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Best Graphics Settings For Arc Raiders On PC

Best Graphics Settings For Arc Raiders On PC https://ift.tt/aFzdOI8 Arc R aiders is a high-octane third-person extraction shooter set in a dense city that's teeming with life. While the game isn't going to demand an ultra high-end PC full of the best hardware, you might see your rig struggle in certain areas and during gunfights if your settings aren't properly dialed in. You never want to lose all of your gear during a drop due to laggy gameplay or frame drops. To stop that from happening, we have a full list of the optimal PC graphics settings you should be using in Arc Raiders. Best graphics settings for Arc Raiders on PC There are a decent number of graphics settings to change in the main menu of Arc Raiders, not to mention all the other Arc Raiders tips we have to offer. From our testing, changing even the most basic graphics settings has a huge effect on the amount of frames per second you get, even with a high-end PC. That said, you'll certainly want to see ...

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG https://ift.tt/inEVZUw

A group of developers who were initially tapped to work on the canceled sequel to Disco Elysium have announced the formation of a new development studio--Longdue Games--and a new game, which the studio describes as being "set in a game world conceived by the leads of the now-canceled Disco Elysium sequel."

Longdue Games consists of about a dozen developers, many of whom either worked on Disco Elysium or were previously slated to work on its sequel before it was canceled. A number of legal disagreements between the game's development studio/publisher ZA/UM and Disco Elysium game director Robert Kurvitz and art director Aleksander Rostov ultimately led to the sequel's cancellation, and although Longdue Games does describe its upcoming title as a "spiritual successor" to the original game, Kurvitz, Rostov, and ZA/UM have nothing to do with the project.

"Longdue’s debut project is developed with key creatives from the original Disco Elysium team and contributors to the unreleased sequel, carrying forward the thoughtful, narrative-first approach that defined its predecessor," Longdue said in a press release announcing both the studio's formation and the game itself. "The game explores the intricate relationship between mind and environment, offering players a story-driven experience where their choices shape both the world and its characters."

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