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New Research Proves What We Already Knew: Women Are Underserved By Game Industry

New Research Proves What We Already Knew: Women Are Underserved By Game Industry https://ift.tt/FprWSK9 Video game companies are overlooking potential female players, according to new research by Ampere Analysis, a London-based data and analytics firm focused on gaming, media, and sports (via VGC ). According to Ampere's latest study, women make up 48% of the current gaming market, and roughly 922 million players are female. Ampere's research states that women largely prefer narrative-driven single-player games over multiplayer games. But perhaps the most interesting bit of info to come out of the firm's latest study is the revelation that a lack of time or money isn't what's keeping women out of gaming. Instead, women were more likely to cite difficulty finding games that suit their needs and offputting player communities/behavior as the main reasons they don't spend more time (and money) on gaming. To that I say: No shit. Continue Reading at GameSpot

GP Explorer : Internet fait-il de la télé ?


GP Explorer : Internet fait-il de la télé ? https://ift.tt/ItsRP6e “Twitch fait de la vieille télé pour les jeunes” : c'est le titre de l'article massivement relayé hier et écrit par Caroline Sallé dans les colonnes du Figaro. Constat similaire tiré par Valentin Cebo chez Numerama : “Avec le GP Explorer, Twitch n’a jamais...

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