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Fanatical's Story Rich Adventures Bundle Includes 17 Killer Narrative-Driven Games

Fanatical's Story Rich Adventures Bundle Includes 17 Killer Narrative-Driven Games https://ift.tt/1DSbYJ7 Light on combat, heavy on story, adventure games are such an underrated delight. Fanatical’s Story Rich Adventures Bundle is a celebration of the genre. It includes 17 games, and, like all Fanatical Build Your Own Bundles, the more you add to your cart, the deeper your discount. Pricing starts at three games for $1.65 per key ($4.95 total), but if you add five or more games you'll pay just $1.60 per key, and at seven or more titles, the price per game drops to $1.45. If you add all 17 games to your bundle, you'll pay just $24.65--which is a massive discount compared to the full bundle's $340.78 value. See at Fanatical As for the games on offer, two of the marquee options are Heavy Rain and Beyond Two Souls--which are available as a double pack, meaning you get both games for just one slot in the bundle. These cinematic adventures are polarizing to say the least, ...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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