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Another Vital Figure Has Left Bandai Namco

Another Vital Figure Has Left Bandai Namco https://ift.tt/qc428K5 Bandai Namco's Tekken team has had several high-profile departures over the past year. First was assistant director Yohei Shimbori in August of 2025, followed by Executive Director and the "face of Tekken" Katsuhiro Harada --who recently revealed his new studio in partnership with SNK. Today, another Tekken developer and fighting-game veteran has officially announced his departure. Kohei Ikeda, known among fans under the moniker "Nakatsu," has worked at Bandai Namco for over 20 years--primarily on the Tekken series but also contributing to games like Soulcalibur IV and the Project X Zone titles. He served as both game director and chief producer on Tekken 8. But that tenure appears to be ending, as he announced in a post on X, in both English and Japanese, that he is leaving after two decades with the company. https://twitter.com/nkt_dreamer/status/2061296807259595212?s=20 "Beco...

Avowed Companions Won't Nag You As Much About Getting Better Armor After Day-One Patch

Avowed Companions Won't Nag You As Much About Getting Better Armor After Day-One Patch https://ift.tt/pyZSOda

Sometimes, NPCs in games are just a way for the developers to communicate with players in the context of the story. Those in-game discussions are usually meant to guide players to their next step, but apparently the Avowed community really wants the companions to shut up about their character getting upgraded gear. Obsidian Entertainment has released a day-one patch for Avowed, and near the top of the community requests was a note that companions will be making a lot fewer comments about players needing better armor or weapons.

One of the other community-requested changes is that players can no longer sell upgrade materials to merchants because it makes it harder to upgrade their characters without those resources. According to Obsidian, there is a plan to make a long-term solution that would allow players to buy those materials back from the merchants.

Most of the changes are quality-of-life improvements, including making companions more viable in combat situations by starting them out with increased health and by letting them be revived with 75% of their maximum health instead of the previously set amount of 50%. Only two of the new changes are directly related to crashes, specifically when casting Corrosive Siphon on destructible objects as well as some "rare leaks and crashes" when the game is paused.

Continue Reading at GameSpot

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