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Nintendo Won't Focus On Making Switch 2 Games Exclusively, Switch 1 Remains Important

Nintendo Won't Focus On Making Switch 2 Games Exclusively, Switch 1 Remains Important https://ift.tt/OrYBS7c Nintendo president Shuntaro Furukawa has stressed how vital it is for the company to keep driving sales of Switch 1 games, even though the Switch 2 has come to market. During the company's latest earnings briefing , Furukawa said, "I believe it is important that we consider how to expand the entire software business, including titles for both Nintendo Switch and Nintendo Switch 2." He said Nintendo should take this approach as opposed to "focusing only on sales of Nintendo Switch 2 software." Furukawa said this in response to a question about the slowed sales of Switch 2-exclusive Mario Kart World after the company discontinued the hardware bundle that included the game. The executive said Mario Kart World remains an "important title" for Nintendo and that he expects it to continue to sell throughout the lifecycle of the Switch 2. Continue R...

Destiny 2: The Final Shape Review-in-Progress

Destiny 2: The Final Shape Review-in-Progress https://ift.tt/oIQX2bf

It's impossible to think about The Final Shape without the context of the last 10 years, seven other Destiny 2 expansions, and four original Destiny expansions, plus the campaigns that came with the releases of both games. This eighth Destiny 2 expansion is, to some degree, the culmination of the somewhat haphazard decade-long journey that the first game spawned. And while the story itself hasn't always been consistently building toward a conclusion, there's a clear, mostly positive evolution across all those steps that informs what The Final Shape is to Destiny as a whole.

I've noted in the past when expansions were high water marks for Destiny 2 as a game, but this is something else. The Final Shape isn't just another step forward in a long march of progress, but a leap. At least so far, two days in, The Final Shape is as close as Destiny has ever gotten to the original promise of the game when Bungie first described a shared-world sci-fi fantasy shooter set in a strange and far-flung future. This isn't just Destiny 2 as the best it's ever been--this is Destiny 2 as it always should have been.

It all starts with a story campaign that tosses you into the Pale Heart of the Traveler in a bid to stop the Witness, Destiny 2's long-gestating ultimate villain, from using the game's convoluted physics-ignoring powers to rewrite reality. It's immediately apparent that developer Bungie has taken a different tack from how it usually approaches these chapters, trading overcomplicated, jargony plots for a focus on Destiny 2's main cast of characters as they head toward a potentially world-ending confrontation. The Final Shape is easily the best story Destiny has ever told in an expansion, clearly laying out what is at stake and, at least emotionally, how it'll work, and setting players on a journey straight from point A to point B and a final confrontation with the Witness.

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