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Ghost Of Tsushima Anime Taps Star Wars: Visions Talent For Its 2028 Release

Ghost Of Tsushima Anime Taps Star Wars: Visions Talent For Its 2028 Release https://ift.tt/dpM3eGH The upcoming anime adaptation of Sony's Ghost of Tsushima just took another big step forward, with Crunchyroll revealing more details on the cast and crew attached to the project, as well as a 2028 release window. While details are still light on what the story will be,  Hayate Inc . did confirm that actors Mayumi Saco and Shinya Fukumatsu will voice characters. Saco had previously voiced Tomoe in Ghost of Tsushima, a master archer and pupil of the renowned Sensei Ishikawa, while Fukumatsu lent his vocal talents to One-Punch Man, playing the martial arts master Bomb. Official poster artowrk for the Ghost of Tsushima Legends anime. For the crew working behind the scenes on this production, there's some big talent attached. Takanobu Mizuno (Star Wars: Visions "The Duel") will direct the anime, and it'll be produced at animation studio ...

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail https://ift.tt/4hfaGbA

During the early '90s, Ken Kutaragi and Sony attempted to collaborate with Nintendo on an early version of PlayStation, which was intended as a CD drive for the SNES. When that partnership faltered, Kutaragi and Sony moved forward with the original PlayStation in 1994. Although that system ultimately changed the entire video game industry, Kutaragi still recalls the doubters both inside and outside of Sony 25 years later.

"We wanted to share the passion," said Kuturagi at the Tokyo Games Show via VGC. "We wanted to hear their expectations and what they did not expect, so we wanted to hear from them. So we visited dozens of companies if not hundreds, we visited a lot of game makers. It was a great memory. They were not interested. They just said, 'Don't do it. There were multiple companies and none of them were successful. You are going to fail.' That's what they told us."

It's understandable why not everyone shared Kuturagi's passion for the project. When PlayStation entered the market, Nintendo and Sega were the only two dominant console-makers. Sony may have had more powerful hardware than the Genesis, the SNES, or the 32X peripheral, but Sega's Saturn was launching at right around the same time. And if that system had caught on like Sony's PS, then the console wars may have turned out very differently.

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