Accéder au contenu principal

Sélection

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube https://ift.tt/31ZjLzq The showstopper at PlayStation's State of Play was a new entry in the God of War franchise. However, instead of introducing Kratos's newest adventure, Santa Monica Studio revealed God of War Laufey, which, as indicated by the title, shifts its focus to Faye, a hero and warrior in her own right, to tell a tale that runs parallel to the events of the 2018 God of War reboot. Somewhat expectedly, there has been everything from excitement to anger at the new direction. But to Santa Monica Studio, Laufey has long represented an exciting way to branch out, and to tell new and different stories that enrich the God of War we know. We spoke to the game's director, Ariel Lawrence, about the announcement of the game, the response, and what the studio hopes to achieve with its latest game.  GameSpot: God of War's identity has changed so many times and Laufey is probab...

The Flash Review - Fast-Paced Fun At First, But Runs Out Of Steam

The Flash Review - Fast-Paced Fun At First, But Runs Out Of Steam https://ift.tt/ysHxfqo

For almost two hours, I really enjoyed The Flash. It's a fun romp through the past with big Back to the Future Part 2 vibes, not taking itself seriously enough to be obnoxious. It wasn't perfect, and it doesn't earn most of its sappiness, but it was a good time.

That all changes, however, when we hit that CGI money shot from the trailer, with two different Flashes flanking Supergirl as they slide into battle against General Zod. That shot, widely mocked for having a distinctly video game quality about it, turned out to be such an important reference point that we made it the header image on this review.

That shot comes right at the beginning of that big battle sequence with General Zod and his Kryptonion minions, and from there until the climax, The Flash is little more than a cacophony of ugly CGI vomit over an emotional conclusion the movie hadn't properly set up.

Continue Reading at GameSpot

Commentaires