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Pragmata: All Outfits And How To Unlock Them

Pragmata: All Outfits And How To Unlock Them https://ift.tt/MQw0BpJ Since you'll be spending a decent amount of time with Pragmata 's two main characters, Hugh and Diana, it's perfectly understandable if you want to change up their looks a bit. Luckily, you can do exactly that, as Pragmata features unlockable outfits that can be equipped any time you're in the Shelter, which functions as the game's main hub. This option unlocks after only a few hours, but it'll take some time and effort to unlock every outfit. Most (though not all) outfits are unlocked by completing stamp boards with Cabin Coins, which are found throughout levels or by beating simulation trials. These coins are also used to unlock various things on each board, but you can prioritize stamping outfits to get them unlocked sooner. Some of them are unlocked specifically by completing the full board, though, so don't think you're going to get off too easy! Also, keep in mind that you won...

Barbie Director Greta Gerwig To Make Two Narnia Movies For Netflix - Report

Barbie Director Greta Gerwig To Make Two Narnia Movies For Netflix - Report https://ift.tt/RvpWCwm

Greta Gerwig has already secured a deal with Netflix to write and direct a minimum of two films based on C.S. Lewis's series, The Chronicles of Narnia, as reported by The New Yorker. It has been widely rumored for some time that Gerwig will be directing the new Narnia movies, following Netflix's acquisition of the Narnia movie rights back in 2018--The New Yorker's article likely finally confirms it.

The article also highlights Gerwig's creative approach, indicating that following Barbie, she is not inclined to embark on another project centered around toys. Gerwig expressed her preference for stories that deeply resonate with her, stating, "It would have to be something that has some strange hook in me, that feels like it goes to the marrow."

In addition, the piece delves into Mattel's strategic shift from a toy manufacturer to an intellectual property management company, and many of the complexities and obstacles involved in IP-based filmmaking. It also explores Mattel's efforts to reclaim Barbie's rights, Gerwig's creative process, the influence of Mattel's Design Center, and the trend of nostalgia-driven films.

Continue Reading at GameSpot

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