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Long Before Friendslop, Portal 2 Made Co-Op Cool

Long Before Friendslop, Portal 2 Made Co-Op Cool https://ift.tt/jMpcx4l April 18, 2026 marks the 15-year anniversary of Portal 2's release. Below, we reminisce about its memorable story, novel cooperative two-player mode, and enduring comedy. There was a time in the PlayStation 3/Xbox 360 era when Valve was spoiling us with games, packaging some excellent titles in The Orange Box and bringing us back-to-back Left 4 Dead entries. But the company hit a stride with the 2011 release of Portal 2, which might be its finest accomplishment of that generation. Following up from 2007's Portal, Valve would still have had a hit if it had only made and released the single-player campaign, but the developers went the extra mile with the addition of a full-fledged co-op campaign--which itself would have been an equally worthy sequel to Portal on its own, and in retrospect, was a harbinger for cooperative and social games trending today. Continue Reading at GameSpot

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year

The Witcher 4 Won't Use AI To Replace Workers When Production Ramps Up This Year https://ift.tt/V8RLIWD

CD Projekt Red is gearing up to ramp up production on The Witcher 4 later this year, with the company planning to avoid using artificial intelligence programs to replace its employees. Instead, CDPR plans to have "around 400" people working on the sequel in a few months.

"We'd like to have around 400 people working on the project by the middle of the year", CDPR CEO Adam Badowski explained to Forbes. When asked about the use of AI tools, Badowski added that while the company had formed a team to look at how it could incorporate this technology into its work, it didn't see it as a replacement for its employees.

"We think that AI is something that can help improve certain processes in game production, but not replace people," Badowski said. Currently, CDPR has several projects in varying stages of development, ranging from a remake of the first Witcher game all the way up to a full-fledged sequel to Cyberpunk 2077, although these are being developed in the wake of the company laying off 10% of its workforce.

Continue Reading at GameSpot

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