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Microsoft’s 25th Anniversary Xbox Series X Could Be Its Most Expensive Console Yet

Microsoft’s 25th Anniversary Xbox Series X Could Be Its Most Expensive Console Yet https://ift.tt/wIuol6Z It's the 25th anniversary of Xbox this year, and to celebrate, Microsoft is releasing a limited-edition version of the Xbox Series X that is reportedly very expensive. Announced earlier this year, the new model could cost as much as $900, and a new leak claims that it'll be released on November 27. At the time of writing, that means you'd need to save up a little over $9 a day to afford this console. Would you pay extra for a limited-edition Xbox Series X? According to the usually reliable Dealabs , this version of the Xbox Series X will cost $100 more than the current Xbox Series X, which features a "carbon black" design. That's also the same price as a PlayStation 5 Pro , following its price increase earlier this year. While it's not as powerful as Sony's beefier machine, it does include a disc drive. It's also worth noting that thi...

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG

Disco Elysium Devs Form New Studio, Currently Working On A "Spiritual Successor" To The Beloved RPG https://ift.tt/inEVZUw

A group of developers who were initially tapped to work on the canceled sequel to Disco Elysium have announced the formation of a new development studio--Longdue Games--and a new game, which the studio describes as being "set in a game world conceived by the leads of the now-canceled Disco Elysium sequel."

Longdue Games consists of about a dozen developers, many of whom either worked on Disco Elysium or were previously slated to work on its sequel before it was canceled. A number of legal disagreements between the game's development studio/publisher ZA/UM and Disco Elysium game director Robert Kurvitz and art director Aleksander Rostov ultimately led to the sequel's cancellation, and although Longdue Games does describe its upcoming title as a "spiritual successor" to the original game, Kurvitz, Rostov, and ZA/UM have nothing to do with the project.

"Longdue’s debut project is developed with key creatives from the original Disco Elysium team and contributors to the unreleased sequel, carrying forward the thoughtful, narrative-first approach that defined its predecessor," Longdue said in a press release announcing both the studio's formation and the game itself. "The game explores the intricate relationship between mind and environment, offering players a story-driven experience where their choices shape both the world and its characters."

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