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Kingdom Come: Deliverance 2 Is At A Royally Great Discount, So What Art Thou Waiting For?

Kingdom Come: Deliverance 2 Is At A Royally Great Discount, So What Art Thou Waiting For? https://ift.tt/W6cKdBU When I first booted up Kingdom Come: Deliverance 2 , I wasn’t too sure what to expect. I hadn’t played the first game (I know, I know, put down the pitchforks!), and, as someone who prefers fantasy over medieval settings, it wasn’t my usual cup of tea. However, it quickly became one of my favorite RPGs ever, as I watched Henry go from a ragtag blacksmith’s son to a strong knight once again. Now, you can grab it at its lowest price ever. Like many of the best RPGs ever made, Kingdom Come: Deliverance 2 knows how to immerse you in its world. You play as Henry of Skalitz, a man-at-arms who suffers major injuries during a trip to Trosky Castle thanks to a bunch of no-good bandits. That puts you, playing as Henry, back to square one, needing to work your way back up in the world. To be honest, it’s a pretty clever way to reset your stats to zero after the first game (which ...

Barbie Director Greta Gerwig To Make Two Narnia Movies For Netflix - Report

Barbie Director Greta Gerwig To Make Two Narnia Movies For Netflix - Report https://ift.tt/RvpWCwm

Greta Gerwig has already secured a deal with Netflix to write and direct a minimum of two films based on C.S. Lewis's series, The Chronicles of Narnia, as reported by The New Yorker. It has been widely rumored for some time that Gerwig will be directing the new Narnia movies, following Netflix's acquisition of the Narnia movie rights back in 2018--The New Yorker's article likely finally confirms it.

The article also highlights Gerwig's creative approach, indicating that following Barbie, she is not inclined to embark on another project centered around toys. Gerwig expressed her preference for stories that deeply resonate with her, stating, "It would have to be something that has some strange hook in me, that feels like it goes to the marrow."

In addition, the piece delves into Mattel's strategic shift from a toy manufacturer to an intellectual property management company, and many of the complexities and obstacles involved in IP-based filmmaking. It also explores Mattel's efforts to reclaim Barbie's rights, Gerwig's creative process, the influence of Mattel's Design Center, and the trend of nostalgia-driven films.

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