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Blizzard Commits To Changing New Overwatch Hero's Appearance Following "Same Face" Criticism

Blizzard Commits To Changing New Overwatch Hero's Appearance Following "Same Face" Criticism https://ift.tt/prvtzmJ Amid criticism that new Overwatch hero Anran looks too much like other female heroes and not enough like her own previous appearance in an animated short, Blizzard has committed to updating the hero's appearance during Season 1. Overwatch game director Aaron Keller announced the upcoming change in a video on social media, saying that the team is currently planning how to make Anran "look and feel more like the fierce older sister that we all envision her to be." While he says the team is proud of the work that has gone into the hero, "we agree that she can be even better if we get this aspect of her right in game." Keller adds that this change has been in discussion internally since last week, but that the team "wanted to wait until we had confirmation of exactly what we can do." For now, there are few details on what ch...

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG https://ift.tt/inEVZUw

A group of developers who were initially tapped to work on the canceled sequel to Disco Elysium have announced the formation of a new development studio--Longdue Games--and a new game, which the studio describes as being "set in a game world conceived by the leads of the now-canceled Disco Elysium sequel."

Longdue Games consists of about a dozen developers, many of whom either worked on Disco Elysium or were previously slated to work on its sequel before it was canceled. A number of legal disagreements between the game's development studio/publisher ZA/UM and Disco Elysium game director Robert Kurvitz and art director Aleksander Rostov ultimately led to the sequel's cancellation, and although Longdue Games does describe its upcoming title as a "spiritual successor" to the original game, Kurvitz, Rostov, and ZA/UM have nothing to do with the project.

"Longdue’s debut project is developed with key creatives from the original Disco Elysium team and contributors to the unreleased sequel, carrying forward the thoughtful, narrative-first approach that defined its predecessor," Longdue said in a press release announcing both the studio's formation and the game itself. "The game explores the intricate relationship between mind and environment, offering players a story-driven experience where their choices shape both the world and its characters."

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