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Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns

Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns https://ift.tt/UiGrP1F At first glance, Neverness to Everness has everything that a gacha game fan wants and needs--cute character models, a supernatural open world, and even realistic cars to drive around in. However, just a few days after launch, some players have begun to spot assets suspected to have been created with generative AI. As a result, popular streamers and even a voice actor that worked on the game have started refusing to work with Neverness to Everness and its developer, Hotta Studio. In one video , many are pointing out "artifacting"--unintended distortions that occur as a result of using AI to generate an asset. At one point, the character's entire outfit design appears to change after his hand blocks a portion of it. In another part of the game, players claim that Neverness to Everness features a billboard with scenes from the anime Weathering With You that appe...

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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