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One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition

One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition https://ift.tt/3mCpuVd If you've ever dreamed of making a game, you'll want to check out Level Up: The Guide to Great Video Game Design . Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now. Level Up: The Guide to Great Video Game Design - Third Edition $50 | Releases December 5 According to the book's description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have "been written with all levels of game designers in mind," and features over 400 drawing

How Games Get Grenade Launchers Wrong - Loadout

How Games Get Grenade Launchers Wrong - Loadout https://ift.tt/kh0aLjo From Call of Duty and Battlefield to Ready or Not and Squad, there are few weapons in gaming that have been as divisive, or as rage inducing, as the grenade launcher. Games have had a fractured relationship with the grenade launcher, so often struggling to balance the weapon while also wrestling with the fact that an under barrel force multiplier can add a lot of excitement to a virtual firefight. With the help of Keeper of Firearms & Artillery, Jonathan Ferguson at the Royal Armouries museum in the UK, w

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