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Starcraft Learning More Details About the Game | Interview

Starcraft Learning More Details About the Game | Interview https://ift.tt/itHwmb3 We talk to Starcraft GM and Creative Director Dan Hay and Anna Lee Hertling the Associate Manager of Development Operations to learn more about the big reveal from Blizzcon 2026. We learn more about story and lore, the focus on a single player campaign, the potential for armor customization, where the Protoss showed up in the cinematic reveal, why they chose to reveal now even though we're so far from the 2030 release date and more.

Life Is Strange Studio Cuts 20% Of Staff

Life Is Strange Studio Cuts 20% Of Staff https://ift.tt/zrhlYGV

Life is Strange: True Colors developer Deck Nine Games announced that it would be laying off staff. The studio mentioned the games industry's worsening market conditions as the reason for the cuts.

"Today we made the difficult decision to lay off 20% of our staff. These people are amazing, talented, and awesome developers," Deck Nine said on Twitter. "They have made a huge impact during their time at Deck Nine Games and we did not take this decision lightly."

Game director Stephan Frost also said that leadership took pay cuts in order to reduce the number of impacted employees as much as possible. "This is the strongest team D9 has ever been and it absolutely sucks that the industry is in the state that it is presently," he explained.

Continue Reading at GameSpot

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