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Save On Dozens Of PC Games With These New Year Bundle Deals

Save On Dozens Of PC Games With These New Year Bundle Deals https://ift.tt/1qDwVrt January is a quiet month on the 2026 gaming calendar, but this frees you up to check out games that flew under your radar. If you're looking for something to fill the quiet period on PC, Fanatical is offering three new bundle deals worth checking out. The new January 2026 Platinum Collection , New Year 2026 Collection , and Triple Pack deals are all build-your-own bundle offers that let you mix and match from their own unique lists of games--and the more you add to your bundles, the more you'll save. Each game key can be redeemed on your Steam account, and most are Steam Deck Verified. We've outlined all three bundle deals below, including full lists of all the games you can pick for each. Platinum Collection - Build your own Bundle (January 2026) Fanatical's Platinum Collection - Build your own Bundle (January 2026) Fanatical offers a new selection of curated games every month with...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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