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Microsoft CEO Attempts To Kill Remaining Xbox Goodwill

Microsoft CEO Attempts To Kill Remaining Xbox Goodwill https://ift.tt/KDklcjU After Xbox laid off 1,600 employees over the summer, Microsoft's gaming division followed up with more layoffs and studio closures this week. In the wake of these events, Microsoft CEO Satya Nadella is taking a look at the bright side and praising Xbox CEO Asha Sharma's actions as a necessary step. "There's some amount of streamlining the team is doing, and Asha is doing, which is great to see," said Nadella during his appearance on the Sources Podcast . He also noted that he feels "fantastic about the IP we have right now. If I look at the studios, the IP portfolio we have, and our ability to then take that and produce great games going forward, I feel fantastic." "We have to invent the right sustainable business model that allows us to deliver gaming to more and more people," added Nadella. Regarding AI, Nadella questioned why Western consumers are so...

Avowed Companions Won't Nag You As Much About Getting Better Armor After Day-One Patch

Avowed Companions Won't Nag You As Much About Getting Better Armor After Day-One Patch https://ift.tt/pyZSOda

Sometimes, NPCs in games are just a way for the developers to communicate with players in the context of the story. Those in-game discussions are usually meant to guide players to their next step, but apparently the Avowed community really wants the companions to shut up about their character getting upgraded gear. Obsidian Entertainment has released a day-one patch for Avowed, and near the top of the community requests was a note that companions will be making a lot fewer comments about players needing better armor or weapons.

One of the other community-requested changes is that players can no longer sell upgrade materials to merchants because it makes it harder to upgrade their characters without those resources. According to Obsidian, there is a plan to make a long-term solution that would allow players to buy those materials back from the merchants.

Most of the changes are quality-of-life improvements, including making companions more viable in combat situations by starting them out with increased health and by letting them be revived with 75% of their maximum health instead of the previously set amount of 50%. Only two of the new changes are directly related to crashes, specifically when casting Corrosive Siphon on destructible objects as well as some "rare leaks and crashes" when the game is paused.

Continue Reading at GameSpot

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