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Stuntman Series Returns Featuring Knight Rider, Back To The Future, And More

Stuntman Series Returns Featuring Knight Rider, Back To The Future, And More https://ift.tt/fPnWUMs The PlayStation State of Play broadcast today included the announcement of a game no one saw coming. Stuntman: Hollywood, the first new entry in the racing game series since 2007's Stuntman Ignition, is on the way for PlayStation 5. It looks like it retains the franchise's penchant for over-the-top action, and this time, it'll feature licensed content from popular Hollywood franchises like Back to the Future, Fast & Furious, Miami Vice, Death Race, and Knight Rider. "Stuntman: Hollywood is built on the speed and control of an arcade racer, the spectacular chaos of crashes and destruction, and the precision a difficult stunt demands. And then comes that short, exact call: 'Cut!,'" reads a line from the game's description. Burnout and Split/Second were cited as inspirations for Stuntman: Hollywood. The game plays out through a narr...

What Exactly Is Judas? | Spot On

What Exactly Is Judas? | Spot On https://ift.tt/ycBlPM5

It's been over ten years since the release of BioShock Infinite and in the time since, developer Ken Levine has been busy. Shortly following the release of the presumably last chapter in the BioShock saga, Levine and the team at Irrational Games began teasing a new game--one that would retain the narrative-driven, first-person gameplay the studio was known for but would experiment with new ideas and what Levine referred to as "narrative Legos."

In 2017, the studio announced it was ready to formally usher in a new era, trading in its former name for a new one: Ghost Story Games. Then, at the 2022 Game Awards, the studio finally gave fans a first-look at its decade-long endeavor, Judas.

Lucy recently travelled to Ghost Story Games in Boston to visit the studio and played Judas for five hours. In this special episode of Spot On, she discusses the game's vision with Tamoor, its structure, its surprising rouge-lite twist, how narrative LEGOs works, and how the game is much more than just BioShock in space.

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