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Capcom's Stellar 2026 Lineup Is Already Heavily Discounted On PC, Including Pragmata And Resident Evil Requiem

Capcom's Stellar 2026 Lineup Is Already Heavily Discounted On PC, Including Pragmata And Resident Evil Requiem https://ift.tt/1QuTNPp We're just a third of the way through 2026 and we've already seen a stellar lineup of Capcom releases between Resident Evil Requiem, Pragmata, Monster Hunter Stories 3, and Mega Man Star Force Legacy Collection--and we've still got Onimusha: Way of the Sword on the way later this year, too. If you're looking to catch up on these games--or pick up PC version of the publisher's older releases--you'll want to check out Fanatical's huge Capcom Publisher Sale . The sale inlcudes big discounts on Capcom's PC lineup, including all the aformentioned big releases of 2026 so far. You can grab Pragmata for $49.17 (was $60), Resident Evil Requiem for $57.39 (was $70), Monster Hunter Stories 3 for $57.39 (was $70), and Mega Man Star Force Legacy Collection for $33.19 (was $40). And those are just the discounts on newer games;...

Doom: The Dark Ages Was Inspired By The Original Doom

Doom: The Dark Ages Was Inspired By The Original Doom https://ift.tt/qSuzaUV

A new Doom game has been rumored for a while, but at Summer Game Fest, Id Software and Bethesda formally unveiled Doom: The Dark Ages, the follow-up to 2019's Doom Eternal. The new title is set in the distant past with the Doom Slayer as a kingdom's last hope against the hordes of Hell. While the game's melee weapons and dragon-riding experiences are new to the series, The Dark Ages' directors Hugo Martin and Marty Stratton told GameSpot that the latest sequel was inspired by both Doom 1 and Doom 2.

"At the beginning of project, everybody kind of goes back and plays the original Doom," said Stratton. "There were so many things in that original game that just have have fueled us... It's always that evolution, but there's just so much of the DNA even with the way that we develop and our our team size."

"When we were talking about like what is Doom [in development], it was very much like borrowing from those ideas of the original Doom and Doom 2. As the brand has evolved and the ideas through the lore and all the different gameplay mechanics have evolved... it's amazing when you play the game you're just like 'this is unbelievable.'"

Continue Reading at GameSpot

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