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Fields Of Mistria Gift Guide: All Characters And Their Favorite Gifts

Fields Of Mistria Gift Guide: All Characters And Their Favorite Gifts https://ift.tt/425nxKg Despite Fields of Mistria being in early access, it's already an extraordinary entry in the farming sim genre . Though this is in part due to the numerous innovations and improvements it brings to the genre, its overarching story, fantastic sense of progression, and the abundance of things for players to do, there's no denying its charming characters do a whole lot of heavy lifting, too. Regardless of whether you're looking for friendship or longing to settle down with the right romantic partner, giving your Mistrian neighbors a gift they love is a great way to bolster your relationship. To help your efforts, we've rounded up a list of every character's favorite gifts--and what items you should absolutely avoid giving them. It's worth mentioning that of these characters, Adeline, Juniper, Reina, Valen, Celine, Balor, Caldarus, Hayden, Eiland, March, and Ryis are t...

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore https://ift.tt/eh4r2uD

Capcom released an absolute gem of a game this year. No, I'm not talking about Dragon's Dogma 2, Dead Rising Deluxe Remaster, or Marvel vs. Capcom Fighting Collection--all of which hit shelves in 2024. And you didn't miss a stealth release in the Resident Evil, Street Fighter, or Monster Hunter series. Alongside three major well-received releases, Capcom released an off-beat game filled with ghosts, Japanese tradition, and strategic job assignment: Kunitsu-Gami: Path of the Goddess. This game was released in 2024, but it feels like it was sent forward from 2004--in all the best ways.

No one is going to blame you for having missed it. To say it flew under the radar is an understatement, and Capcom said in a recent financial briefing that the game did not meet sales targets. But Kunitsu-Gami should be treated as almost a historical document, both in the way the game is designed and in its actual content.

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As the warrior Soh, you have to protect the divine maiden Yoshiro so that she can purify the defiled mountain, freeing villagers to help you in a sort of worker-management real-time-strategy game that takes you in a zig-zag path down the mountain and through all manner of monsters and ghosts plucked from Japanese folklore.

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