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Here’s Why Silent Hill: Townfall Is A First-Person Game

Here’s Why Silent Hill: Townfall Is A First-Person Game https://ift.tt/9wjp4PM Silent Hill: Townfall makes some big changes from the usual Silent Hill experience that fans have come to expect, not only with its Scottish setting, but also with its first-person perspective. While this gameplay style is unusual for Silent Hill (we still remember you, PT), it turns out there was really no debate about whether it was right for Townfall. Speaking at a media roundtable event that GameSpot attended, director Jon McKellan said that from the very start, Silent Hill: Townfall was planned as a first-person game. https://www.youtube.com/watch?v=cm1Z1IFTtX4 "It was first-person from day one for us," McKellan said. "Our previous games were first-person, [and] the stuff I'd worked on before that was first-person, so it's something we felt we understood and knew pretty well." Yet developer Screen Burn's familiarity with first-person games wasn't th...

PlayStation's Dual CEOs Explain Why It's Good To Have Two Of Them

PlayStation's Dual CEOs Explain Why It's Good To Have Two Of Them https://ift.tt/Ti6Uwv0

Last month, on May 14, Sony named Hideaki Nishino and Hermen Hulst the new CEOs of PlayStation. Recently, both Nishino and Hulst shared why they believe having two CEOs is the best move for PlayStation.

Their statement came from an SIE blog post. In it, they explain that the "PlayStation community is at the heart of everything" the company does. The two go on to explain how they plan on operating going forward.

"We believe it's never been more important for the leadership at SIE to step back, review our business holistically, and move forward with a new structure designed to bring out the best in the organization and deliver increasingly incredible experiences."

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