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Return To Silent Hill Sets Franchise-Low US Opening Weekend

Return To Silent Hill Sets Franchise-Low US Opening Weekend https://ift.tt/sVXoDCc Return to Silent Hill hit the big screen on the weekend, but this adaptation of the beloved Silent Hill 2 video game isn't doing too well critically or commercially in the US. At the domestic box office, the film opened in seventh place and earned just $3.2 million, the lowest to date for the film franchise. In comparison, it's far below the $20.1 million US opening weekend of 2006's Silent Hill and the reviled Silent Hill: Revelation, which earned $8 million during its domestic opening. Opening on 2,000 screens across the US, reviews for Return to Silent Hill haven't been flattering. It currently has a Metascore of 33 on GameSpot's sister site Metacritic--based on 13 reviews--while the user score sits at a slightly higher 4.4. While some outlets consider it an average film at best, others say it doesn't do anything new or better than the original video game or its acclaimed rem...

Garden Tails: Match And Grow's


Garden Tails: Match And Grow's Relaxing Gameplay Was Born From Urban Chaos https://ift.tt/GONSpb1

Among the new releases on Apple Arcade this month is Garden Tails: Match and Grow, a serene match-3 puzzle game where building a garden and filling it with cute little animals is the main goal. In a medium filled with adrenaline-focused video games, this new Apple Arcade experience stands out as a quiet, more relaxing alternative.

To learn more about the game and its relaxing roots, we spoke to Dots' Sandra Honigman, game designer and lead on Garden Tails, for more insight on where the idea came from and how it tries to keep things light for the player.

We spoke about the game's attempts to overcome some of the negative stereotypes of the match-3 genre, including a lack of monetization and a few mechanics that help the player solve its puzzles. We also go into length about how living in a major American city birthed the idea of a quiet experience.

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