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Count Binface Is Making A Campaign Promise That Every Sega Fan Can Get Behind

Count Binface Is Making A Campaign Promise That Every Sega Fan Can Get Behind https://ift.tt/5f24LAn The campaign season is heating up, and by now, you're probably used to politicians making grand promises that won't be fulfilled. Across the pond in England, at least one "independent space warrior" is making a push to get Sega fans on his side, as Count Binface's bid to be elected the new MP of Clacton has seen him call on Sega to reopen its beloved West End Arcade and get Shenmue 4 into production. "I need to say a galactic hello to Sega, on behalf of the Shenmue fans," Count Binface said in a new video that was shared by the fansite Shenmue Dojo. "I've got a little bone to pick with you, because the fans would like to campaign for an update from you, Sega, about Shenmue 4. They can't leave you guys on another cliffhanger for years! Yes, I wonder whether Sega needs to be nationalized along with Adele. What do you say? Should we harness...

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

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