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Subnautica 2 Will Get Early-Access Release In May Following The Latest Court Ruling

Subnautica 2 Will Get Early-Access Release In May Following The Latest Court Ruling https://ift.tt/r5znF70 Subnautica 2 is officially heading to early access in May. As reported by IGN , Unknown Worlds studio head Steve Papoutsis sent out a message to his employees that Krafton approved Subnautica 2 for early access last week, and that it will be arriving with "more story chapters, built new creatures, and created new biomes along with many other features." This news arrived after the ongoing legal battle between Subnautica 2 developer Unknown Worlds' ousted leaders and publisher Krafton took a major turn when a judge ruled in favor of the former and ordered former CEO Ted Gill to be reinstated to his role. Continue Reading at GameSpot

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG https://ift.tt/inEVZUw

A group of developers who were initially tapped to work on the canceled sequel to Disco Elysium have announced the formation of a new development studio--Longdue Games--and a new game, which the studio describes as being "set in a game world conceived by the leads of the now-canceled Disco Elysium sequel."

Longdue Games consists of about a dozen developers, many of whom either worked on Disco Elysium or were previously slated to work on its sequel before it was canceled. A number of legal disagreements between the game's development studio/publisher ZA/UM and Disco Elysium game director Robert Kurvitz and art director Aleksander Rostov ultimately led to the sequel's cancellation, and although Longdue Games does describe its upcoming title as a "spiritual successor" to the original game, Kurvitz, Rostov, and ZA/UM have nothing to do with the project.

"Longdue’s debut project is developed with key creatives from the original Disco Elysium team and contributors to the unreleased sequel, carrying forward the thoughtful, narrative-first approach that defined its predecessor," Longdue said in a press release announcing both the studio's formation and the game itself. "The game explores the intricate relationship between mind and environment, offering players a story-driven experience where their choices shape both the world and its characters."

Continue Reading at GameSpot

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