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Marvel’s Wolverine Is Holding Its Own Against PlayStation’s Live-Service Giants

Marvel’s Wolverine Is Holding Its Own Against PlayStation’s Live-Service Giants https://ift.tt/qUmfW6I Marvel's Wolverine might not be a critical hit, but it's doing surprisingly well commercially. The new superhero adventure from Insomniac Games faced stiff opposition from new releases and established live-service titles at launch, but according to the analytics firm Circana and its engagement tracker, Marvel's Wolverine broke a live-service stranglehold on the PlayStation charts. For the week ending September 19, Marvel's Wolverine ranked seventh on Circana's Top 10 Titles by weekly active users in the US chart. Sandwiched between Marvel Rivals (sixth place) and Minecraft (eighth place), that's a good start for the game, which is the only single-player title in the top 10--although Minecraft players might disagree. "The average US Marvel's Wolverine player engaged with the title for 14.2 hours during the week, according to Circana's Player E...

Destiny 2: The Final Shape Review-in-Progress

Destiny 2: The Final Shape Review-in-Progress https://ift.tt/oIQX2bf

It's impossible to think about The Final Shape without the context of the last 10 years, seven other Destiny 2 expansions, and four original Destiny expansions, plus the campaigns that came with the releases of both games. This eighth Destiny 2 expansion is, to some degree, the culmination of the somewhat haphazard decade-long journey that the first game spawned. And while the story itself hasn't always been consistently building toward a conclusion, there's a clear, mostly positive evolution across all those steps that informs what The Final Shape is to Destiny as a whole.

I've noted in the past when expansions were high water marks for Destiny 2 as a game, but this is something else. The Final Shape isn't just another step forward in a long march of progress, but a leap. At least so far, two days in, The Final Shape is as close as Destiny has ever gotten to the original promise of the game when Bungie first described a shared-world sci-fi fantasy shooter set in a strange and far-flung future. This isn't just Destiny 2 as the best it's ever been--this is Destiny 2 as it always should have been.

It all starts with a story campaign that tosses you into the Pale Heart of the Traveler in a bid to stop the Witness, Destiny 2's long-gestating ultimate villain, from using the game's convoluted physics-ignoring powers to rewrite reality. It's immediately apparent that developer Bungie has taken a different tack from how it usually approaches these chapters, trading overcomplicated, jargony plots for a focus on Destiny 2's main cast of characters as they head toward a potentially world-ending confrontation. The Final Shape is easily the best story Destiny has ever told in an expansion, clearly laying out what is at stake and, at least emotionally, how it'll work, and setting players on a journey straight from point A to point B and a final confrontation with the Witness.

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