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Humble Choice July 2024 Bundle Includes A Plague Tale, Ghostrunner 2, Starship Troopers, And More

Humble Choice July 2024 Bundle Includes A Plague Tale, Ghostrunner 2, Starship Troopers, And More https://ift.tt/R5aXVYM Another month has dawned, and that means Humble has another bundle of PC games available for its Humble Choice subscribers ($12/month). This month, there are eight games available in the bundle, including some big-name indie sequels like A Plague Tale: Requiem and Ghostrunner 2, plus a selection of shooters, strategy games, and action games, all of which are yours to keep forever, even if you cancel your Humble Choice subscription. On top of the games, this month's bundle also includes a surprising bonus: a month of DC Universe Infinite, which lets you read thousands of DC Comics in the DC Universe app. Sign up for Humble Choice Humble Choice July 2024 games Ghostrunner 2 A Plague Tale: Requiem Starship Troopers: Terran Command Sticky Business Zoeti Figment 2: Creed Valley Heretic's Fork Hyperviolent Bonus: One-month subscription to DC Universe In

COD: Details On Canceled Live-Service Zombies Standalone Game Revealed

COD: Details On Canceled Live-Service Zombies Standalone Game Revealed https://ift.tt/M2FAbm6

A former Call of Duty developer at Raven Software has spilled the beans on a cancelled project from 2011, which would have been a live-service game entirely focused on COD's popular Zombies mode. While the project was said to be in pre-production between 2011 and 2012, it was reportedly cancelled likely due to fear of competition with the main line games.

Former Raven developer Michael Gummelt appeared in an interview with COD YouTuber Glitching Queen, after the cancelled Zombies title was revealed through his LinkedIn page. Gummelt revealed that the project was codenamed Project Zed, and was intended to be a free-to-play game supported by microtransactions, inspired by Raven's experience with developing and supporting the China-only live service title Call of Duty Online.

Gummelt says that the project started when Zombies was handed off to Raven Software, due to Treyarch being unsure if it wanted to move forward with the mode. Gummelt explains that he was assigned lead designer on the project due to having prior experience designing Zombie modes for Call of Duty Online--even if they ended up being shipped as "Cyborgs" due to China's censorship laws.

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