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New The Sims 4 Expansion Brings Vacation Getaways And Imaginary Friends

New The Sims 4 Expansion Brings Vacation Getaways And Imaginary Friends https://ift.tt/pmNB2Cb The world of The Sims 4 is about to get bigger again with the upcoming expansion pack Adventure Awaits. And while tropical getaways and summer camp experiences are the focus of this pack, it's also bringing back imaginary friends from The Sims 3. You can see one of the imaginary friends in the first trailer for Adventure Awaits, as well as an extended glimpse at your Sims vacation options. Adventure Awaits doesn't just cater to adult sims. Child sims are also given the chance to have formative moments as they discover archery, diving, papercraft, and other camp activities. As for the imaginary friends, they will appear as four different dolls with a handful of personality types: Goofball, creative, competitive, and evil. Picking the evil option seems unnecessarily risky, but it's your Sim life and you get to make all of the bad decisions you want. There are three Gibbi Point v...

2024 Transformed Diablo 4 Into An ARPG Worthy Of The Name

2024 Transformed Diablo 4 Into An ARPG Worthy Of The Name https://ift.tt/XQz4MU5

Diablo 4 did huge numbers when it was released in June 2023, with positive reviews, impressive sales numbers, and over 12 million players. But for those who finished the game's campaign and dove into its endgame content, the real meat of an ARPG like Diablo, it was clear something was amiss.

Item progression was frustrating and often felt like a chore. There were few endgame activities and little reason to do them. Seasonal updates added new mechanics and smaller fixes but didn't solve the underlying structural issues players had with the latest entry in Blizzard's legendary loot-chasing franchise. It carried echoes of Diablo 3's 2012 launch, when players quickly became frustrated by its endgame loop (and its real-money auction house). Was Blizzard repeating the same mistake twice?

What a difference a year makes. Whereas it took around two years for Diablo 3 to become great with the addition of its Reaper of Souls expansion, Diablo 4 today is vastly improved to the one of last year or even just seven months ago. Whereas I quickly fell off Diablo 4's endgame loot grind at launch, I'm now hooked thanks to free updates that overhauled itemization and revamped its difficulty. Diablo 4's endgame loop is now extremely satisfying, and I'm continuing to chase those smaller upgrades and highly coveted Mythic Unique items that could take my character ever slightly further--something that felt like a fool's errand a year ago.

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