Accéder au contenu principal

Sélection

Castlevania: Belmont’s Curse Turns Bosses Into Friends

Castlevania: Belmont’s Curse Turns Bosses Into Friends https://ift.tt/GzwtV8H Belmont's Curse looks to add a lot of good ideas to the Castlevania series' formula. Castlevania: Belmont's Curse is another in that recent lineage of search action titles, taking the solid foundation of Konami's storied vampire-hunting, monster-killing franchise, and enhancing it with some of the smart elements like parries, dodges, and Estus flask-like healing abilities, that have become common in recent genre entries, as well as new ideas of its own. I recently played about three hours of Belmont's Curse, which included taking on its first three bosses, and came away with a strong sense of how Konami and developer Evil Empire are giving Castlevania a new lease on life.

Garden Tails: Match And Grow's


Garden Tails: Match And Grow's Relaxing Gameplay Was Born From Urban Chaos https://ift.tt/GONSpb1

Among the new releases on Apple Arcade this month is Garden Tails: Match and Grow, a serene match-3 puzzle game where building a garden and filling it with cute little animals is the main goal. In a medium filled with adrenaline-focused video games, this new Apple Arcade experience stands out as a quiet, more relaxing alternative.

To learn more about the game and its relaxing roots, we spoke to Dots' Sandra Honigman, game designer and lead on Garden Tails, for more insight on where the idea came from and how it tries to keep things light for the player.

We spoke about the game's attempts to overcome some of the negative stereotypes of the match-3 genre, including a lack of monetization and a few mechanics that help the player solve its puzzles. We also go into length about how living in a major American city birthed the idea of a quiet experience.

Continue Reading at GameSpot

Commentaires