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Epic Games Is "Stepping Up" Efforts On Fortnite Live-Service

Epic Games Is "Stepping Up" Efforts On Fortnite Live-Service https://ift.tt/u5lKBIb If you ask most Fortnite players about the current state of the game, they’d probably be thrilled--outside of technical issues. Recent updates include a detailed Simpsons season with Springfield Island, along with major crossovers featuring The Office and South Park. Despite the onslaught of content, Fortnite design director Ted Timmons says Epic is ready to “step up” its efforts on the live game. "We’re stepping up our focus on the live game," Timmons wrote in a post on X. "We know that as we prepare for the exciting seasons ahead of us the underlying foundations of the game must still be stable." Timmons directed players to a thread started by a Fortnite community manager, asking the community to report bugs and provide feedback. Players have highlighted a wide range of issues--from replay mode problems to game reload errors and regional server settings glitches. Cont...

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

Continue Reading at GameSpot

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