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Legacy Of Kain: Defiance Rises Again With New Remaster

Legacy Of Kain: Defiance Rises Again With New Remaster https://ift.tt/pPxndjY The Legacy of Kain series is rising from its slumber once again, as today's State of Play revealed not one but two projects that will see players return to Nosgoth. Fans of the classic games can look forward to a remaster of Legacy of Kain: Defiance when it launches on March 3 for PC, PS5, PS4, Xbox Series X|S, Xbox One, and Switch. Released back in 2003, Defiance was the third chapter in the Soul Reaver saga. The big twist here was that Raziel and Kain were both playable characters, allowing players to step into the boots of the vampire lord and his former lieutenant. Crystal Dynamics has been working on the Defiance remaster for several years alongside PlayEveryWare, a team with credits on several video game ports. Similar to Soul Reaver 1&2 Remastered , you can expect upgraded visuals and cinematics, remastered audio, and several gameplay changes. The combat tutorial is now an independent featur...

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

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