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Marvel’s Wolverine Actor Reveals The Performance That Terrified Him

Marvel’s Wolverine Actor Reveals The Performance That Terrified Him https://ift.tt/yzITOqF Like several other first-party Sony games, Marvel's Wolverine relied on motion-capture work to draw an authentic performance from its cast. Spartacus actor Liam McIntyre plays the iconic mutant in Insomniac's new game, and in a recent interview, he explained how the role required him to dig deep to find the feral side of Wolverine that erupts from him whenever he enters a berserker state. While McIntyre originally wanted to reference rabid dogs for inspiration--content "which is, first of all, very hard to find, probably for the best," he said to EW --his take on the character seeing red did terrify the team at Insomniac Games. "I guess that's good, right? Being terrifying," McIntyre said. "But, suddenly, I was like, 'I'm really scared to go all out with this,' but they're such a good team that you feel safe. They will help me if it...

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

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