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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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