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Unsurprisingly, GTA 6 Has Take-Two Predicting A Massively Profitable Year Ahead

Unsurprisingly, GTA 6 Has Take-Two Predicting A Massively Profitable Year Ahead https://ift.tt/5Ju3mS0 With GTA 6 still scheduled to launch in November , publisher Take-Two Interactive is expecting its current financial year--running from April 1 to March 31, 2027--to be very profitable. The company is expecting a 20% growth through the middle of the 2026 financial year, with  revenue predicted to reach $8.2 billion thanks to GTA 6 and several other games. According to Take-Two's estimates, it's forecasting that Rockstar Games will be responsible for roughly 37% of its revenue, Zynga 34%, and other games from the 2K label will make up 29% of that revenue. GTA 6 will likely bring in an absurd amount of cash, alongside other legacy titles from Rockstar Games like GTA 5--which is the second-best-selling game of all time--Red Dead Redemption 2, and the microtransactions attached to those older titles. Zynga still remains a sales juggernaut with its portfolio of mobile gam...

Hulu's Hellraiser Review -- Our Hearts Are Hellbound At Long Last


Hulu's Hellraiser Review -- Our Hearts Are Hellbound At Long Last https://ift.tt/n8xGeOv

There have been whispers of a Hellraiser "reboot" for over a decade, with the project entering and exciting various stages of development, changing hands between production companies, writers, directors--you name it. It seemed strangely appropriate, if disappointing, that a franchise founded on the idea of being trapped in a nightmarish liminal reality would find itself in production hell for so long. But now, thankfully, the puzzle has been solved at long last and the Hellraiser reboot is finally here with director David Bruckner (The Night House) at the helm and Hulu acting as distributor. And better yet--it turns out that it actually was worth the wait, however hellish the road to this point may have seemed.

It wouldn't be completely accurate to call new Hellraiser a proper reboot--it doesn't attempt to retread any of the ground covered in either the original Clive Barker novella, The Hellbound Heart, or the original movie from 1986. The characters--barring one or two familiar-ish Cenobites--are brand-new, the story is brand-new, and the mythology of the world has been changed to benefit them. It's as much a "reboot" as any of the franchise's other installments (there are 10 of them--11 now, counting this one) that tossed out new characters and ideas without so much as a backwards glance to the story put forth across 1, 2 (and 6, kind of, if you want to get technical).

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