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Assassin’s Creed Creator Reveals New Witch Game, Coming Before AC’s Witch-Focused Game

Assassin’s Creed Creator Reveals New Witch Game, Coming Before AC’s Witch-Focused Game https://ift.tt/OwPHvp4 Patrice Desilet, the creator of Assassin's Creed, has announced 1666 Amsterdam at Summer Game Fest . It's his first game in seven years. 1666 Amsterdam is a third-person, dark, story-led action-adventure where you play as Noa the Collector, who has the power of witchcraft to investigate demonic entities during the day before facing them at night. https://www.youtube.com/watch?v=6nUzNiiCi2Q Interestingly, this means the Assassin's Creed creator has a witch game going head-to-head with Assassin's Creed Hexe, also a witch-focused game. While there is currently no release window confirmed for 1666 Amsterdam, you will get to play it before Ubisoft's upcoming title, as Panache Digital Games has also dropped a prologue demo of the game on Steam and Epic Games Store , which offers around 30 minutes of gameplay. The studio's last game was A...

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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