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New The Sims 4 Expansion Brings Vacation Getaways And Imaginary Friends

New The Sims 4 Expansion Brings Vacation Getaways And Imaginary Friends https://ift.tt/pmNB2Cb The world of The Sims 4 is about to get bigger again with the upcoming expansion pack Adventure Awaits. And while tropical getaways and summer camp experiences are the focus of this pack, it's also bringing back imaginary friends from The Sims 3. You can see one of the imaginary friends in the first trailer for Adventure Awaits, as well as an extended glimpse at your Sims vacation options. Adventure Awaits doesn't just cater to adult sims. Child sims are also given the chance to have formative moments as they discover archery, diving, papercraft, and other camp activities. As for the imaginary friends, they will appear as four different dolls with a handful of personality types: Goofball, creative, competitive, and evil. Picking the evil option seems unnecessarily risky, but it's your Sim life and you get to make all of the bad decisions you want. There are three Gibbi Point v...

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore

Kunitsu-Gami: Path of the Goddess Is The Kind Of Game Big Publishers Don't Make Anymore https://ift.tt/eh4r2uD

Capcom released an absolute gem of a game this year. No, I'm not talking about Dragon's Dogma 2, Dead Rising Deluxe Remaster, or Marvel vs. Capcom Fighting Collection--all of which hit shelves in 2024. And you didn't miss a stealth release in the Resident Evil, Street Fighter, or Monster Hunter series. Alongside three major well-received releases, Capcom released an off-beat game filled with ghosts, Japanese tradition, and strategic job assignment: Kunitsu-Gami: Path of the Goddess. This game was released in 2024, but it feels like it was sent forward from 2004--in all the best ways.

No one is going to blame you for having missed it. To say it flew under the radar is an understatement, and Capcom said in a recent financial briefing that the game did not meet sales targets. But Kunitsu-Gami should be treated as almost a historical document, both in the way the game is designed and in its actual content.

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As the warrior Soh, you have to protect the divine maiden Yoshiro so that she can purify the defiled mountain, freeing villagers to help you in a sort of worker-management real-time-strategy game that takes you in a zig-zag path down the mountain and through all manner of monsters and ghosts plucked from Japanese folklore.

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