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Fallout Season 2, Episode 2 Summary: War (And Radscoprions) Never Change

Fallout Season 2, Episode 2 Summary: War (And Radscoprions) Never Change https://ift.tt/hlaHxQP Spoilers for this week’s episode of Fallout ahead. While last week focused on Lucy (Ella Purnell), Cooper Howard aka The Ghoul (Walton Goggins), and their pursuit of Hank (Kyle Maclachlan), this week we caught up with the newly knighted Maximus (Aaron Moten) and his chapter of the Brotherhood of Steel. We also got a peek into another faction of the Mojave Wasteland, one that could potentially spell danger for our protagonists and their questline. The episode opens up with a flashback to Shady Sands in its prime; A welcoming city that almost resembles life before The Great War. We open up on Maximus' parents in their lovely home where his father is testing the radiation levels in the water and discovers most of the water beneath the city is safe to drink and could provide a long term home for Shady Sands’ residents. Life is good until a traveling nomad muttering to himself arrives with ...

Nintendo Sees Potential In Generative AI, But Won't Make Games Created "By Technology Alone"

Nintendo Sees Potential In Generative AI, But Won't Make Games Created "By Technology Alone" https://ift.tt/WUKBHad

Several video game companies have begun exploring how generative AI can help with the development process of their titles, but Nintendo isn't ready to embrace the technology just yet. When asked in a shareholder Q&A if the company had any initiatives in place to use AI, Nintendo president Shuntaro Furukawa explained that AI could be used "in creative ways" but there were also "issues with intellectual property rights" to deal with.

"Generative AI, which is becoming a big topic recently, can be used in creative ways, but we recognize that it may also raise issues with intellectual property rights," Furukawa said. While Nintendo is open to "utilizing technological developments," it is currently relying on its experienced employees to develop unique games.

"We have decades of know-how in creating the best gaming experiences for our players. While we are open to utilizing technological developments, we will work to continue delivering value that is unique to Nintendo and cannot be created by technology alone," Furukawa said.

Continue Reading at GameSpot

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