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Battlefield 6 Season 2 Takes Aim At The Worst Part Of The Game

Battlefield 6 Season 2 Takes Aim At The Worst Part Of The Game https://ift.tt/hQ0Hwk4 One week from today, Battlefield 6 Season 2 will go live. That means changes are coming to the game, and veteran players may appreciate some of the upcoming adjustments that are being introduced to make their experience more enjoyable. Battlefield Studios has revealed it's making changes to Challenges, by doing away with highly mode-specific challenges and eliminating the daily sidearm challenge from the regular rotation. Instead, a number of additional factors will count toward Daily Challenges, including assists. Battlefield Studios promised to keep an eye on players' experiences with these challenges and notes that it will make further changes if needed. Season 2's Battle Pass progression will also be undergoing some changes. As part of those adjustments, players will be able to earn more Battle Pass Tokens from Career XP, which will let them complete Weekly Challenges and the regula...

Fantastic Movement In Superhero Games Came Long Before Spider-Man

Fantastic Movement In Superhero Games Came Long Before Spider-Man https://ift.tt/y7ujPAJ

Infamous is celebrating its 15-year anniversary today, May 26, 2024. Below, we look back at how its focus on traversal paved the way for modern AAA superhero games.

Soaring over a canyon in an Iron Man-like suit of metal armor in Anthem. Swinging through the financial district as a giant Sandman crushes cars below him in Spider-Man 2. Few mechanics in gaming feel as good as superhuman traversal. One of the most electrifying examples of superhero movement came 15 years ago when Sucker Punch launched Infamous.

Infamous--which was inspired by Batman Begins, Channel Zero, Shooting Wars, and other comic and comic adaptations--put you in control of the electrically powered superhuman Cole MacGrath. The city he fought to protect--or sometimes abuse if you chose that moral path--was also his source of power.

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