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Everything New In Palworld 1.0 – New Pals, Mechanics, Tools, And More

Everything New In Palworld 1.0 – New Pals, Mechanics, Tools, And More https://ift.tt/b2IGr5E Palworld has left early access with its 1.0 release that adds new areas, new pals, world improvements, new tools, and much more. Here, we detail everything new in the full release of Palworld, so you can see it all at a glance. For those that bought Palworld in its early access period, there's no additional cost to access the full release. https://youtu.be/1fpGg9wNM9A If you've not yet jumped on the hype train, developer Pocketpair announced that there will be no price increase between early access and the full release . Environment and New Areas Sunreach is a new series of islands. Sunreach Above Palpagos a new series of islands have appeared that are being held in the sky by Paldium--the game's element that you might recognize as being used in the crafting of Pal Spheres. Sunreach has new Pals, new tower bosses, and new ores. The World Tree holds man...

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4 https://ift.tt/AoXRUFG

Last week the head of Larian Studios Swen Vincke revealed that the studio would not be making a sequel to wildly popular RPG Baldur's Gate 3, and would also not create any DLC for the award-winning game. In response to rumors cropping up about the news, Vincke has now stated that the decision was made because it was the right one for Larian, and had nothing to do with D&D owner Wizards of the Coast.

"WOTC is not to blame for us taking a different direction," Vincke stated in a post on X (formerly Twitter). "On the contrary, they really did their best and have been a great licensor for us, letting us do our thing. This is because it's what's best for Larian."

In a thread discussing his decision last week, Vincke described it as "counter expectations," but added: "I've never been more sure about a strategy shift. This is the right thing for Larian. I understand there will be disappointment because people fell in love with what we created but it was a story with a beginning, middle and an end and it doesn't need more. The team has grown a lot during BG3 and I think you can be very excited for what that growth means for our next game."

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