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Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game

Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game https://ift.tt/EcXFl6B As Criterion focuses on Battlefield moving forward, Battlefield Studios Europe's vice president and general manager, Rebecka Coutaz, has confirmed that the Need for Speed and Burnout franchises are not the focus of the company anymore. "We're not here to talk about the past," she said during a celebration of Criterion's 30th anniversary (via IGN ). When directly asked whether the studio is focusing on any other projects, Coutaz said, "We are solely focused on Battlefield." Criterion took over developing the Need for Speed games beginning with 2010's Need for Speed: Hot Pursuit, a reboot of 1998's Need for Speed III: Hot Pursuit. It was also responsible for Need for Speed Rivals and 2022's Need for Speed Unbound. The studio also developed the Burnout franchise between 2001 and 2018, which raises doubts that the series will ever make a retur...

GTA 6 Is Most Important Game Release In Industry's History, Analyst Says

GTA 6 Is Most Important Game Release In Industry's History, Analyst Says https://ift.tt/tOghWB7

The games industry isn't in the best shape at the moment, with cost-cutting measures leading to layoffs, studio closures, and game cancellations--and there are few major titles on the way to shore up sales. In an interview with GamesIndustry.biz, industry analyst Mat Piscatella has said that GTA 6 might end up being an incredibly important release for the industry at large.

Piscatella, who works for tracking firm Circana, says 2024 isn't looking great for the games industry, with overall spending expected to dip by anywhere from 2% to 10%, depending on how optimistic you are.

"There's so much uncertainty when you look at the sales data or look to project this year," Piscatella says. "There's uncertainty around the hardware. There's uncertainty about the content. Who the hell's making the games?"

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