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LG Launches Three New Premium Curved Gaming Monitors With 240Hz Refresh Rates

LG Launches Three New Premium Curved Gaming Monitors With 240Hz Refresh Rates https://ift.tt/2pMU1Om LG has expanded its UltraGear lineup with three premium GX9 OLED smart monitors. These all share the same high-end specs--including a vibrant 3440 x 1440 resolution, 0.03ms response time, a 240Hz refresh rate, and come bundled with webOS, which can access all your favorite streaming platforms . That should make them a versatile entertainment hub, as they are well-equipped for both high-end gaming and a relaxing movie night. There are 34-inch , 39-inch , and 45-inch models , and each are available now. LG UltraGear Smart Gaming Monitors Starting at $1,400 This smart OLED monitor is available in three sizes--45 inches, 39 inches, and 34 inches. Thankfully, you won't be sacrificing any features if you opt for a smaller display, as all three get you the exact same specs. Along with the 3440 x 1440 resolution and 240Hz refresh rate, the display boasts an 800R curve that should r...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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