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Fallout Episode 5 Continues To Expand The Series By Dropping Two Major Bombshells

Fallout Episode 5 Continues To Expand The Series By Dropping Two Major Bombshells https://ift.tt/dy53OzE Spoilers for this week's episode of Fallout to follow. Ring a ding ding! Another week, another episode of Fallout. Last week’s episode was notable because it showed our heroes Lucy (Ella Purnell) and Cooper (Walton Goggins) finally arrive at the iconic strip from Fallout: New Vegas. Though the pair had hoped to find Lucy’s father, Hank (Kyle Maclachlan), they were instead greeted by a horrific sight: a Deathclaw, one of Fallout’s most iconic enemies. Elsewhere, Norm (Moisés Arias) and the Vault-Tec junior executives from Vault 31 are exploring the Los Angeles wasteland in hopes of finding Vault-Tec’s headquarters. With plenty of tense situations and big set-ups hanging in the air, let’s dive into this week’s adventure in the Mojave wasteland. The episode opens with Lucy and Cooper encountering the Deathclaw on the strip. Horrified at the sight of the creature, they quickly rea...

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

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