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Putting Control Resonant Under A Microscope Is Rewarding In An Unexpected Way

Putting Control Resonant Under A Microscope Is Rewarding In An Unexpected Way https://ift.tt/BWydxQs Over many years, I've written tens of thousands of words covering the Remedy Connected Universe, the Finnish studio's world tying the Alan Wake and Control series together. This is a team that loves rewarding players who notice the smaller details and go off the golden path in search of morsels of understanding. Connecting dots is often much of the fun in a Remedy game.  To my surprise, that side of the developer wasn't on display much in Control Resonant. There are definitely a few nods, and one chain of side quests in particular seems to have greater implications for the studio's future connected-universe games, but overall, I was taken aback by how disinterested Resonant was in tying itself to Remedy's bigger picture. However, it was by looking for those hidden details that I discovered something else I ended up loving about the sequel in a different way. ...

Review Roundup For High On Life -- Here's What The Critics Think https://ift.tt/L7Jj2oq High on Life releases today for Xbox and PC, and it's also on Game Pass from day one. Various outlets released their reviews ahead of the launch, and we've rounded up a selection below. High on Life, made by the studio founded by Justin Roiland and Tanya Watson, is a first-person shooter featuring talkative guns and an alien space cartel who get "high" on humans. Players assume the role of an average high school student who gets tasked with the surprise mission of saving humanity. Each talking gun apparently has their own personalities and will accompany the player on their intergalactic travels. Continue Reading at GameSpot

Review Roundup For High On Life -- Here's What The Critics Think https://ift.tt/L7Jj2oq

High on Life releases today for Xbox and PC, and it's also on Game Pass from day one. Various outlets released their reviews ahead of the launch, and we've rounded up a selection below.

High on Life, made by the studio founded by Justin Roiland and Tanya Watson, is a first-person shooter featuring talkative guns and an alien space cartel who get "high" on humans. Players assume the role of an average high school student who gets tasked with the surprise mission of saving humanity.

Each talking gun apparently has their own personalities and will accompany the player on their intergalactic travels.

Continue Reading at GameSpot

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