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This Dragon’s Dogma 2: Dark Arisen Pre-Order Discount Gives You Another Reason To Ignore Your Pawn

This Dragon’s Dogma 2: Dark Arisen Pre-Order Discount Gives You Another Reason To Ignore Your Pawn https://ift.tt/G9PQHYB Dragon’s Dogma 2 isn’t perfect, but I’d be lying if I said it wasn’t one of my favorite games of 2024. Climbing a giant monster and taking it down like you’re a supernaturally powered David against a monstrous Goliath is just fun, solidified into a game mechanic, and the combat only heightens the experience. With the Dark Arisen expansion giving me another reason to return to Battahl and, well, another reason to ignore the Pawn trailing behind me as I walk over the trail of corpses I’ve left in my wake, I’m ready to become the Arisen once again. I won’t bore you with the base game's details—if you’re here, you’ve probably already played one of the best RPGs of recent years. Dark Arisen isn’t just a simple narrative patched onto the existing game, either. It’s the culmination of months of performance improvements alongside the arrival of a substantial amou...

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

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