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How To Craft The Wakemaker In Subnautica 2

How To Craft The Wakemaker In Subnautica 2 https://ift.tt/VTG3Iuk By default in Subnautica 2 , mobility is very slow. While you can pull off some movement tech with the Air Bladder and the Dash ability, you'll be moving at a snail's pace for a majority of the early game. However, all of that changes when you gain access to the Wakemaker. The Wakemaker is Subnautica 2's version of the original game's Sea Glider, and it's an equipment item you can use to swim faster. While you'll want to start using the Wakemaker as quickly as possible, there are a few different steps you need to take before that happens. How to find the Wakemaker Fragments in Subnautica 2 Similar to the Tadpole , the Habitat Builder, and just about every other important tool in Subnautica 2, you can only obtain the crafting recipe for the Wakemaker after scanning all of its fragments. To craft the Wakemaker, you need to find three total fragments. Continue Reading at GameSpot

Halo Infinite Dev Reveals Hit Pokémon-Inspired Forge Mode Is Also A Great QA Tool https://ift.tt/hNe3JAT Halo Infinite Forge mode is proving to help the game in more ways than anticipated. It was recently revealed that a fan-made Forge mode called Digletts (yes, like the pokemon) is extremely useful when it comes to helping the dev team. According to Kotaku, John Junyszek, a 343 Industries community manager, recently published a tweet asking fans what their favorite Forge game was. Linz, a Halo competitive player, responded with Digletts, and it was there that Junyszek revealed that this mode has helped the team with shot registrations and when it comes " to latency and networking." Fun Fact! This minigame has recently helped our team further test and investigate various shot registration situations, especially in regards to latency and networking. Since it's a curated environment without many variables, it's helped us investigate specific scenarios. https://t.co/M9mS7SeNux — John Junyszek (@Unyshek) January 12, 2023 In Diglett's mini-game, players are dropped into a hole in the ground that they can't escape from and have nothing but a sniper rifle surrounded by other players. Whenever they decide to stand up and peek out from the hole, they leave nothing but their head exposed for other players to shoot them in the head. Continue Reading at GameSpot

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