Accéder au contenu principal

Sélection

Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii

Nintendo Wins Latest Round In Its 15-Year Legal Battle Over The Wii https://ift.tt/LZTYQmf Nintendo has been known to vigorously defend its interests and intellectual properties in court, and one of its longest-running legal battles may be nearing its conclusion. In 2010, the Japanese video game publisher filed a suit in Germany against BigBen Interactive--the previous incarnation of Nacon--over its third-party Wii Remote controllers. Now, the latest ruling has unequivocally gone in Nintendo's favor. As reported by Games Fray , the Mannheim Regional Court has reaffirmed the ruling that Nintendo is owed damages of over €4 million plus interest. Because Nacon fought the ruling, that interest has increased the total fee to just under €7 million. Nintendo's contention was that Nacon's Wii Remote infringed on its patents for the sensor technology and camera needed to track player movements, as well as an acceleration sensor, and "the ergonomic features characteristic of N...

Garden Tails: Match And Grow's


Garden Tails: Match And Grow's Relaxing Gameplay Was Born From Urban Chaos https://ift.tt/GONSpb1

Among the new releases on Apple Arcade this month is Garden Tails: Match and Grow, a serene match-3 puzzle game where building a garden and filling it with cute little animals is the main goal. In a medium filled with adrenaline-focused video games, this new Apple Arcade experience stands out as a quiet, more relaxing alternative.

To learn more about the game and its relaxing roots, we spoke to Dots' Sandra Honigman, game designer and lead on Garden Tails, for more insight on where the idea came from and how it tries to keep things light for the player.

We spoke about the game's attempts to overcome some of the negative stereotypes of the match-3 genre, including a lack of monetization and a few mechanics that help the player solve its puzzles. We also go into length about how living in a major American city birthed the idea of a quiet experience.

Continue Reading at GameSpot

Commentaires