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Where To Preorder Monster Hunter Stories 3

Where To Preorder Monster Hunter Stories 3 https://ift.tt/Q3bYl0P Monster Hunter Stories 3: Twisted Reflection $70 | Releases March 13, 2026 Preorder at Amazon Preorder at GameStop The third entry in Capcom's turn-based RPG spinoff of the Monster Hunter series, Monster Hunter Stories 3: Twisted Reflection, launches on Switch 2, PlayStation 5, Xbox Series X|S, and PC on March 13, 2026. Preorders for the game are now live, including the physical edition on consoles. PC players can also save nearly 20% on preorders for digital versions of the game at Fanatical. All versions of the game come with a special preorder bonus. Check out full details on the game, preorder bonuses, and more below. Monster Hunter Stories 3: Twisted Reflection Preorder Bonus Preordering any version of Monster Hunter 3: Twisted Reflection gets you Skyscale Queen Layered Armor for the playable character Eleanor. The armor is based on the iconic Rathalos set that fans of the mainline Monster H...

COD: Details On Canceled Live-Service Zombies Standalone Game Revealed

COD: Details On Canceled Live-Service Zombies Standalone Game Revealed https://ift.tt/M2FAbm6

A former Call of Duty developer at Raven Software has spilled the beans on a cancelled project from 2011, which would have been a live-service game entirely focused on COD's popular Zombies mode. While the project was said to be in pre-production between 2011 and 2012, it was reportedly cancelled likely due to fear of competition with the main line games.

Former Raven developer Michael Gummelt appeared in an interview with COD YouTuber Glitching Queen, after the cancelled Zombies title was revealed through his LinkedIn page. Gummelt revealed that the project was codenamed Project Zed, and was intended to be a free-to-play game supported by microtransactions, inspired by Raven's experience with developing and supporting the China-only live service title Call of Duty Online.

Gummelt says that the project started when Zombies was handed off to Raven Software, due to Treyarch being unsure if it wanted to move forward with the mode. Gummelt explains that he was assigned lead designer on the project due to having prior experience designing Zombie modes for Call of Duty Online--even if they ended up being shipped as "Cyborgs" due to China's censorship laws.

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