Accéder au contenu principal

Sélection

Why Halo 1 Remake Has No Multiplayer

Why Halo 1 Remake Has No Multiplayer https://ift.tt/xahRt45 The newly announced Halo 1 remake that brings the series to PlayStation for the first time has no multiplayer support. It is a campaign-only experience. Why is that? Executive producer Damon Conn addressed this in a post on Xbox Wire . "Focusing on the campaign experience means we can concentrate fully on really capturing the atmosphere, tone--the emotional impact of what made the first campaign so special and iconic," Conn said. While there is no multiplayer in the new Halo: Campaign Evolved, the game delivers some extras that weren't in the original 2001 release, including three new prequel missions and the ability to sprint. The game was made in Unreal Engine 5 and is likely to be followed by a brand-new Halo live-service game. Continue Reading at GameSpot

Destiny 2 The Final Shape Campaign - How To Complete The Psionic Conduit Puzzle

Destiny 2 The Final Shape Campaign - How To Complete The Psionic Conduit Puzzle https://ift.tt/uREwcCL

More than any other story campaign Bungie has ever made in Destiny 2, The Final Shape is full of mechanics. Instead of just shooting a bunch of baddies, you're often tasked with deactivating mechanisms and solving puzzles in order to progress. In the second mission of the campaign, Temptation, you'll need to interact with three black sundials to deactivate three "conduits" and bring down a shield. Here's how they work.

The dials are scattered around the area of The Landing and guarded by several enemies. Once you clear those troops out, Taken Psions will appear nearby. The psions are the key to turning the dials and deactivating the conduits, but you'll need to check the dials themselves to know how many psions to shoot.

You'll find each dial near the floating, triangular Splinters of Darkness (which look like pyramids with their points facing down). As you get near a dial, you'll see that orange spikes of light are sticking out of nodes around the edges. The first dial has one spike, the second has two, and the third has three. These spikes tell you where to turn the dial, like a combination lock.

Continue Reading at GameSpot

Commentaires

Articles les plus consultés