/sVXoDCc Return to Silent Hill hit the big screen on the weekend, but this adaptation of the beloved Silent Hill 2 video game isn't doing too well critically or commercially in the US. At the domestic box office, the film opened in seventh place and earned just $3.2 million, the lowest to date for the film franchise. In comparison, it's far below the $20.1 million US opening weekend of 2006's Silent Hill and the reviled Silent Hill: Revelation, which earned $8 million during its domestic opening. Opening on 2,000 screens across the US, reviews for Return to Silent Hill haven't been flattering. It currently has a Metascore of 33 on GameSpot's sister site Metacritic--based on 13 reviews--while the user score sits at a slightly higher 4.4. While some outlets consider it an average film at best, others say it doesn't do anything new or better than the original video game or its acclaimed rem...

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year https://ift.tt/V8RLIWD

CD Projekt Red is gearing up to ramp up production on The Witcher 4 later this year, with the company planning to avoid using artificial intelligence programs to replace its employees. Instead, CDPR plans to have "around 400" people working on the sequel in a few months.

"We'd like to have around 400 people working on the project by the middle of the year", CDPR CEO Adam Badowski explained to Forbes. When asked about the use of AI tools, Badowski added that while the company had formed a team to look at how it could incorporate this technology into its work, it didn't see it as a replacement for its employees.

"We think that AI is something that can help improve certain processes in game production, but not replace people," Badowski said. Currently, CDPR has several projects in varying stages of development, ranging from a remake of the first Witcher game all the way up to a full-fledged sequel to Cyberpunk 2077, although these are being developed in the wake of the company laying off 10% of its workforce.

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