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Announced, Delayed, Disappeared: The Games Still In Limbo

Announced, Delayed, Disappeared: The Games Still In Limbo https://ift.tt/js6RUQv The days of relatively short development cycles for big-budget AAA games feels like a distant memory, as it's not uncommon for titles to spend many years in development. These days, a five-year production cycle isn't uncommon at all, and some games take the better part of a decade to be released. Such lengthy waits aren't intrinsically bad, as games like Crimson Desert and Doom 2016 were worth the wait. But right now? Numerous studios have been toiling away on their respective projects, keeping out of the spotlight and offering little to no updates along the way. Some of them have undergone drastic overhauls behind the scenes, and others were announced way too early with slick teaser trailers that were designed to excite fans and recruit people to the project. There's a good chance that you might have forgotten about many of the games below, but if you're looking to refresh your memor...

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

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