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Following Shadow Drop, Kingdom Come: Deliverance Royal Edition Physical Preorders Are Now Live

Following Shadow Drop, Kingdom Come: Deliverance Royal Edition Physical Preorders Are Now Live https://ift.tt/1KZ3PBo Kingdom Come: Deliverance Royal Edition (PS5, XSX) $40 | Releases May 15 Preorder at Best Buy Kingdom Come: Deliverance II was one of 2025's breakout RPG successes. The open-world medieval fantasy RPG won numerous year-end awards and nominations from multiple outlets and drew a massive audience. It even outsold the previous entry in the series--which means, if you played KCDII, there's a good chance you missed the original Kingdom Come: Deliverance. Luckily, for console players, it's about to be much easier to grab the first game and all of its DLC thanks to an official Kingdom Come: Deliverance Royal Edition physical release dropping for PlayStation 5 and Xbox Series X on May 15. This $40 package includes the base game, all expansions, and post-launch DLC, plus a host of new graphical and performance upgrades, such as 4K resolution, improved f...

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG https://ift.tt/inEVZUw

A group of developers who were initially tapped to work on the canceled sequel to Disco Elysium have announced the formation of a new development studio--Longdue Games--and a new game, which the studio describes as being "set in a game world conceived by the leads of the now-canceled Disco Elysium sequel."

Longdue Games consists of about a dozen developers, many of whom either worked on Disco Elysium or were previously slated to work on its sequel before it was canceled. A number of legal disagreements between the game's development studio/publisher ZA/UM and Disco Elysium game director Robert Kurvitz and art director Aleksander Rostov ultimately led to the sequel's cancellation, and although Longdue Games does describe its upcoming title as a "spiritual successor" to the original game, Kurvitz, Rostov, and ZA/UM have nothing to do with the project.

"Longdue’s debut project is developed with key creatives from the original Disco Elysium team and contributors to the unreleased sequel, carrying forward the thoughtful, narrative-first approach that defined its predecessor," Longdue said in a press release announcing both the studio's formation and the game itself. "The game explores the intricate relationship between mind and environment, offering players a story-driven experience where their choices shape both the world and its characters."

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