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Fortnite Chapter 7 Season 3: Leaks, Skins, And Everything We Know So Far

Fortnite Chapter 7 Season 3: Leaks, Skins, And Everything We Know So Far https://ift.tt/CTX3vJY Fortnite Chapter 7 Season 3 is just days away now, and the hype cycle is underway. The surprising lack of leaks about what’s coming up meant we had to wait for Epic Games to reveal things on its own timetable. Fortunately, we're no longer waiting, because Epic has already revealed some big things--for example, the entire battle pass lineup. Let’s dive into what we know so far about Fortnite Chapter 7 Season 3: Runners. Fortnite Chapter 7 Season 3 start date Fortnite Chapter 7 Season 3 will begin on Saturday, June 6 , likely very early in the morning, US time. We never know the exact timing with these things, but Fortnite will go offline for maintenance on Friday night after the season-ending live event, and then Season 3 will launch several hours later. Season finale event “Did you say there’s a live event ahead?” Indeed, I did! The event, dubbed Shattered, will inv...

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore https://ift.tt/eh4r2uD

Capcom released an absolute gem of a game this year. No, I'm not talking about Dragon's Dogma 2, Dead Rising Deluxe Remaster, or Marvel vs. Capcom Fighting Collection--all of which hit shelves in 2024. And you didn't miss a stealth release in the Resident Evil, Street Fighter, or Monster Hunter series. Alongside three major well-received releases, Capcom released an off-beat game filled with ghosts, Japanese tradition, and strategic job assignment: Kunitsu-Gami: Path of the Goddess. This game was released in 2024, but it feels like it was sent forward from 2004--in all the best ways.

No one is going to blame you for having missed it. To say it flew under the radar is an understatement, and Capcom said in a recent financial briefing that the game did not meet sales targets. But Kunitsu-Gami should be treated as almost a historical document, both in the way the game is designed and in its actual content.

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As the warrior Soh, you have to protect the divine maiden Yoshiro so that she can purify the defiled mountain, freeing villagers to help you in a sort of worker-management real-time-strategy game that takes you in a zig-zag path down the mountain and through all manner of monsters and ghosts plucked from Japanese folklore.

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