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Capcom's New Original Game, Pragmata, Just Did Something Very Impressive

Capcom's New Original Game, Pragmata, Just Did Something Very Impressive https://ift.tt/1GUI9V4 In a gaming landscape that feels like it's dominated by sequels, remakes, and remasters, Capcom's new original game, Pragmata, launched recently and got off to a very good start. Capcom said in a news release that the game sold more than 1 million units over its first 48 hours following its release on April 17. Pragmata is a near-future-set sci-fi action-adventure game focusing on the character Hugh Williams and an robot girl, Diana. Capcom said in its announcement of the sales milestone that Pragmata was developed "by a team of younger Capcom developers" who brought new ideas into the mix. Capcom said it promoted the game with a range of marketing pushes and offered a playable demo for players to try. Additionally, Capcom said it tried to reach a wider audience by bringing the game to the Switch 2 at launch (it's coming to Switch 2 in Japan and other parts of Asi...

Doom: The Dark Ages Was Inspired By The Original Doom

Doom: The Dark Ages Was Inspired By The Original Doom https://ift.tt/qSuzaUV

A new Doom game has been rumored for a while, but at Summer Game Fest, Id Software and Bethesda formally unveiled Doom: The Dark Ages, the follow-up to 2019's Doom Eternal. The new title is set in the distant past with the Doom Slayer as a kingdom's last hope against the hordes of Hell. While the game's melee weapons and dragon-riding experiences are new to the series, The Dark Ages' directors Hugo Martin and Marty Stratton told GameSpot that the latest sequel was inspired by both Doom 1 and Doom 2.

"At the beginning of project, everybody kind of goes back and plays the original Doom," said Stratton. "There were so many things in that original game that just have have fueled us... It's always that evolution, but there's just so much of the DNA even with the way that we develop and our our team size."

"When we were talking about like what is Doom [in development], it was very much like borrowing from those ideas of the original Doom and Doom 2. As the brand has evolved and the ideas through the lore and all the different gameplay mechanics have evolved... it's amazing when you play the game you're just like 'this is unbelievable.'"

Continue Reading at GameSpot

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