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How To Become Ruler In The Sims 4: Royalty And Legacy

How To Become Ruler In The Sims 4: Royalty And Legacy https://ift.tt/LhNmoOZ The newest expansion for The Sims 4 , Royalty and Legacy, introduces some major new wrinkles to the way this digital world works. The main one is that your Sims can now become ruler of the city they live in and start a dynasty that can solidify the family's power for generations. Since the Royalty and Legacy expansion is fueled by pretty much entirely new mechanics, it's not actually that obvious how to get started on the road to power. But that's what we're here for. Table of Contents [ hide ] It's all about the nobles It's all about the nobles A Sim who wants to rule must be a noble, and unless your Sim is literally a dynasty's heir to the throne, that means partaking in the Noble career. Being a professional noble is very different from any other career in The Sims 4, because it's a 24/7 gig. Everything your Sim does can hypothetically affect their status. And this ...

BioShock Meets The Thing In Deepest Fear, A New Single-Player Horror Game

BioShock Meets The Thing In Deepest Fear, A New Single-Player Horror Game https://ift.tt/lCabm7f

From the PC Gaming Show, the team behind the Twin Peaksy adventure game Virginia and Annapurna's Last Stop has revealed Deepest Fear, a first-person horror-action game that blends an intriguing list of influences.

Citing movies like The Thing, The Abyss, and The Fly, Deepest Fear hopes to capture some of the subversive body-horror and creature-feature elements of the 1980s horror scene while pairing it with gameplay influences that are similarly beloved. Variable State calls the game a metroidvania immersive sim, and looked back on games like Metroid Prime, System Shock 2, and Dead Space to piece together its world.

Set seven miles deep in the ocean, Deepest Fear casts players as Danni Carroll, a survivor aboard a facility called Neptune, where she must fend off inhuman enemies that emerge from the water. Unfortunately for players, Neptune is taking on water, leaving many opportunities for monsters to threaten her and others she encounters during her survival story. Using a "real-time fluid simulation," monsters can appear from any water source as it sloshes around the doomed facility, making enemy encounters unpredictable while inviting creative problem-solving in the vein of System Shock 2.

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