The Best Detail Of Phantom Blade 0 Was Never Explained
The Best Detail Of Phantom Blade 0 Was Never Explained https://ift.tt/WkX2QUs After my six hours of hands-on time with Phantom Blade 0 in LA, I was sold on the game. The boss design is amazing, the soundtrack is killer, and the beautiful wide linear environments have great metroidvania style side distractions. Obviously, the crown jewel of developer S-Game's production is the motion-captured martial arts combat, and it did not disappoint. But as I kept fighting, something unique and unexpected stood out to me and, after having a talk with director and CEO Soulframe Liang, who confirmed what I experienced, I now better understand what S-Game is trying to accomplish.
At Gamescom 2024 we got hands on with Rebellion's upcoming survival game, Atomfall. Part S.T.A.L.K.E.R, part Fallout, all mixed together within a unique British post apocalypse featuring an identity all of its own. With crafting, brutal combat, and some proper British whimsy that can both terrify and delight, we can't wait to visit the villages of Atomfall once more when it releases in March 2025.
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