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Nintendo's Extremely Rare FMV Arcade Game from 1974 Has Been Restored By A Dedicated Fan

Nintendo's Extremely Rare FMV Arcade Game from 1974 Has Been Restored By A Dedicated Fan https://ift.tt/HOoQlfD While Nintendo has been a prominent force in the game industry for decades, it took some time before they became the absolute powerhouse they are today. Long before their dominance in home consoles, Nintendo manufactured playing cards, toys, and various gadgets--and, during the 1970s and 80s, they invested heavily in creating coin-operated entertainment for arcades. Even years before Donkey Kong became a company-defining hit, Nintendo was doing some wild things in arcades. Wild Gunman '74, named such by gaming historian Kate Willaert to avoid confusion with other Nintendo products bearing the same name, was engineered by Nintendo's legendary creator and inventor Gunpei Yokoi. It was a massive lightgun game that used full-motion video to depict Wild West quick-draw shootouts with outlaws--an absolute technological marvel for the time that earned a lot of fawning...

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word

Neva's Voice Acting Is Incredible, And It Only Ever Says One Word https://ift.tt/QMq2yvb

From the first trailer, I knew Neva would be an emotional experience. Nomada Studio's previous game, Gris, was a poignant exploration of grief and the effects it can have on a person, told through the lens of a young girl who'd just lost her mother. Neva explores familial bonds through a different but just as emotional lens: parenthood.

The relationship between Alba and Neva mirrors a mother/child relationship through most of the game. The wolf starts as a small cub, curious about the world and ready to explore, and eventually he becomes a strong protector, equaling his mother's capabilities. From there, the two fight against the blight that's affecting the world, with Neva learning new abilities in every season.

The journey encompassing this coming of age includes some of the strongest voice acting you'll find in a video game this year. However, unlike games like Final Fantasy VII Rebirth and Metaphor: ReFantazio, which are bursting with dialogue, Neva accomplishes this feat with a much smaller script; throughout the entire five-hour adventure, only one word is ever spoken.

Continue Reading at GameSpot

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