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One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition

One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition https://ift.tt/3mCpuVd If you've ever dreamed of making a game, you'll want to check out Level Up: The Guide to Great Video Game Design . Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now. Level Up: The Guide to Great Video Game Design - Third Edition $50 | Releases December 5 According to the book's description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have "been written with all levels of game designers in mind," and features over 400 drawing

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4

Larian CEO Says It's Not Wizards Of The Coast's Fault It's Not Making Baldur's Gate 4 https://ift.tt/AoXRUFG

Last week the head of Larian Studios Swen Vincke revealed that the studio would not be making a sequel to wildly popular RPG Baldur's Gate 3, and would also not create any DLC for the award-winning game. In response to rumors cropping up about the news, Vincke has now stated that the decision was made because it was the right one for Larian, and had nothing to do with D&D owner Wizards of the Coast.

"WOTC is not to blame for us taking a different direction," Vincke stated in a post on X (formerly Twitter). "On the contrary, they really did their best and have been a great licensor for us, letting us do our thing. This is because it's what's best for Larian."

In a thread discussing his decision last week, Vincke described it as "counter expectations," but added: "I've never been more sure about a strategy shift. This is the right thing for Larian. I understand there will be disappointment because people fell in love with what we created but it was a story with a beginning, middle and an end and it doesn't need more. The team has grown a lot during BG3 and I think you can be very excited for what that growth means for our next game."

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