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Overwatch Players Want The New Hero's Ultimate To Be Nerfed

Overwatch Players Want The New Hero's Ultimate To Be Nerfed https://ift.tt/RNl3Pge With the launch of Overwatch Season 2, Sierra has entered the game as the title's 51st character. But if the early reaction to Sierra's introduction is any indication, she may need to be nerfed soon because her ultimate attack can cause massive amounts of damage to opposing players. When Sierra has 1800 points, her ultimate can fire a drone that drops 23 bombs, each dealing 180 damage. The bombs' impact can be felt up to three meters away, and there's not much players with slower characters can do to avoid being caught in the lethal aftermath. "I love the drone grapple, [but] her [ultimate] is ridiculous and literally needs to be nerfed today," .wrote a player on Reddit . "Also not a fan of every 6 second aimbot. Love her character design though." Continue Reading at GameSpot

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

Continue Reading at GameSpot

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