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If Your Kids Suddenly Want To Play Star Fox, Here's How

If Your Kids Suddenly Want To Play Star Fox, Here's How https://ift.tt/NOPZcQU The Super Mario Galaxy movie is primed for a predictably massive opening weekend despite mixed reviews , but the biggest surprise may be the non-Mario characters who make an appearance. Just ahead of the film's opening Nintendo revealed that Fox McCloud appears alongside all the Mushroom Kingdom denizens. If all that fancy flying puts you or your kids in the mood to explore the Star Fox oeuvre , we're here to help. Star Fox is a traditional on-rails space shooter starring a team of anthropomorphic starfighter pilots. The team itself is called Star Fox, and Fox McCloud is the team leader. The other pilots--in most games, Peppy, Falco, and Slippy--are your wingmen. The series debuted on the Super NES in 1993, showing off rudimentary but at-the-time mind-blowing 3D effects. So should you track down the original Star Fox and get shooting? Not necessarily. Continue Reading at GameSpot

BioShock Meets The Thing In Deepest Fear, A New Single-Player Horror Game

BioShock Meets The Thing In Deepest Fear, A New Single-Player Horror Game https://ift.tt/lCabm7f

From the PC Gaming Show, the team behind the Twin Peaksy adventure game Virginia and Annapurna's Last Stop has revealed Deepest Fear, a first-person horror-action game that blends an intriguing list of influences.

Citing movies like The Thing, The Abyss, and The Fly, Deepest Fear hopes to capture some of the subversive body-horror and creature-feature elements of the 1980s horror scene while pairing it with gameplay influences that are similarly beloved. Variable State calls the game a metroidvania immersive sim, and looked back on games like Metroid Prime, System Shock 2, and Dead Space to piece together its world.

Set seven miles deep in the ocean, Deepest Fear casts players as Danni Carroll, a survivor aboard a facility called Neptune, where she must fend off inhuman enemies that emerge from the water. Unfortunately for players, Neptune is taking on water, leaving many opportunities for monsters to threaten her and others she encounters during her survival story. Using a "real-time fluid simulation," monsters can appear from any water source as it sloshes around the doomed facility, making enemy encounters unpredictable while inviting creative problem-solving in the vein of System Shock 2.

Continue Reading at GameSpot

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