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Battlefield 6's Season 2 Delay "Broke The Pace" Of Game's Successful Launch, Dev Admits

Battlefield 6's Season 2 Delay "Broke The Pace" Of Game's Successful Launch, Dev Admits https://ift.tt/ebq68wp Battlefield 6's big new Season 2 update is out now, but it was originally expected to release sooner. The Season 2 delay "broke the pace" of the game's smooth and successful launch in October 2025, producer Phil Girette said in an interview. "We launched Battlefield 6 and we were super happy to have had a smooth launch for once. And then going into Season 1, I think the key thing there because, [...] there were a lot of people spending a lot of time playing it, what kind of broke that pace is the extension we did of Season 1," Girette told TechRadar . However, delaying Season 2 was necessary, he said, because the content simply was not ready for primetime and needed "further polish." Continue Reading at GameSpot

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

Continue Reading at GameSpot

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