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Long Before Friendslop, Portal 2 Made Co-Op Cool

Long Before Friendslop, Portal 2 Made Co-Op Cool https://ift.tt/jMpcx4l April 18, 2026 marks the 15-year anniversary of Portal 2's release. Below, we reminisce about its memorable story, novel cooperative two-player mode, and enduring comedy. There was a time in the PlayStation 3/Xbox 360 era when Valve was spoiling us with games, packaging some excellent titles in The Orange Box and bringing us back-to-back Left 4 Dead entries. But the company hit a stride with the 2011 release of Portal 2, which might be its finest accomplishment of that generation. Following up from 2007's Portal, Valve would still have had a hit if it had only made and released the single-player campaign, but the developers went the extra mile with the addition of a full-fledged co-op campaign--which itself would have been an equally worthy sequel to Portal on its own, and in retrospect, was a harbinger for cooperative and social games trending today. Continue Reading at GameSpot

A Massive Balatro Exploit Has Been Hiding In The Game All Along, Dev Confirms

A Massive Balatro Exploit Has Been Hiding In The Game All Along, Dev Confirms https://ift.tt/gODrmt5

The poker roguelite Balatro has built a strong and loyal community of players thanks to the many different ways the game can surprise you during a run. Today--on the same day the game launched on mobile devices--developer LocalThunk has seemingly confirmed a feature that looks like a glitch, but is instead working as intended.

This exploit, which was brought to light in a YouTube video by BelenosBear, involves the Misprint joker card, and more specifically, it centers around the seemingly random text that flashes in the Misprint’s ability text.

Basically, if you pause during a Balatro run, go to your collection of cards in the pause menu, and then go to Misprint, once in a while random numbers, letters, and symbols will flash in the ability text. As it turns out, those sequences aren't random, and they actually tell you the top card of your deck through the numbers and letters that appear; in BelenosBear’s video, for example, a sequence that ends in “4S” produces the four of spades on the next draw, while “9H” produces the nine of hearts.

Continue Reading at GameSpot

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