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Diablo 5 Is Bringing Back Set Items, But Wants To Avoid Their Biggest Problem

Diablo 5 Is Bringing Back Set Items, But Wants To Avoid Their Biggest Problem https://ift.tt/T9E0PQJ One of the most satisfying things about the Diablo games is their loot grind, and in Diablo 5 , Blizzard has plans to keep you clicking enemies to death for a long time in pursuit of an elusive piece of armor or weapon. While it's still early days in terms of how itemization will be handled in the game, Blizzard has confirmed that gear-based sets will return. Set items were originally absent from Diablo 4 when the game launched in 2023, although set bonuses were later added through the Talisman system. Instead of armor collections, players could equip passive bonuses, set effects, and unique powers without needing to replace their current gear. "Something we talk about a lot on the team is we want Diablo 5 to be a game that feels like it has elements for you, regardless of which Diablo game was your favorite," executive producer Matt Zitterman said to GameSpot at Bliz...

GTA 6 Aiming To Be "Something You've Never Seen Before," Take-Two Boss Says

GTA 6 Aiming To Be "Something You've Never Seen Before," Take-Two Boss Says https://ift.tt/DWqSfhb

Take-Two CEO Strauss Zelnick has commented on the challenge that GTA developer Rockstar Games faces each time it create a new entry in the popular series. Appearing on the Aarthi and Sriram Show, Zelnick said Rockstar always has to find a way to deliver something no one has ever seen before, and that isn't easy.

"I think that's the challenge that the folks at Rockstar face every time that there is a new iteration of Grand Theft Auto. It needs to be something you've never seen before," Zelnick said (via VGC). "And it needs to reflect the feeling that we have about Grand Theft Auto--that's a big challenge for the team. Rockstar's answer is seek perfection. Seek nothing short of perfection, and we'll get there."

Zelnick also spoke at length about his upbringing, his passion for fitness, and his career path that led him to Take-Two. It's a great deep-dive interview with some fascinating insights.

Continue Reading at GameSpot

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