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The Hundred Line: Last Defense Academy's Enormous Size Was A Huge Risk - But It Paid Off

The Hundred Line: Last Defense Academy's Enormous Size Was A Huge Risk - But It Paid Off https://ift.tt/Gnt3iIY 55 hours into The Hundred Line: Last Defense Academy , Too Kyo Games' visual novel turn-based strategy game, I encountered a particularly touching scene. Two characters, who a few days earlier learned something particularly shocking--one of several moments in the game that recontextualizes the whole experience--get up early and end up watching the sun rise together. It's a little moment of tranquility, of two people bonding over natural beauty amid a particularly rough string of days, and it landed beautifully. It felt like the game was tapping into something a little deeper, a little more melancholic, than what I'd seen before. According to online estimates of the game's total length, at the point I saw this scene, I had another 90-120 hours to go until I could really say that I'd "finished" the game, depending on my speed and patience. The...

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4 https://ift.tt/AoXRUFG

Last week the head of Larian Studios Swen Vincke revealed that the studio would not be making a sequel to wildly popular RPG Baldur's Gate 3, and would also not create any DLC for the award-winning game. In response to rumors cropping up about the news, Vincke has now stated that the decision was made because it was the right one for Larian, and had nothing to do with D&D owner Wizards of the Coast.

"WOTC is not to blame for us taking a different direction," Vincke stated in a post on X (formerly Twitter). "On the contrary, they really did their best and have been a great licensor for us, letting us do our thing. This is because it's what's best for Larian."

In a thread discussing his decision last week, Vincke described it as "counter expectations," but added: "I've never been more sure about a strategy shift. This is the right thing for Larian. I understand there will be disappointment because people fell in love with what we created but it was a story with a beginning, middle and an end and it doesn't need more. The team has grown a lot during BG3 and I think you can be very excited for what that growth means for our next game."

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