Accéder au contenu principal

Sélection

Xbox Is Getting Into AI Gaming, Even If It Won’t Say So

Xbox Is Getting Into AI Gaming, Even If It Won’t Say So https://ift.tt/KugBLiP Vibe-coded games playable in web browsers have exploded in popularity recently, and amid a deluge of ports and remasters created with generative AI, Xbox is responding by creating Xbox Labs. The new branch of Xbox is described as an initiative designed to get more people playing games--especially on web browsers--but curiously, there's no mention of AI at all in the announcement. "In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support," Xbox CEO Asha Sharma wrote . "Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we’ve seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-h...

Hulu's Hellraiser Review -- Our Hearts Are Hellbound At Long Last


Hulu's Hellraiser Review -- Our Hearts Are Hellbound At Long Last https://ift.tt/n8xGeOv

There have been whispers of a Hellraiser "reboot" for over a decade, with the project entering and exciting various stages of development, changing hands between production companies, writers, directors--you name it. It seemed strangely appropriate, if disappointing, that a franchise founded on the idea of being trapped in a nightmarish liminal reality would find itself in production hell for so long. But now, thankfully, the puzzle has been solved at long last and the Hellraiser reboot is finally here with director David Bruckner (The Night House) at the helm and Hulu acting as distributor. And better yet--it turns out that it actually was worth the wait, however hellish the road to this point may have seemed.

It wouldn't be completely accurate to call new Hellraiser a proper reboot--it doesn't attempt to retread any of the ground covered in either the original Clive Barker novella, The Hellbound Heart, or the original movie from 1986. The characters--barring one or two familiar-ish Cenobites--are brand-new, the story is brand-new, and the mythology of the world has been changed to benefit them. It's as much a "reboot" as any of the franchise's other installments (there are 10 of them--11 now, counting this one) that tossed out new characters and ideas without so much as a backwards glance to the story put forth across 1, 2 (and 6, kind of, if you want to get technical).

Continue Reading at GameSpot

Commentaires