Accéder au contenu principal

Sélection

How To Fast Travel In Mina The Hollower

How To Fast Travel In Mina The Hollower https://ift.tt/Hm5LyF3 The island that Mina The Hollower takes place in is deceptively large. Making your way from one dungeon to another to find Trinkets, Sidearms, and anything else you might have missed can take a long time. Heck, one of the Mina The Hollower secret bosses would take an eternity to find if it wasn’t for the existence of fast travel, and as it turns out, there are a couple of dungeons that either optionally or mandatorily require you to take advantage of them to enter. While nowhere near as much of a pain in the butt to get to as Bone Beach , it’s not immediately obvious that you need to open up some switches only accessible via the mirror portals. On top of that, the train to Coltrane Peak is the most convenient way to reach this snowy area, but it’s locked. This guide will help you work out where to find the mirrors and how to unlock the train in Mina The Hollower, reaching those final two areas in the open-world game...

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

Continue Reading at GameSpot

Commentaires