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Valor Mortis Is A First-Person Soulslike That Tries Too Much

Valor Mortis Is A First-Person Soulslike That Tries Too Much https://ift.tt/Xk2BUfe The soulslike genre has been around long enough now that it's easy to pick out its most recognizable traits. Whether it's managing stamina in combat, the risk of losing progression with each death, health items and enemies that respawn when you reach a bonfire, lantern, or some other recognizable checkpoint; all of the best in the genre adapt these in their own distinct ways.  Valor Mortis is no different, but attempts to stand out through its shift in perspective. By moving the action to a first-person view, Valor Mortis affords itself novelty, which works well with snappy and satisfying combat that rewards deft parries and patience in equal measure. But it's also marred by a weak story and sluggishly paced opening hours that betray the more captivating moments in its second half, where Valor Mortis' most interesting narrative beats and combat encounters finally deliver on some of ...

GTA 6 Aiming To Be "Something You've Never Seen Before," Take-Two Boss Says

GTA 6 Aiming To Be "Something You've Never Seen Before," Take-Two Boss Says https://ift.tt/DWqSfhb

Take-Two CEO Strauss Zelnick has commented on the challenge that GTA developer Rockstar Games faces each time it create a new entry in the popular series. Appearing on the Aarthi and Sriram Show, Zelnick said Rockstar always has to find a way to deliver something no one has ever seen before, and that isn't easy.

"I think that's the challenge that the folks at Rockstar face every time that there is a new iteration of Grand Theft Auto. It needs to be something you've never seen before," Zelnick said (via VGC). "And it needs to reflect the feeling that we have about Grand Theft Auto--that's a big challenge for the team. Rockstar's answer is seek perfection. Seek nothing short of perfection, and we'll get there."

Zelnick also spoke at length about his upbringing, his passion for fitness, and his career path that led him to Take-Two. It's a great deep-dive interview with some fascinating insights.

Continue Reading at GameSpot

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