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Overwatch Hits Highest Steam Concurrent Player Peak Since Release Day

Overwatch Hits Highest Steam Concurrent Player Peak Since Release Day https://ift.tt/8xHuQTM Overwatch is dropping the "2" from its name and rebooting for a new era of story-driven gameplay, and already the refresh seems to be drawing players back. Overwatch hit a peak of almost 70,000 concurrent players on Steam over the weekend, the highest the sequel has seen since its all time peak on launch day. According to Steam charts , Overwatch (which still retains the 2 on Steam for the time being) hit a peak of 69,881 concurrent players over the weekend--shockingly close to its launch day high of 75,608, and higher than it has been in the two and a half years since. The peak in players even saw Overwatch creep past Call of Duty and Battlefield 6--though neither of them are particularly dominant on Steam. Overwatch has not had a great history with Steam , where its lifetime reviews are only around 27% positive, and concurrent players quickly dropped off after peaking on release ...

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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