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Tony Hawk's Pro Skater 3 + 4: How To Get S-K-A-T-E On Foundry

Tony Hawk's Pro Skater 3 + 4: How To Get S-K-A-T-E On Foundry https://ift.tt/49SwOKG Tony Hawk's Pro Skater 3 + 4 has arrived, packing two more iconic skateboarding games together. It follows the same format as Tony Hawk's Pro Skater 1 + 2, where you have a set of goals you need to achieve within a two minute timer in a variety of different levels. One of the goals that appears in every park, not including the competition levels, is collecting the letters to S-K-A-T-E. These are typically spread throughout a park, and you need to collect all five in a single run. Here's where you can find all five letters in the first THPS 3 level, Foundry. You can change the run timer in the options section, under game mods, if you want more time to complete challenges. You do not need to collect the letters in order . Foundry - K You will start on one end of Foundry, with a small downhill area directly in front of you. At the bottom of that ramp, there is a grind rail to your l...

Matt Stone On Why South Park: Snow Day Is Nothing Like The Previous Games

Matt Stone On Why South Park: Snow Day Is Nothing Like The Previous Games https://ift.tt/PV4LRz9

South Park: Snow Day! is nothing like the two South Park RPGs that preceded it, with its 3D animated aesthetic, its co-op battle gameplay, and even its surprisingly cheap $30 price tag. The move away from epic-scale, in-depth RPGs was a deliberate choice, says co-creator Matt Stone, and gives them the freedom to do some new things with the South Park gaming franchise.

"We came off of The Fractured But Whole, and we definitely wanted to do another video game, but we wanted to do something different," Stone said in an interview with IGN. "We started talking about doing something a little different, more about replayability. More about being able to update characters. We always thought we wanted to do that thing where we do a thing in a show and then like, it's in the game two weeks later, or three weeks, or whatever it is."

The change in both gameplay and animation style will help facilitate this more live service style of game, making it easier for the developers to add new content. "The 2D stuff--amazing as it was to make those games--it was really, really hard when you think about what you have to work with. It's just very confined, how we even made those fights work," Stone explains. "And it's the freedom here to create, it's just a lot easier in the 3D realm. For me, I just accept that these are the South Park kids."

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