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Warhammer Skulls PC Game Deals - Save On Space Marine 2, Dawn Of War, Vermintide, And More

Warhammer Skulls PC Game Deals - Save On Space Marine 2, Dawn Of War, Vermintide, And More https://ift.tt/qLbFYNe Following this week's Warhammer Skulls event, which saw a bunch of new Warhammer games and media revealed, a bunch of Warhammer PC games are discounted at multiple online retailers. You'll find big discounts on games from Warhammer Fantasy and 40,000 alike, including Vermintide 2 Collector's Edition for $7.19 (was $45), Space Marine 2 for $33.15 (was $60), and many more. There are even a few freebies to pick up as well. The deals are available at Fanatical , GOG , Humble Bundle , and Green Man Gaming , and while you'll find many of the same games on sale at all four retailers, the deal prices and availability differ. In most cases, the difference is only a few dollars at most. Nevertheless, to help you save the most cash, we've combed through them all to find the lowest prices and most noteworthy exclusives and listed them below. Note that most of thes...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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