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Splinter Cell Remake Regains Director Who Left For Battlefield 6 Three Years Ago

Splinter Cell Remake Regains Director Who Left For Battlefield 6 Three Years Ago https://ift.tt/IUEHTAW In late 2022, Splinter Cell Remake director David Grivel announced that he was leaving Ubisoft after 11 years and going on a "new adventure." That led him to work on Battlefield 6 for EA. Now that adventure has taken Grivel back to Ubisoft as he reclaims his old job as the director of the Splinter Cell Remake. Grivel announced his return to the Splinter Cell Remake team on LinkedIn (via GamesRadar ). "Today, I am very, VERY happy to announce that I'm rejoining Ubisoft Toronto as Game Director on the Splinter Cell Remake!" wrote Grivel. "A very special team and project to me." Continue Reading at GameSpot

Dragon's Dogma 2 Gameplay Trailer Reveals A Much Bigger World But No Release Date

Dragon's Dogma 2 Gameplay Trailer Reveals A Much Bigger World But No Release Date https://ift.tt/7Q2TNGy

We got a fresh look at Dragon's Dogma 2 during Capcom's showcase event. A lot of what we learned was that Dragon's Dogma 2 will be similar to the original, but Capcom dropped a few tidbits worth digging into, including news about the world size and physics-based gameplay.

Dragon's Dogma was a cult hit, having received decent reviews at launch but gathering a bigger fan following in the years since. This sequel will run on the RE engine, and original game director Hideaki Itsuno has returned for it. Capcom has kept the game mostly under wraps but previously promised AI- and physics-driven tech, along with a wide array of weapon types and classes.

Dragon's Dogma 2 will be set in a world roughly four times the size of the original Dragon's Dogma, director Hideaki Itsuno said during the stream. The world was already big in that game and featured very limited fast travel, so we're hoping they'll add mounts--a dragon maybe?--and modern fast travel options.

Continue Reading at GameSpot

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