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Sony’s No More Discs Debacle Was Inevitable, But The Worst Is Yet To Come

Sony’s No More Discs Debacle Was Inevitable, But The Worst Is Yet To Come https://ift.tt/fTs6SzZ Well, it finally happened. Sony has announced that PlayStation disc production will come to an end by 2028, which subsequently creates the implication that the future PS6 console will be digital-only .  Naturally, a lot of folks are upset by this, and I'm certainly among them. But I can't really say I'm surprised. I'm a PlayStation girl through and through, but years after buying the console at launch, I still only own a few physical PlayStation 5 discs. The vast majority of my PS5 collection is digital, largely because I'm too impatient to wait for a copy to arrive in the mail, or trek out to GameStop to buy one. And I'm clearly not the only one in this boat--Sony stated that the transition to digital-only games is a result of changing market trends. Essentially, Sony sells way more digital copies than physical ones, and third-party publishers also benefit mor...

GTA 6 Aiming To Be "Something You've Never Seen Before," Take-Two Boss Says

GTA 6 Aiming To Be "Something You've Never Seen Before," Take-Two Boss Says https://ift.tt/DWqSfhb

Take-Two CEO Strauss Zelnick has commented on the challenge that GTA developer Rockstar Games faces each time it create a new entry in the popular series. Appearing on the Aarthi and Sriram Show, Zelnick said Rockstar always has to find a way to deliver something no one has ever seen before, and that isn't easy.

"I think that's the challenge that the folks at Rockstar face every time that there is a new iteration of Grand Theft Auto. It needs to be something you've never seen before," Zelnick said (via VGC). "And it needs to reflect the feeling that we have about Grand Theft Auto--that's a big challenge for the team. Rockstar's answer is seek perfection. Seek nothing short of perfection, and we'll get there."

Zelnick also spoke at length about his upbringing, his passion for fitness, and his career path that led him to Take-Two. It's a great deep-dive interview with some fascinating insights.

Continue Reading at GameSpot

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