Accéder au contenu principal

Sélection

22 Of The Best Stealth Games To Sneak Around In Right Now

22 Of The Best Stealth Games To Sneak Around In Right Now https://ift.tt/R5YvwPj Whether it's stalking prey from the shadows or getting in and out without being seen entirely, there's a delightful power fantasy associated with the best stealth games out there. It's a genre that complements so many others, too, combining elegantly with action, puzzle, role-playing, and even turn-based gameplay systems to give them a slightly different spin. Of course some of the most recognizable in the genre are ones that give you the tools you need to execute your objective in a variety of ways. Nowhere else is this more evident than with IO Interactive's Hitman series, which has traditionally given you a playground to let Agent 47 run rampant through, with a variety of different ways to take out your targets. Ubisoft's Splinter Cell series, by comparison, lets you adopt the role of an apex predator in Sam Fisher, who is as comfortable shimmying in the dark as he is with a knife ...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

Continue Reading at GameSpot

Commentaires