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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

New Frostpunk 2 Trailer Teases A Reborn Oil Rush, Release Window Set For 2024

New Frostpunk 2 Trailer Teases A Reborn Oil Rush, Release Window Set For 2024 https://ift.tt/3pkhmDU

Frostpunk 2 developer 11 Bit Studios has announced that the game will launch in 2024 for PC, and has debuted a new trailer for its city-building sequel. Set 30 years after the original game, which saw humanity almost wiped out by a new ice age, one of the last strongholds on the planet has managed to survive through the big freeze and a new era of expansion has begun.

Like the first game and its expansions, Frostpunk 2 will focus on taming a world covered in ice, as the drive to expand beyond the borders of The City will require vast supplies of oil to keep the fires going. People have changed, but the bonding instinct of survival has faded away, and there'll be some hard decisions to make if you want to see your community grow and survive.

There haven't been too many updates on Frostpunk 2 since it was first announced in 2021 with a chilling CG trailer, but at the time, the game's co-director Jakub Stokalski did mention that 11 Bit Studios was aiming to create more than just a mere sequel. With a bigger team working on the sequel, Stokalski said that the studio is now able to focus on delivering a follow-up that has a grander scale and improved design.

Continue Reading at GameSpot

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