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God Of War TV Show Forced To Recast Kratos After Serious Injury

God Of War TV Show Forced To Recast Kratos After Serious Injury https://ift.tt/u3WgNwZ Production has been underway on Prime Video's God of War TV show since late February, but it's come to a jarring halt as lead actor Ryan Hurst has suffered a serious injury while recording his role as Kratos. According to Deadline , Sony Pictures Television and Amazon MGM Studios have decided to recast the role after Ryan Hurst was injured on the set of the video game adaptation in late June. Hurst put on a huge 40 lbs of muscle for the role, and had been filming the show for months before he tore a bicep while performing a stunt. Following surgery, he is now in recovery, but an injury such as this projects a four-to-six-month recovery period. To get back to full strength could take as long as a year. Given the nature of the role of Kratos, it seems like it would not be safe for Hurst to resume filming until mid-to-late 2027 at the earliest. With tight deadlines to adhere to, the...

Dragon's Dogma 2 Gameplay Trailer Reveals A Much Bigger World But No Release Date

Dragon's Dogma 2 Gameplay Trailer Reveals A Much Bigger World But No Release Date https://ift.tt/7Q2TNGy

We got a fresh look at Dragon's Dogma 2 during Capcom's showcase event. A lot of what we learned was that Dragon's Dogma 2 will be similar to the original, but Capcom dropped a few tidbits worth digging into, including news about the world size and physics-based gameplay.

Dragon's Dogma was a cult hit, having received decent reviews at launch but gathering a bigger fan following in the years since. This sequel will run on the RE engine, and original game director Hideaki Itsuno has returned for it. Capcom has kept the game mostly under wraps but previously promised AI- and physics-driven tech, along with a wide array of weapon types and classes.

Dragon's Dogma 2 will be set in a world roughly four times the size of the original Dragon's Dogma, director Hideaki Itsuno said during the stream. The world was already big in that game and featured very limited fast travel, so we're hoping they'll add mounts--a dragon maybe?--and modern fast travel options.

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