Accéder au contenu principal

Sélection

Rockstar Says You Won’t Have To Wait Another 8 Years After GTA 6 For Its Next Game

Rockstar Says You Won’t Have To Wait Another 8 Years After GTA 6 For Its Next Game https://ift.tt/Rid257X Rockstar has spent more than eight years developing Grand Theft Auto 6 , but the studio hopes its next project will arrive considerably faster. Speaking to Bloomberg , Rockstar's head of development Phil Hooker explained how the company expanded its team and developed its technology for the hotly anticipated upcoming game, and how that'll make it easier to build future releases. Hooker said the studio expects to benefit from the foundations established during the lengthy production of GTA 6. "The engine, the tools, and the team we've built during this project will allow us to do things more quickly," he explained. https://www.youtube.com/watch?v=VQRLujxTm3c&t=5s He added that Rockstar wants to focus on expanding what it has already created rather than continually rebuilding its technology. "I feel confident that we can build on top of th...

How A New PvP Horror Game Plans To Prevent Players From Being Jerks

How A New PvP Horror Game Plans To Prevent Players From Being Jerks https://ift.tt/ZiIyKe2

The asymmetrical horror genre has exploded in recent years. Formerly a space inhabited by Dead By Daylight (DBD) almost exclusively, it now includes several major counterparts, such as The Texas Chain Saw Massacre, Killer Klowns From Outer Space, and Hunt: Showdown. Go a level deeper, and many horror-adjacent games, like Predator: Hunting Grounds and Ghostbusters: Spirits Unleashed, capture similar gameplay mechanics in less spooky settings. The genre is old enough now that a number of competitors have come and gone already, such as Friday The 13th and Evil Dead.

One name dedicated players may recall is Last Year: The Nightmare. Originally, the 5v1 horror game was developed around the same time as Dead By Daylight, with crowdfunding kicking off way back in 2014. In some alternate universe, it might today be DBD's biggest competitor. But a slew of unfortunate circumstances led to the game never quite establishing a solid foundation.

Launching in 2018 exclusively on Discord during the brief period in which the messaging app tried (and failed) to take on Steam as a PC gaming marketplace made community-building highly improbable. Players rejected the Steam alternative, as they tend to with seemingly all others, which, for a multiplayer game like Last Year: The Nightmare, was a death knell. In 2019, a move to reinvent the game for Steam with a new name, Last Year: Afterdark, also wasn't able to capture the attention of more than a small, albeit passionate, group of players. In 2020, the pandemic led to a prospective publishing deal collapsing at the eleventh hour, which tore up the game's content roadmap. Combined, these unfortunate missteps ultimately killed the studio, Elastic Games.

Continue Reading at GameSpot

Commentaires