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Borderlands 4's First Paid Add-On Content Is Coming This Month

Borderlands 4's First Paid Add-On Content Is Coming This Month https://ift.tt/ZN6Qtc9 Borderlands 4 players won't have to wait until March for the game's next story addition. Gearbox has announced that Borderlands 4's first premium paid content, Bounty Pack 2: Legend of the Stone Demon, will arrive on February 26. Story details about Legend of the Stone Demon will be held under wraps until closer to its launch date. What we do know is that it will have a new mission with fresh Legendary loot to add to your collection. It also includes a themed Vault card with 24 cosmetics, and four rerollable pieces of gear that can be unlocked through gameplay. As part of a separate update arriving near the launch of Bounty Pack 2, Borderlands 4 players will gain access to Pearlescent gear, a new tier that's even more powerful than Legendary gear. A handful of Pearlescent gear pieces will be exclusive to players who own Bounty Pack 2. Continue Reading at GameSpot

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore https://ift.tt/eh4r2uD

Capcom released an absolute gem of a game this year. No, I'm not talking about Dragon's Dogma 2, Dead Rising Deluxe Remaster, or Marvel vs. Capcom Fighting Collection--all of which hit shelves in 2024. And you didn't miss a stealth release in the Resident Evil, Street Fighter, or Monster Hunter series. Alongside three major well-received releases, Capcom released an off-beat game filled with ghosts, Japanese tradition, and strategic job assignment: Kunitsu-Gami: Path of the Goddess. This game was released in 2024, but it feels like it was sent forward from 2004--in all the best ways.

No one is going to blame you for having missed it. To say it flew under the radar is an understatement, and Capcom said in a recent financial briefing that the game did not meet sales targets. But Kunitsu-Gami should be treated as almost a historical document, both in the way the game is designed and in its actual content.

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As the warrior Soh, you have to protect the divine maiden Yoshiro so that she can purify the defiled mountain, freeing villagers to help you in a sort of worker-management real-time-strategy game that takes you in a zig-zag path down the mountain and through all manner of monsters and ghosts plucked from Japanese folklore.

Continue Reading at GameSpot

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