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How To Unlock Metal Farms In Subnautica 2

How To Unlock Metal Farms In Subnautica 2 https://ift.tt/H1RolrO Are you hoping to unlock Metal Farms in Subnautica 2 ? Let's face it: Most survival games will have you put in quite a bit of effort just to gather materials. However, with this particular contraption, you can sit back, relax, and come back later when you need to collect resources. Subnautica 2 base guide - The Metal Farm Those who are playing on Creative Mode have almost nothing to worry about. That's because that mode grants unlimited resources, which means you can build whatever you want without bothering to farm materials. On the other side of the coin, there's Survival Mode, where farming isn't just expected... it's mandatory. Metal Farms location The Subnautica 2 Metal Farms sub-zone is a long distance away from the Lifepod. It's approximately 2,100 meters east of the Lifepod, or 850 meters from the Alien Ruins marker (assuming you've progressed a bit further into the sandbox campaign). B...

New Frostpunk 2 Trailer Teases A Reborn Oil Rush, Release Window Set For 2024

New Frostpunk 2 Trailer Teases A Reborn Oil Rush, Release Window Set For 2024 https://ift.tt/3pkhmDU

Frostpunk 2 developer 11 Bit Studios has announced that the game will launch in 2024 for PC, and has debuted a new trailer for its city-building sequel. Set 30 years after the original game, which saw humanity almost wiped out by a new ice age, one of the last strongholds on the planet has managed to survive through the big freeze and a new era of expansion has begun.

Like the first game and its expansions, Frostpunk 2 will focus on taming a world covered in ice, as the drive to expand beyond the borders of The City will require vast supplies of oil to keep the fires going. People have changed, but the bonding instinct of survival has faded away, and there'll be some hard decisions to make if you want to see your community grow and survive.

There haven't been too many updates on Frostpunk 2 since it was first announced in 2021 with a chilling CG trailer, but at the time, the game's co-director Jakub Stokalski did mention that 11 Bit Studios was aiming to create more than just a mere sequel. With a bigger team working on the sequel, Stokalski said that the studio is now able to focus on delivering a follow-up that has a grander scale and improved design.

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