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Layers Of Fear 3 Announced With A Spooky Live-Action Trailer

Layers Of Fear 3 Announced With A Spooky Live-Action Trailer https://ift.tt/iQyOmI1 A third mainline game in the Layers of Fear series, Layers of Fear 3, has been announced by developer Bloober Team. The sequel was announced in a video celebrating the 10-year anniversary of the original Layers of Fear . It contains a lot of tone-setting footage, set to a spooky rendition of "You Are My Sunshine" - there's nothing particularly scary in the video, but it's a little unsettling. Bloober Team CEO Piotr Babieno promises in the video that the Layers of Fear series is "still alive, still evolving, and still finding new ways to haunt". The video closes out with another live-action video, this time serving as a trailer for the third game. You can watch it below (but don't expect a lot of specific details). Continue Reading at GameSpot

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

Continue Reading at GameSpot

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