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The Weirdest Worlds That Could Technically Be In Kingdom Hearts 4

The Weirdest Worlds That Could Technically Be In Kingdom Hearts 4 https://ift.tt/WGRyPoz Over the past couple weeks, we've finally learned a bit more about the next entry in Square Enix's Kingdom Hearts series. In an extended Kingdom Hearts 4 trailer revealed during D23 , Disney's annual fan event, we were given a first look at Coco's Land of The Dead, and its narrative implications already have us speculating as to what worlds could come next .  But while pondering what worlds could realistically be in Kingdom Hearts 4 is fun, you know what's even better? Thinking about all of the world that could technically be in Kingdom Hearts 4, with no regards to how absolutely baffling their inclusion might be. In the years since the Kingdom Hearts series first began, Disney has flexed its mouse money and purchased a lot of various companies and properties, and though you're probably well aware that Disney owns both Marvel and Star Wars, that's just scratching th...

Barbie Director Greta Gerwig To Make Two Narnia Movies For Netflix - Report

Barbie Director Greta Gerwig To Make Two Narnia Movies For Netflix - Report https://ift.tt/RvpWCwm

Greta Gerwig has already secured a deal with Netflix to write and direct a minimum of two films based on C.S. Lewis's series, The Chronicles of Narnia, as reported by The New Yorker. It has been widely rumored for some time that Gerwig will be directing the new Narnia movies, following Netflix's acquisition of the Narnia movie rights back in 2018--The New Yorker's article likely finally confirms it.

The article also highlights Gerwig's creative approach, indicating that following Barbie, she is not inclined to embark on another project centered around toys. Gerwig expressed her preference for stories that deeply resonate with her, stating, "It would have to be something that has some strange hook in me, that feels like it goes to the marrow."

In addition, the piece delves into Mattel's strategic shift from a toy manufacturer to an intellectual property management company, and many of the complexities and obstacles involved in IP-based filmmaking. It also explores Mattel's efforts to reclaim Barbie's rights, Gerwig's creative process, the influence of Mattel's Design Center, and the trend of nostalgia-driven films.

Continue Reading at GameSpot

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