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Duskfade Makes Boss Fights Feel Poignant

Duskfade Makes Boss Fights Feel Poignant https://ift.tt/v1CHyqT Duskfade passed by last month without too much notice. To the extent that it gained attention, it was for its Nomura-like character design that appeared to be aping Kingdom Hearts. And while that isn't inaccurate, it also feels like an unfair simplification. Duskfade is very little like Kingdom Hearts, more reminiscent of a PS3-era action-platformer than an action-RPG. Its gameplay is composed mostly of really satisfying platforming with occasional, merely so-so combat encounters. But what really resonated with me most was its story, which for all of its storybook-like simplicity, had impactful moments that utilized boss fights like nothing else I've seen. Spoilers follow. Duskfade takes place in a fantasy world where Clockmakers are essentially steampunk wizards. You play as Zirian, the young hero on a quest to find his big sister, Allira. After your grandfather, the master clockmaker Gramps, became ill a...

Doom: The Dark Ages Was Inspired By The Original Doom

Doom: The Dark Ages Was Inspired By The Original Doom https://ift.tt/qSuzaUV

A new Doom game has been rumored for a while, but at Summer Game Fest, Id Software and Bethesda formally unveiled Doom: The Dark Ages, the follow-up to 2019's Doom Eternal. The new title is set in the distant past with the Doom Slayer as a kingdom's last hope against the hordes of Hell. While the game's melee weapons and dragon-riding experiences are new to the series, The Dark Ages' directors Hugo Martin and Marty Stratton told GameSpot that the latest sequel was inspired by both Doom 1 and Doom 2.

"At the beginning of project, everybody kind of goes back and plays the original Doom," said Stratton. "There were so many things in that original game that just have have fueled us... It's always that evolution, but there's just so much of the DNA even with the way that we develop and our our team size."

"When we were talking about like what is Doom [in development], it was very much like borrowing from those ideas of the original Doom and Doom 2. As the brand has evolved and the ideas through the lore and all the different gameplay mechanics have evolved... it's amazing when you play the game you're just like 'this is unbelievable.'"

Continue Reading at GameSpot

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