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One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition

One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition https://ift.tt/3mCpuVd If you've ever dreamed of making a game, you'll want to check out Level Up: The Guide to Great Video Game Design . Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now. Level Up: The Guide to Great Video Game Design - Third Edition $50 | Releases December 5 According to the book's description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have "been written with all levels of game designers in mind," and features over 400 drawing

Why Video Game Guns Have Got Weird Names And Designs - Loadout

Why Video Game Guns Have Got Weird Names And Designs - Loadout https://ift.tt/59UFt6Y From GoldenEye 007 and Half-Life to Call of Duty and Escape From Tarkov, video games have created quite a bizarre trend when it comes to naming their virtual weaponry. But why exactly do video game weapon names sometimes seem so random? Is it a case of law? Licensing? Or a subject even more difficult to work around? With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, and a range of video game developers, we unpick the weird world of virtual firearm design and weapon names.

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