Accéder au contenu principal

Sélection

The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE

The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE https://ift.tt/8N6Az7P As fervent as its in-game rivalries can get, the fighting game community is a diverse space that frequently bands together to support members in their time of need. So upon hearing the news that a longtime member, Ludovic Mbock , had been taken in by ICE, players from across the globe quickly banded together in a fierce show of condemnation for the government agency and support for their comrade-in-fisticuffs. Based out of Maryland, Ludovic has been known in the fighting game community since the era of competitive Street Fighter IV. While his primary focus is on on Street Fighter VI, he also plays competitively in Tekken, The King of Fighters, and Melty Blood: Type Lumina . Ludovic was sponsored by The Hiero Group , an esports community organization based out of the Washington D.C./Maryland/Virginia (DMV) area. "Lud has been in the FGC for as long as I can remember, datin...

Dragon's Dogma 2 Gameplay Trailer Reveals A Much Bigger World But No Release Date

Dragon's Dogma 2 Gameplay Trailer Reveals A Much Bigger World But No Release Date https://ift.tt/7Q2TNGy

We got a fresh look at Dragon's Dogma 2 during Capcom's showcase event. A lot of what we learned was that Dragon's Dogma 2 will be similar to the original, but Capcom dropped a few tidbits worth digging into, including news about the world size and physics-based gameplay.

Dragon's Dogma was a cult hit, having received decent reviews at launch but gathering a bigger fan following in the years since. This sequel will run on the RE engine, and original game director Hideaki Itsuno has returned for it. Capcom has kept the game mostly under wraps but previously promised AI- and physics-driven tech, along with a wide array of weapon types and classes.

Dragon's Dogma 2 will be set in a world roughly four times the size of the original Dragon's Dogma, director Hideaki Itsuno said during the stream. The world was already big in that game and featured very limited fast travel, so we're hoping they'll add mounts--a dragon maybe?--and modern fast travel options.

Continue Reading at GameSpot

Commentaires