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Limited Run Seemingly Throws Old Guard Under The Bus, Promising No Future Delays

Limited Run Seemingly Throws Old Guard Under The Bus, Promising No Future Delays https://ift.tt/lEpW8d9 Limited Run has been no stranger to online controversy. Between allegations of using cheap recordable media in place of pressed CDs for certain games , a lawsuit for alleged violations of privacy , and severely delayed collectors' editions arriving with questionable quality control , things have been messy for the Embracer-Group-owned boutique physical games publisher for quite some time. However, with the recent departure of former CEO Josh Fairhurst, it appears that the new management is scrambling to make amends with customers --and subtly trashing the old management in the process. One of the most common complaints around Limited Run Games involves delays--buyers have come to expect delays of months, if not years on many projects, though many still grumble online whenever the dreaded release-date-change email from LRG hits their inbox. On Friday, many customers with outstand...

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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