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8BitDo 64 Retro Gray Bluetooth Controller Preorders Restocked At Amazon

8BitDo 64 Retro Gray Bluetooth Controller Preorders Restocked At Amazon https://ift.tt/PVUkCvN 8BitDo 64 Bluetooth Controller (N64 Gray) $45 | Releases January 30 Preorder at Amazon The upcoming gray edition of 8BitDo's great modernized Nintendo 64 controller is back in stock at Amazon for $45. Scheduled to launch January 30 , the new edition matches the color scheme of the N64 controller that debuted with the console back in 1996. The 8BitDo 64 Bluetooth Controller originally launched last August for $40 with two color options: solid black and solid white . Nostalgia will cost you an extra five bucks, but the gray edition looks very good. The 8BitDo 64 Controller works wirelessly on Analogue 3D, Nintendo Switch, Switch 2, PC, Apple devices, and Android. The controller's reimagined form factor and layout was designed in partnership with retro hardware manufacturer Analogue. The 8BitDo 64 is the official controller for the Analogue 3D , the superb FPGA console ...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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