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50 Video Game Movies In The Works: How Many Of Them Will Actually Come Out?

50 Video Game Movies In The Works: How Many Of Them Will Actually Come Out? https://ift.tt/H9oVGBf Like the seemingly unending comic book movie craze, Hollywood loves to find a type of film that it can turn into the next big cultural touchstone. Over the years, we've seen movies based on video games attempt to reach that level, with varying levels of success. We've seen adaptations of games for decades, but, to be fair, a lot of these were awful adaptations. Many of them missed the point of the source material and were clumsily executed--although we'll always have a soft spot for the 1994 Street Fighter movie--but lately, we've seen some big changes in this genre. The Super Mario Bros. Movie took the world by storm when it was released, earning an obscene amount of cash at the box office, while the Uncharted and both Sonic the Hedgehog movies were also successful. With fresh new IPs to option, dozens of video game movies have been announced over the last couple of ye...

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore https://ift.tt/eh4r2uD

Capcom released an absolute gem of a game this year. No, I'm not talking about Dragon's Dogma 2, Dead Rising Deluxe Remaster, or Marvel vs. Capcom Fighting Collection--all of which hit shelves in 2024. And you didn't miss a stealth release in the Resident Evil, Street Fighter, or Monster Hunter series. Alongside three major well-received releases, Capcom released an off-beat game filled with ghosts, Japanese tradition, and strategic job assignment: Kunitsu-Gami: Path of the Goddess. This game was released in 2024, but it feels like it was sent forward from 2004--in all the best ways.

No one is going to blame you for having missed it. To say it flew under the radar is an understatement, and Capcom said in a recent financial briefing that the game did not meet sales targets. But Kunitsu-Gami should be treated as almost a historical document, both in the way the game is designed and in its actual content.

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As the warrior Soh, you have to protect the divine maiden Yoshiro so that she can purify the defiled mountain, freeing villagers to help you in a sort of worker-management real-time-strategy game that takes you in a zig-zag path down the mountain and through all manner of monsters and ghosts plucked from Japanese folklore.

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