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You Have Some Homework To Do To Make The Most Of Star Wars Zero Company

You Have Some Homework To Do To Make The Most Of Star Wars Zero Company https://ift.tt/NmzkMQw Star Wars Zero Company takes place right at the end of The Clone Wars, my favorite period in Star Wars' huge timeline. That conflict begins with the Battle of Geonosis in Attack of the Clones and concludes with the deaths of the Separatist leaders in Revenge of the Sith, but a vast majority of the galaxy-spanning war is covered in the seven seasons of Star Wars: The Clone Wars. As such, Zero Company makes several references to the earlier seasons of the TV show that debuted in 2008. The biggest one, of what I've seen of the game so far anyway, comes right at the start of the story: Protagonist Hawks was made the scapegoat for a battle that went very wrong while working under General Pong Krell. And, man, that name does a tremendous amount of narrative heavy lifting in characterizing Hawks. With one name, Bit Reactor basically gave me all the proof I needed that Hawks had not onl...

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

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