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All Shamisen Songs In Ghost Of Yotei

All Shamisen Songs In Ghost Of Yotei https://ift.tt/AGBpi5z Is your curiosity piqued by Shamisen Songs in Ghost of Yotei ? These are tunes that you can play via the instrument that Atsu carries around with her at all times. Not only do they immerse you as you explore the tranquil countryside, but they might even lead you to secrets. Where to find all Shamisen Songs in Ghost of Yotei Before we list down the Shamisen Songs in the game world, let's talk about related mechanics: When learning a Shamisen Song, you have to slowly swipe on the DualSense controller's touchpad until you hold the right note. The instrument will have a bright glow if you do the process correctly. To play the Shamisen itself, you need to swipe left on the touchpad. You may also select a particular tune. Most Shamisen Songs have a unique effect. While the melody is playing, the Gust Wind that blows denotes the locations of specific points-of-interest and landmarks. These include character upgrades an...

Ghost Of Yotei Devs Explain How The Game Will Avoid Open-World Monotony

Ghost Of Yotei Devs Explain How The Game Will Avoid Open-World Monotony https://ift.tt/gDQfa7y

Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell directed both games, and they have a plan to keep Ghost of Yotei from making players feel like there's an overwhelming amount of things to do in its open world.

While speaking with VGC, Fox and Connell noted that Ghost of Yotei won't feature a lot of guidance for players about where they should go. Instead, it will let players choose their own path through the game.

"The thing that Jason and I love the most is that moment when you're on your horse and you're looking at this big, beautiful landscape," said Fox. "And maybe the wind is telling you, if you would like to continue the story, go that way. But you see something out of the corner of your eye that catches your curiosity. And you say, 'you know what? I'm going to go check that out.' That moment where the game's not telling you really about where to go or what to do. It's you. That's the most beautiful thing about open-world games."

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