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It’s Time For Epic Games And Its CEO To Touch Grass

It’s Time For Epic Games And Its CEO To Touch Grass https://ift.tt/PpyRE19 Epic Games is under fire once again this week for its stance on AI, as the company is apparently pivoting to "AI-accelerated development"--and supreme overlord Tim Sweeney has been trying to make it seem as though he and his company are not bothered by the backlash even a little bit. But everything that Sweeney and his spokespeople have said this week makes them look like they're embarrassingly out of touch with the reality of our present moment. Maybe it's time for Sweeney to go outside and get some fresh air and remember what it was like to be a regular person who doesn't have a billion dollars and a powerful corporation that he rules with an iron fist. It kinda seems like he hasn't done that in a while. The fun this week started with a Bloomberg report about troubled production on a Marvel- and Star Wars-themed shooter game: one that would hook into Fortnite's system of...

Garden Tails: Match And Grow's


Garden Tails: Match And Grow's Relaxing Gameplay Was Born From Urban Chaos https://ift.tt/GONSpb1

Among the new releases on Apple Arcade this month is Garden Tails: Match and Grow, a serene match-3 puzzle game where building a garden and filling it with cute little animals is the main goal. In a medium filled with adrenaline-focused video games, this new Apple Arcade experience stands out as a quiet, more relaxing alternative.

To learn more about the game and its relaxing roots, we spoke to Dots' Sandra Honigman, game designer and lead on Garden Tails, for more insight on where the idea came from and how it tries to keep things light for the player.

We spoke about the game's attempts to overcome some of the negative stereotypes of the match-3 genre, including a lack of monetization and a few mechanics that help the player solve its puzzles. We also go into length about how living in a major American city birthed the idea of a quiet experience.

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