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Sonic Racing: CrossWorlds Steeply Discounted, Comes With $10 Amazon Credit

Sonic Racing: CrossWorlds Steeply Discounted, Comes With $10 Amazon Credit https://ift.tt/aoQhtzH Sonic Racing: CrossWorlds - Amazon Exclusive Edition $40 (was $70) | Free $10 Amazon Credit See at Amazon See at Walmart ($30) Amazon's Black Friday deal on Sonic Racing: CrossWorlds is even better now than earlier in the week. The Amazon Exclusive Edition, which includes a free double-sided poster inside the box, is on sale for $40 on Switch, PS5, and Xbox Series X. Amazon's original deal discounted the new Segao arcade racer to $45, but the new offer has an additional bonus: a free $10 Amazon Credit. Just head to this page and add a physical edition to your cart to activate the promotion. Alternatively, you can click the promotion on the game's store page or enter promo code SONIC10 at checkout. Amazon Exclusive Edition + $10 Credit: Continue Reading at GameSpot

Naughty Dog Founder Reveals Budgets Of Original Games And Why They Sold To Sony

Naughty Dog Founder Reveals Budgets Of Original Games And Why They Sold To Sony https://ift.tt/UuCxFWl

Andy Gavin, one of the co-founders of Naughty Dog, has explained why the company sold itself to Sony back in 2001. Posting on LinkedIn, Gavin said he's been asked "countless times" why Naughty Dog took the deal, and it was all about rising development costs.

Gavin said (via SI) when Naughty Dog first started making games in the 1980s, game development costs were "manageable," with costs for games made in the early '80s running about $50,000 per game. For 1992's Rings of Power, Naughty Dog spent about $100,000. For the first Crash Bandicoot game, however, costs rose to $1.6 million, with Jak and Daxter (2001) coming in at $15 million or more. Just a few years later, Jak 3's development cost came in at between $45 million and $50 million.

Naughty Dog was self-funding all of its projects at this time, and the stress about "financing these ballooning budgets independently" became too much to bear. Gavin said rising development costs is a "systemic issue" to this day in the video game industry.

Continue Reading at GameSpot

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