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Resident Evil Showcase: How To Watch, Start Times, And What To Expect

Resident Evil Showcase: How To Watch, Start Times, And What To Expect https://ift.tt/IVQwMBl Resident Evil Requiem launches next month, and to start building momentum for the game, Capcom will broadcast a new look at it today. If you're interested in checking out new content for the survival-horror adventure, here's a closer look at how you can tune in for it. When does the Resident Evil Showcase start? The Resident Evil Showcase will kick off at 2 PM PT / 5 PM ET today, January 15. Outside of the US, you can catch it at the following times: 2 PM PT 5 PM ET 10 PM GMT 7 AM JST (January 16) 8 AM AEST (January 16) Where to watch the Resident Evil Showcase? Like other Capcom streams, you can catch the showcase on the company's official Resident Evil YouTube and Twitch channels. Continue Reading at GameSpot

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

Continue Reading at GameSpot

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