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Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii

Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii https://ift.tt/LZTYQmf Nintendo has been known to vigorously defend its interests and intellectual properties in court, and one of its longest-running legal battles may be nearing its conclusion. In 2010, the Japanese video game publisher filed a suit in Germany against BigBen Interactive--the previous incarnation of Nacon--over its third-party Wii Remote controllers. Now, the latest ruling has unequivocally gone in Nintendo's favor. As reported by Games Fray , the Mannheim Regional Court has reaffirmed the ruling that Nintendo is owed damages of over €4 million plus interest. Because Nacon fought the ruling, that interest has increased the total fee to just under €7 million. Nintendo's contention was that Nacon's Wii Remote infringed on its patents for the sensor technology and camera needed to track player movements, as well as an acceleration sensor, and "the ergonomic features characteristic of N...

Fantastic Movement In Superhero Games Came Long Before Spider-Man

Fantastic Movement In Superhero Games Came Long Before Spider-Man https://ift.tt/y7ujPAJ

Infamous is celebrating its 15-year anniversary today, May 26, 2024. Below, we look back at how its focus on traversal paved the way for modern AAA superhero games.

Soaring over a canyon in an Iron Man-like suit of metal armor in Anthem. Swinging through the financial district as a giant Sandman crushes cars below him in Spider-Man 2. Few mechanics in gaming feel as good as superhuman traversal. One of the most electrifying examples of superhero movement came 15 years ago when Sucker Punch launched Infamous.

Infamous--which was inspired by Batman Begins, Channel Zero, Shooting Wars, and other comic and comic adaptations--put you in control of the electrically powered superhuman Cole MacGrath. The city he fought to protect--or sometimes abuse if you chose that moral path--was also his source of power.

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