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Assassin’s Creed Creator Reveals New Witch Game, Coming Before AC’s Witch-Focused Game

Assassin’s Creed Creator Reveals New Witch Game, Coming Before AC’s Witch-Focused Game https://ift.tt/OwPHvp4 Patrice Desilet, the creator of Assassin's Creed, has announced 1666 Amsterdam at Summer Game Fest . It's his first game in seven years. 1666 Amsterdam is a third-person, dark, story-led action-adventure where you play as Noa the Collector, who has the power of witchcraft to investigate demonic entities during the day before facing them at night. https://www.youtube.com/watch?v=6nUzNiiCi2Q Interestingly, this means the Assassin's Creed creator has a witch game going head-to-head with Assassin's Creed Hexe, also a witch-focused game. While there is currently no release window confirmed for 1666 Amsterdam, you will get to play it before Ubisoft's upcoming title, as Panache Digital Games has also dropped a prologue demo of the game on Steam and Epic Games Store , which offers around 30 minutes of gameplay. The studio's last game was A...

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story

Assassin's Creed Shadows Will Introduce A New Direction For Its Modern-Day Story https://ift.tt/tahbcjO

The early years of Assassin's Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.

In a recent interview, Assassin's Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin's Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject's DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin's Creed franchise.

"Desmond's journey was at the heart of the modern-day conflict driving the search for powerful Isu artifacts--Pieces of Eden--that could change the course of history," Coté said to Eurogamer. However, with his death at the end of Assassin's Creed 3, we faced a creative crossroads. "Ending Desmond's arc was a difficult decision, and afterward, the modern storyline struggled to find its footing."

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