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Get Two Free Lego Kits When You Preorder The Upcoming Star Wars: The Mandalorian Sets

Get Two Free Lego Kits When You Preorder The Upcoming Star Wars: The Mandalorian Sets https://ift.tt/dhDX26o Star Wars is landing back into theaters May 22 with the Mandalorian and Grogu , and Lego is celebrating with four new sets available to preorder now. These include the Grogu Mandalorian Apprentice for $130, The Razor Crest ship for $150, and the Anzellan Starship , which are pulled straight from the upcoming film. Each one of these will release on April 26. Then there's the massive N-1 Starfighter set , which can be preordered for $250 before it comes out May 4, right in time for Star Wars Day . We also covered this set in a much more detailed breakdown when it was announced earlier this week. As if these new sets weren't enough, you can also score a free bonus Star Wars Lego kit, the TIE Advanced Mini-Build (normally $5), when you spend $40 or more on a single order--which all of the new sets more than qualify for. This extra is available to all shoppers, but is e...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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