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Here Are The Highest-Grossing Resident Evil Movies Ever, And The New One Is Now No. 1

Here Are The Highest-Grossing Resident Evil Movies Ever, And The New One Is Now No. 1 https://ift.tt/DA9kmpa Zach Cregger's Resident Evil movie got solid reviews and is making a lot of money at the box office, but where does it rank on the list of highest-grossing Resident Evil movies? Following its debut in China, it's now No. 1 overall with more than $399 million globally. Director Paul W.S. Anderson made six previous Resident Evil movies, starring his wife, Milla Jovovich, and 2016's The Final Chapter previously ranked No. 1 in terms of money at the box office. Anderson's movies did not fare very well with critics, but had dedicated fans who kept going to see them. Together, Anderson's six movies made more than $1 billion. Cregger's Resident Evil movie now ranks No. 1 with more than $399 million worldwide. It's also Cregger's highest-grossing movie ever, surpassing Weapons ($270 million). Below you can see a rundown of the highest-grossi...

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4 https://ift.tt/AoXRUFG

Last week the head of Larian Studios Swen Vincke revealed that the studio would not be making a sequel to wildly popular RPG Baldur's Gate 3, and would also not create any DLC for the award-winning game. In response to rumors cropping up about the news, Vincke has now stated that the decision was made because it was the right one for Larian, and had nothing to do with D&D owner Wizards of the Coast.

"WOTC is not to blame for us taking a different direction," Vincke stated in a post on X (formerly Twitter). "On the contrary, they really did their best and have been a great licensor for us, letting us do our thing. This is because it's what's best for Larian."

In a thread discussing his decision last week, Vincke described it as "counter expectations," but added: "I've never been more sure about a strategy shift. This is the right thing for Larian. I understand there will be disappointment because people fell in love with what we created but it was a story with a beginning, middle and an end and it doesn't need more. The team has grown a lot during BG3 and I think you can be very excited for what that growth means for our next game."

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