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While You Wait For The Phasmophobia Movie, Don’t Miss This Hidden Gem

While You Wait For The Phasmophobia Movie, Don’t Miss This Hidden Gem https://ift.tt/d5ECxWO An official Phasmophobia movie is on the way; we learned as much last summer . But what if I said you could watch something quite like Kinetic's ghostbusting co-op game right now?  That's the elevator pitch I bring you, fellow horror fans, less than two weeks out from Halloween. The movie is Never After Dark, a gorgeously shot, cleverly creepy ghost story that Phasmophobia fans shouldn't miss. Never After Dark tells the story of Airi, a young woman who can commune with ghosts. She works as a traveling intermediary between the dead and the living, convincing spirits to move on and freeing residents from their hauntings. But on her latest gig, she discovers she's taken on a much harder assignment. And wow, that assignment looked really familiar in such a fun way. Never After Dark has been described as a "J-Horror revival" project, recalling the ghost storie...

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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