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Lego Lord Of The Rings Book Nook Gets First Discount At Amazon

Lego Lord Of The Rings Book Nook Gets First Discount At Amazon https://ift.tt/nZY3LNA Lego Icons: Lord of the Rings - Balrog Book Nook (1,201 Pieces) $117 (was $130) See at Amazon Lord of the Rings fans can save on Lego's Balrog Book Nook for the first time at Amazon. Released last June, the 1,201-piece Lord of the Rings building set is on sale for $117 (was $130). While it's only a 10% discount, deals on Lord of the Rings Lego models are exceedingly rare. The LOTR Book Nook can wedge between your various collectible editions of The Lord of the Rings and The Hobbit to add a fun flourish to your Tolkien shelf. Or you can open the Book Nook and display the buildable Balrog figure alongside your other Lego sets. Lego Icons: Lord of the Rings - Balrog Book Nook (1,201 Pieces) $117 (was $130) Lego picked a rather fitting scene from The Lord of the Rings for the brick-built Book Nook. The 1,201 piece model is based on Gandalf the Grey's battle with Durin...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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