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How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years https://ift.tt/FBYlqWb The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere. Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares. Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works. Continue Reading at GameSpot

Path of Exile 2 CO-OP Gameplay Demo | GameSpot Summer Live 2024

Path of Exile 2 CO-OP Gameplay Demo | GameSpot Summer Live 2024 https://ift.tt/QuYbg1x Check out a live cooperative gameplay demo of Path of Exile 2 with Trevor Gamon the Console Game Director from Grinding Gear Games and our very own Kurt Indovina. We chat through the gamepla mechanics and upcoming beta coming up later this year.

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