Accéder au contenu principal

Sélection

The Biggest Critics Of Xbox Game Pass May Be Inside Xbox

The Biggest Critics Of Xbox Game Pass May Be Inside Xbox https://ift.tt/lb0QcGt Xbox Game Pass used to be hailed as the "best deal" in gaming, but it started to lose its luster following a steep subscription price increase several months back--that is still higher than what it used to be even after a decrease --and shifting membership tiers. Some of Xbox's leaders aren't too high on Game Pass either, especially after it proved to be a disruptive influence on Microsoft's biggest franchise, Call of Duty. According to Bloomberg's Jason Schreier, several people within Xbox see Game Pass as a "detriment" to the video game industry. "There are a lot of people out there in studio leadership within Xbox who absolutely detest Game Pass. [They] think it has destroyed the value of their games, think it has taken away the value from all games in general and has been a detriment to the games industry in those people's view, because of how it devalu...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

Continue Reading at GameSpot

Commentaires