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Subnautica 2 Will Get Early-Access Release In May Following The Latest Court Ruling

Subnautica 2 Will Get Early-Access Release In May Following The Latest Court Ruling https://ift.tt/r5znF70 Subnautica 2 is officially heading to early access in May. As reported by IGN , Unknown Worlds studio head Steve Papoutsis sent out a message to his employees that Krafton approved Subnautica 2 for early access last week, and that it will be arriving with "more story chapters, built new creatures, and created new biomes along with many other features." This news arrived after the ongoing legal battle between Subnautica 2 developer Unknown Worlds' ousted leaders and publisher Krafton took a major turn when a judge ruled in favor of the former and ordered former CEO Ted Gill to be reinstated to his role. Continue Reading at GameSpot

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken

Monster Hunter: World Player Beats The Game With Street Fighter's Hadoken https://ift.tt/cS8YrPk

The release of Monster Hunter Wilds is just around the corner, but one player has taken the time between sequels to create an even harder way to play an earlier game in the series, Monster Hunter: World. Aaron Callaway decided to beat the game without any weapons by relying only on emotes, including the Hadoken fireball popularized by Street Fighter's Ryu and Ken.

Callaway posted a video on YouTube that demonstrated how an emote-only Monster Hunter: World run works. He notes that the other two emotes used were Street Fighter's Shoryuken and Devil May Cry's guns. However, the Shoryuken drained too much stamina and the DmC emote wasn't ideal either. That's why Callaway came to rely on the Hadoken, even though it's also comparatively weak and can only dish out 13 points in damage at most.

It's one thing to say you've done something and another to show it. To prove his achievement, Callaway posted his gameplay videos from his emote-only Monster Hunter: World run. The first video alone is just under three hours, but these videos demonstrate that the challenge is possible, even though there's no Achievement or Trophy waiting at the end for sticking with it.

Continue Reading at GameSpot

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