Accéder au contenu principal

Sélection

Here’s Why Fans Think FF7’s Tifa Is Coming To Street Fighter 6

Here’s Why Fans Think FF7’s Tifa Is Coming To Street Fighter 6 https://ift.tt/WJQvXMG Last week, a new trailer for the upcoming Street Fighter movie celebrated the Capcom franchise's return to the live-action limelight for the first time in over 15 years. This week, it's the current game, Street Fighter 6, and rumors of its next batch of DLC fighters that has fans riled up--rumors which include Final Fantasy VII's Tifa Lockhart, which would make her Street Fighter's first-ever guest character from a non-fighting franchise. Per WCCFTech , a post on the Street Fighter subreddit surfaced that highlights series veteran Vega, also known as Balrog or "Claw," as a potential inclusion in SF6's Year 4 Character Pass. The post features a comment by user RnK_Clan not only listing Vega, but also naming Gouken, Mike Haggar from Final Fight, and Tifa as the other three characters. RnK_Clan speaking to the Year 4 Pass lineup is notable, as they previously correctly ...

Doom: The Dark Ages Was Inspired By The Original Doom

Doom: The Dark Ages Was Inspired By The Original Doom https://ift.tt/qSuzaUV

A new Doom game has been rumored for a while, but at Summer Game Fest, Id Software and Bethesda formally unveiled Doom: The Dark Ages, the follow-up to 2019's Doom Eternal. The new title is set in the distant past with the Doom Slayer as a kingdom's last hope against the hordes of Hell. While the game's melee weapons and dragon-riding experiences are new to the series, The Dark Ages' directors Hugo Martin and Marty Stratton told GameSpot that the latest sequel was inspired by both Doom 1 and Doom 2.

"At the beginning of project, everybody kind of goes back and plays the original Doom," said Stratton. "There were so many things in that original game that just have have fueled us... It's always that evolution, but there's just so much of the DNA even with the way that we develop and our our team size."

"When we were talking about like what is Doom [in development], it was very much like borrowing from those ideas of the original Doom and Doom 2. As the brand has evolved and the ideas through the lore and all the different gameplay mechanics have evolved... it's amazing when you play the game you're just like 'this is unbelievable.'"

Continue Reading at GameSpot

Commentaires