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14 Games That Give You The Absolute Best Bang For Your Buck

14 Games That Give You The Absolute Best Bang For Your Buck https://ift.tt/LGblCYF Gaming has never been more expensive. We're here to investigate why, and help you play more while spending less. Welcome to GameSpot Cheap Week . Although games themselves are technically cheaper than ever before, it's no secret that our average disposable income has diminished significantly. As such, paying $70 ( or more ) each time a new game comes out is simply not feasible for the vast majority of us. Thankfully, there are a ton of fantastic games out there that don't require a second mortgage or Klarna account to start playing. We've rounded up 14 games that, we believe, give you the absolute best bang for your buck. Each one of these titles offers a robust experience--one that will keep you coming back for well over 50 hours and could very easily be the sole title you buy and play over several months. And while we do firmly believe that playtime does not equate to val...

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen

The Silent Hill 2 Remake Is Significantly Better Than The Trailers You’ve Seen https://ift.tt/wBavmTf

There is no genre quite like horror. At its best, it's so much more than guts and gore, or tired tropes and torture scenes. It's self-reflection. It's catharsis.

It's entering an implicit agreement with a work's creator: If you spill your guts out to me (metaphorically or perhaps literally), then I will wade through my own, hold them up, and take note of what makes ours similar to one another. While there are certainly qualities that make for a "good" work of horror, the transcendent variety is subjective; it relies on your own fears, traumas, and beliefs to create resonance with what's laid before you. The more vulnerable a work is, the greater its opportunity to connect with--or possibly alienate--its audience. This is precisely what makes Silent Hill 2 such a memorable and pivotal entry in the horror game genre--it's sheer vulnerability creates a game wherein even alienation feels like connection.

I say all this to emphasize that the upcoming remake of this 23 year-old game is an incredibly exciting prospect to me. Though the original holds up well, there's no denying that it feels quite dated--and not always in an endearing, "time capsule" kind of way. There's also no denying that the game is incredibly influential; its DNA is woven into countless horror games and horror-adjacent titles, with last year's Alan Wake 2 proving that, even decades later, this continues to be true. This ultimately elevates Silent Hill 2's status from "great game" to a "genre essential," albeit one that is frustrating to play--or even simply access--at the moment. A remake, then, seems entirely warranted.

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