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Resident Evil Requiem Showcase Reveals Grace And Leon Gameplay Differences

Resident Evil Requiem Showcase Reveals Grace And Leon Gameplay Differences https://ift.tt/hpudRLe Capcom's Resident Evil Requiem Showcase didn't reveal much about the story, but it did go into detail about how the game will change depending upon which character you're playing, and the title will also introduce new difficulty settings to the franchise. The new heroine, Grace Ashcroft, will represent a more classic, horror-focused approach to gameplay, similar to Resident Evil 2 and 6 . But when players are in control of Leon S. Kennedy, the tone of the game will shift to a more action-oriented style like Resident Evil 4 . It doesn't sound like players will get to choose which character they will control, since certain parts of the story are meant for one or the other. Although Grace is physically weaker than Leon, she will have some abilities to make up for that. She will be able to craft weapons using the blood of the infected. And when Grace needs to shoot her way o...

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail https://ift.tt/4hfaGbA

During the early '90s, Ken Kutaragi and Sony attempted to collaborate with Nintendo on an early version of PlayStation, which was intended as a CD drive for the SNES. When that partnership faltered, Kutaragi and Sony moved forward with the original PlayStation in 1994. Although that system ultimately changed the entire video game industry, Kutaragi still recalls the doubters both inside and outside of Sony 25 years later.

"We wanted to share the passion," said Kuturagi at the Tokyo Games Show via VGC. "We wanted to hear their expectations and what they did not expect, so we wanted to hear from them. So we visited dozens of companies if not hundreds, we visited a lot of game makers. It was a great memory. They were not interested. They just said, 'Don't do it. There were multiple companies and none of them were successful. You are going to fail.' That's what they told us."

It's understandable why not everyone shared Kuturagi's passion for the project. When PlayStation entered the market, Nintendo and Sega were the only two dominant console-makers. Sony may have had more powerful hardware than the Genesis, the SNES, or the 32X peripheral, but Sega's Saturn was launching at right around the same time. And if that system had caught on like Sony's PS, then the console wars may have turned out very differently.

Continue Reading at GameSpot

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