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Get An ROG Xbox Ally For Only $500 Before The Inevitable Price Increase Arrives

Get An ROG Xbox Ally For Only $500 Before The Inevitable Price Increase Arrives https://ift.tt/u6oDvtT Asus Xbox ROG Ally Handheld $500 (was $600) See at Amazon See at Best Buy PC gaming can be expensive these days, but there’s a great deal right no w if you want a portable gaming PC. Amazon and Best Buy have dropped the price of the Asus ROG Xbox Ally to $500 (was $600). That’s about the same as a Switch 2, but since it runs on PC hardware, you get access to a wider range of games, often at lower prices. Asus Xbox ROG Ally Handheld $500 (was $600) The ROG Xbox Ally improves on Asus’s first mobile gaming PC with some nice updates for comfort and usability. It has a sturdy white case, a seven-inch Full HD 120Hz screen, 16 GB of RAM, and an AMD Ryzen Z2 processor. You also get Xbox-style controls, a 60-watt-hour battery, a 512GB SSD, and the whole device weighs less than 1.5 pounds. The ROG Xbox Ally also includes three months of Xbox Game Pass Premium, so you’...

COD: Details On Canceled Live-Service Zombies Standalone Game Revealed

COD: Details On Canceled Live-Service Zombies Standalone Game Revealed https://ift.tt/M2FAbm6

A former Call of Duty developer at Raven Software has spilled the beans on a cancelled project from 2011, which would have been a live-service game entirely focused on COD's popular Zombies mode. While the project was said to be in pre-production between 2011 and 2012, it was reportedly cancelled likely due to fear of competition with the main line games.

Former Raven developer Michael Gummelt appeared in an interview with COD YouTuber Glitching Queen, after the cancelled Zombies title was revealed through his LinkedIn page. Gummelt revealed that the project was codenamed Project Zed, and was intended to be a free-to-play game supported by microtransactions, inspired by Raven's experience with developing and supporting the China-only live service title Call of Duty Online.

Gummelt says that the project started when Zombies was handed off to Raven Software, due to Treyarch being unsure if it wanted to move forward with the mode. Gummelt explains that he was assigned lead designer on the project due to having prior experience designing Zombie modes for Call of Duty Online--even if they ended up being shipped as "Cyborgs" due to China's censorship laws.

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