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16 Free MMOs Worth Settling Down With

16 Free MMOs Worth Settling Down With https://ift.tt/68aKmxD Our idea of what counts as an MMO has evolved dramatically over the past few decades. While grindy RPGs are still the first things most folks associate with that term, the truth is that an MMO can be basically any kind of game. And that means there's probably at least one or two free MMOs out there for everyone. But finding the right one is always a journey, because there are so many MMOs out there, and it can be irritating to invest money in a new game only to realize you hate it after a few hours. But we can help you out with both of these problems. Below, we've assembled a list of some of the best MMOs running that you can play for free without any limits on how much time you have to get to know them. You don't want to be hasty with decisions like these, after all. If you don't mind a subscription or upfront fee, check out our picks for the best MMORPGs overall, or have a look at other great free games ...

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail

Father Of PlayStation Recalls How Everyone At Sony Thought It Would Fail https://ift.tt/4hfaGbA

During the early '90s, Ken Kutaragi and Sony attempted to collaborate with Nintendo on an early version of PlayStation, which was intended as a CD drive for the SNES. When that partnership faltered, Kutaragi and Sony moved forward with the original PlayStation in 1994. Although that system ultimately changed the entire video game industry, Kutaragi still recalls the doubters both inside and outside of Sony 25 years later.

"We wanted to share the passion," said Kuturagi at the Tokyo Games Show via VGC. "We wanted to hear their expectations and what they did not expect, so we wanted to hear from them. So we visited dozens of companies if not hundreds, we visited a lot of game makers. It was a great memory. They were not interested. They just said, 'Don't do it. There were multiple companies and none of them were successful. You are going to fail.' That's what they told us."

It's understandable why not everyone shared Kuturagi's passion for the project. When PlayStation entered the market, Nintendo and Sega were the only two dominant console-makers. Sony may have had more powerful hardware than the Genesis, the SNES, or the 32X peripheral, but Sega's Saturn was launching at right around the same time. And if that system had caught on like Sony's PS, then the console wars may have turned out very differently.

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