Accéder au contenu principal

Sélection

The Last Of Us Season 3 Adds Big-Name Actor, But You Won’t Recognize Who He’s Playing

The Last Of Us Season 3 Adds Big-Name Actor, But You Won’t Recognize Who He’s Playing https://ift.tt/qClrMHe The latest developments for HBO's The Last of Us are coming into focus, including production shutting down due to the World Cup and a big name joining the cast. Deadline reports that production on Season 3 is undergoing a "mid-shoot hiatus" for about a month. This is because the show films in Vancouver, and that's also a World Cup regional site. This is causing headaches and disruptions locally, so HBO has opted to shut down production temporarily. The World Cup final takes place on July 19. It's not precisely clear when production on Season 3 will resume, but Deadline said it's expected to film through the end of 2026, with the new season debuting in 2027. As previously reported, it could be the show's final season . As for the new cast member, the report said veteran character actor Peter Sarsgaard is going to play the role of Amon, ...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

Continue Reading at GameSpot

Commentaires