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Overwatch 2 Season 20 Midcycle Introduces Showdown Shuffle

Overwatch 2 Season 20 Midcycle Introduces Showdown Shuffle https://ift.tt/oqV4YGU The middle of Overwatch 2 Season 20 has arrived, and the midcycle is bringing the chaos with new modes, new loot, and new in-game collectibles. One of the most notable new additions is Showdown Shuffle, which runs January 13-26. This mode is going to change which character you're controlling, often at random intervals. Showdown Shuffle locks players into a role, but not a particular hero. Instead, hero swaps can occur when players reach certain milestones for kills or assists, or even when players are eliminated. According to Blizzard, this was done to encourage players to experiment with new characters and adapt on the fly. Showdown Shuffle will be a 5v5 battle available in Control, Hybrid, Escort, Push, and Flashpoint. Match modifiers will also change throughout the battle for more unpredictable outcomes. Starting today through January 11, Assault will return during a Quick Play Hacked event that...

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail https://ift.tt/4hfaGbA

During the early '90s, Ken Kutaragi and Sony attempted to collaborate with Nintendo on an early version of PlayStation, which was intended as a CD drive for the SNES. When that partnership faltered, Kutaragi and Sony moved forward with the original PlayStation in 1994. Although that system ultimately changed the entire video game industry, Kutaragi still recalls the doubters both inside and outside of Sony 25 years later.

"We wanted to share the passion," said Kuturagi at the Tokyo Games Show via VGC. "We wanted to hear their expectations and what they did not expect, so we wanted to hear from them. So we visited dozens of companies if not hundreds, we visited a lot of game makers. It was a great memory. They were not interested. They just said, 'Don't do it. There were multiple companies and none of them were successful. You are going to fail.' That's what they told us."

It's understandable why not everyone shared Kuturagi's passion for the project. When PlayStation entered the market, Nintendo and Sega were the only two dominant console-makers. Sony may have had more powerful hardware than the Genesis, the SNES, or the 32X peripheral, but Sega's Saturn was launching at right around the same time. And if that system had caught on like Sony's PS, then the console wars may have turned out very differently.

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