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I Stopped Playing Palworld For This Creature-Collector Game

I Stopped Playing Palworld For This Creature-Collector Game https://ift.tt/EgacYCd When I think of creature-collector games, I think of the Pokemon series and, in more recent years, Palworld. Pokemon's decades-long dominance faced plenty of imitators throughout the years, until Palworld's monster-collecting, base-building, and weapon-crafting hit broke through. Since then, every new creature-collector game has to answer the same question: What makes that worth playing instead? HoYoverse might finally have an answer. Enter Honkai: Nexus Anima. It goes without saying that Nexus Anima borrows ideas from the genre's biggest titles, but it feels more dedicated to combining the best parts of Pokemon and Palworld than replacing either of them, while still adding its own flair by way of interesting battle mechanics, beautiful worldcrafting, and a riveting narrative. I can't stop playing it. The Anima are adorable. In my formative years playing Pokemon, I knew the i...

Fantastic Movement In Superhero Games Came Long Before Spider-Man

Fantastic Movement In Superhero Games Came Long Before Spider-Man https://ift.tt/y7ujPAJ

Infamous is celebrating its 15-year anniversary today, May 26, 2024. Below, we look back at how its focus on traversal paved the way for modern AAA superhero games.

Soaring over a canyon in an Iron Man-like suit of metal armor in Anthem. Swinging through the financial district as a giant Sandman crushes cars below him in Spider-Man 2. Few mechanics in gaming feel as good as superhuman traversal. One of the most electrifying examples of superhero movement came 15 years ago when Sucker Punch launched Infamous.

Infamous--which was inspired by Batman Begins, Channel Zero, Shooting Wars, and other comic and comic adaptations--put you in control of the electrically powered superhuman Cole MacGrath. The city he fought to protect--or sometimes abuse if you chose that moral path--was also his source of power.

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