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Explore The Lore Final Fantasy 16's World In This New Book

Explore The Lore Final Fantasy 16's World In This New Book https://ift.tt/Cx8tu1h Logos: The World of Final Fantasy XVI $39.80 (was $45) | Releases March 31, 2026 Preorder at Amazon Every mainline Final Fantasy game introduces its own lore and cast of characters to the franchise, and Final Fantasy XVI is no exception. Set in Valisthea, a world of magic, cruel gods, and powerful Eikons, Final Fantasy XVI features one of the most mature and gritty settings of the mainline series--but still offers the expansive worldbuilding and fantastical themes the series is known for, along with unique interpretations of Final Fantasy staples like Moogles, Chocobos, crystals, and more. If you want to learn more about Valisthea, you can revisit Final Fantasy XVI's setting with the upcoming Logos: The World of Final Fantasy XVI . As the title implies, this hardcover book will offer a deeper look at Final Fantasy XVI's many kingdoms, factions, and characters when it launches on M...

Marvel Rivals Review - I Can Do This All Day

Marvel Rivals Review - I Can Do This All Day https://ift.tt/bmDTpGU

Marvel Rivals has come for the hero-shooter crown, and it's hard to argue that it doesn't have a legitimate claim to the throne. It has a big roster of heroes with a ton of variety across them, no role queue, and 6v6, all of which are important to a great hero shooter. Although it lifts more than a few of Overwatch's ideas, it is actively targeting and addressing some of the biggest complaints players have about Blizzard's shooter. Marvel Rivals expands on familiar ideas in smart ways and has a visually striking and distinct art style. Add in that it's a fun multiplayer experience and it makes it far more than just another also-ran hero shooter clone.

Opting for 6v6 and a third-person camera view, Marvel Rivals has a vast variety of playstyles across its launch roster. Offering everything from simple shooting-focused heroes like Punisher to complex melee heroes like Spider-Man, all the while making it feel cohesive. Although it will undoubtedly be chaotic for players trying a hero shooter like this for the first time, there are a variety of heroes that make picking up the game simple and an impressive roster of alternative picks that can gradually increase complexity.

It does have limited main game modes at launch, with only Domination, which involves fighting over a control point; Convoy, where a team escorts a payload; and Convergence, which is a combination of the two. These are split across a variety of maps taken from the Marvel multiverse, with locations like Tokyo 2099, Yggsgard, and the Intergalactic Empire of Wakanda. These different locations provide a ton of environmental variety, with the pristine look of Asgard contrasted with the dense buildings of Tokyo 2099. While the visual styles don't change the flow of the game, the map layouts do. For example, both Tokyo 2099 and Klyntar have hybrid maps--where the attacking team must capture a control point, which unlocks a payload to push--but Tokyo 2099 has multiple buildings blocking the defenders' line of sight, while on Klyntar the area from spawn to the point is much more open, promoting more long-range hero options. It can become visually stale, but more importantly, having fewer modes means that your team's strategies don't shift as much from match to match, which can result in them blending together because each individual match doesn't feel unique, aside from the team compositions.

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