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Marathon Limited Edition DualSense Controller Revealed

Marathon Limited Edition DualSense Controller Revealed https://ift.tt/89pHbY5 Marathon Limited Edition DualSense Controller $85 | Releases March 5 Preorder at PlayStation Direct Bungie has announced the release date for Marathon , and fans can also preorder a new DualSense controller inspired by the extraction shooter. The $85 Marathon Limited Edition DualSense for PS5 is set to launch on March 5 , the same day as the game, and preorders will open on January 29 on the PlayStation Store. Marathon Limited Edition DualSense Controller $85 | Releases March 5 The Marathon DualSense controller has a very distinctive aesthetic that ties into the game's sci-fi themes and graphic design. Created in close collaboration with the team at Bungie, the studio says it aimed to make the peripheral look like something that could naturally exist alongside other objects in Marathon. The end result is a DualSense controller full of clean lines, purposeful markings, and vivid acc...

BioShock Meets The Thing In Deepest Fear, A New Single-Player Horror Game

BioShock Meets The Thing In Deepest Fear, A New Single-Player Horror Game https://ift.tt/lCabm7f

From the PC Gaming Show, the team behind the Twin Peaksy adventure game Virginia and Annapurna's Last Stop has revealed Deepest Fear, a first-person horror-action game that blends an intriguing list of influences.

Citing movies like The Thing, The Abyss, and The Fly, Deepest Fear hopes to capture some of the subversive body-horror and creature-feature elements of the 1980s horror scene while pairing it with gameplay influences that are similarly beloved. Variable State calls the game a metroidvania immersive sim, and looked back on games like Metroid Prime, System Shock 2, and Dead Space to piece together its world.

Set seven miles deep in the ocean, Deepest Fear casts players as Danni Carroll, a survivor aboard a facility called Neptune, where she must fend off inhuman enemies that emerge from the water. Unfortunately for players, Neptune is taking on water, leaving many opportunities for monsters to threaten her and others she encounters during her survival story. Using a "real-time fluid simulation," monsters can appear from any water source as it sloshes around the doomed facility, making enemy encounters unpredictable while inviting creative problem-solving in the vein of System Shock 2.

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