Accéder au contenu principal

Sélection

Fields Of Mistria Gift Guide: All Characters And Their Favorite Gifts

Fields Of Mistria Gift Guide: All Characters And Their Favorite Gifts https://ift.tt/425nxKg Despite Fields of Mistria being in early access, it's already an extraordinary entry in the farming sim genre . Though this is in part due to the numerous innovations and improvements it brings to the genre, its overarching story, fantastic sense of progression, and the abundance of things for players to do, there's no denying its charming characters do a whole lot of heavy lifting, too. Regardless of whether you're looking for friendship or longing to settle down with the right romantic partner, giving your Mistrian neighbors a gift they love is a great way to bolster your relationship. To help your efforts, we've rounded up a list of every character's favorite gifts--and what items you should absolutely avoid giving them. It's worth mentioning that of these characters, Adeline, Juniper, Reina, Valen, Celine, Balor, Caldarus, Hayden, Eiland, March, and Ryis are t...

Doom: The Dark Ages Was Inspired By The Original Doom

Doom: The Dark Ages Was Inspired By The Original Doom https://ift.tt/qSuzaUV

A new Doom game has been rumored for a while, but at Summer Game Fest, Id Software and Bethesda formally unveiled Doom: The Dark Ages, the follow-up to 2019's Doom Eternal. The new title is set in the distant past with the Doom Slayer as a kingdom's last hope against the hordes of Hell. While the game's melee weapons and dragon-riding experiences are new to the series, The Dark Ages' directors Hugo Martin and Marty Stratton told GameSpot that the latest sequel was inspired by both Doom 1 and Doom 2.

"At the beginning of project, everybody kind of goes back and plays the original Doom," said Stratton. "There were so many things in that original game that just have have fueled us... It's always that evolution, but there's just so much of the DNA even with the way that we develop and our our team size."

"When we were talking about like what is Doom [in development], it was very much like borrowing from those ideas of the original Doom and Doom 2. As the brand has evolved and the ideas through the lore and all the different gameplay mechanics have evolved... it's amazing when you play the game you're just like 'this is unbelievable.'"

Continue Reading at GameSpot

Commentaires

Articles les plus consultés