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Stranger Things Graphic Novels Are Discounted Ahead Of Season Five

Stranger Things Graphic Novels Are Discounted Ahead Of Season Five https://ift.tt/1YqpZ7z After first airing in 2016, Stranger Things will finally end with the upcoming season five. Netflix is yet to give a firm release date for the finale, so if you’re looking to bide time ahead of its arrival, check out some of the many great deals on Stranger Things books at Amazon. Several graphic novel collections are discounted right now, as are various other books related to the sci-fi series. One of the best deals is for the Stranger Things Library Edition Volume 1 , which is on sale for just $24.49 (was $40). Stranger Things Library Edition Volume 1 is a hardcover collection that features two complete graphic novels, The Other Side and Science Camp, and it’s an excellent way to gain a new perspective on events from the hit show. The Other Side follows Will Byers after he’s pulled into a bizarre new realm where monsters track his every step. Science Camp features Dustin Henderson while at summ...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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